Player Matchup

Chang'e
Chang'e
Dahlobster
Chang'e
Level 102
God Stats
0W - 2L
1,674 SR
Queue Stats
195W - 173L
1,585 Elo+
Solo
Horus
Horus
EmeraldAg3nt450
Horus
Level 54
God Stats
3W - 9L
1,523 SR
Queue Stats
199W - 207L
1,601 Elo+
Solo
Skadi
Skadi
TheSilentTears
Skadi
Level 103
God Stats
8W - 9L
1,638 SR
Queue Stats
599W - 541L
1,576 Elo+
Solo
Ra
Ra
Willismang
Ra
Level 160
God Stats
11W - 19L
1,499 SR
Queue Stats
586W - 658L
1,483 Elo+
Solo
Da Ji
Da Ji
WëlshDragon
Da Ji
Level 153
God Stats
4W - 4L
1,632 SR
Queue Stats
45W - 46L
1,532 Elo+
Solo
Team Averages
Level 114
1,593 SR
1,556 Elo+

VS

Team Averages
Level 118
1,509 SR
1,577 Elo+
Olorun
Olorun
 
Olorun
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
Lightshadow01
Mulan
Level 119
God Stats
19W - 22L
1,629 SR
Queue Stats
138W - 157L
1,586 Elo+
Party 1
Artio
Artio
Maniac9001
Artio
Level 127
God Stats
19W - 18L
1,613 SR
Queue Stats
243W - 249L
1,572 Elo+
Party 1
Vulcan
Vulcan
WhiteBizon
Vulcan
Level 123
God Stats
4W - 2L
1,508 SR
Queue Stats
91W - 74L
1,655 Elo+
Solo
Tsukuyomi
Tsukuyomi
vixblood
Tsukuyomi
Level 65
God Stats
1W - 1L
1,294 SR
Queue Stats
38W - 38L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Dahlobster
Chang'e
17
2 / 6 / 4
10,391
452
13,370
20,277
19,485
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
0 / 7 / 8
8,966
390
6,635
24,050
15,779
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
3 / 7 / 5
10,726
466
13,367
15,822
5,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
5 / 2 / 3
11,752
511
14,843
12,665
4,781
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
6 / 5 / 4
11,136
484
14,010
18,266
8,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
20
11 / 2 / 9
14,292
621
25,745
26,665
13,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

19
7 / 4 / 8
12,760
555
11,958
16,013
7,237
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Artio
17
5 / 4 / 14
12,334
536
8,831
24,953
24,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Vulcan
WhiteBizon
Vulcan
18
2 / 2 / 14
11,945
519
17,868
12,383
5,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
vixblood
Tsukuyomi
16
2 / 4 / 7
10,875
473
7,277
14,482
5,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
79
16
Kills
27
27
Deaths
16
24
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
11
2
9
7.75
L
Chang'e
Dahlobster
Chang'e
2
6
4
0.67
L
0
7
8
0.57
W
7
4
8
2.75
W
Artio
5
4
14
3
L
3
7
5
0.79
W
Vulcan
WhiteBizon
Vulcan
2
2
14
4.5
L
5
2
3
3.25
L
6
5
4
1.6
W
Tsukuyomi
vixblood
Tsukuyomi
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,225
Damage
71,679
91,080
Taken
94,496
53,596
Mitigated
55,596
29,843
Healing
48,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
25,745
14,295
3,844
19,765
26,665
13,325
6,631
8,679
17,986
113,234
0
L
Chang'e
Dahlobster
Chang'e
13,370
986
2,713
6,465
20,277
19,485
227
11,619
8,658
70,678
0
L
6,635
2,897
1,444
6,921
24,050
15,779
261
14,230
9,820
0
25,554
W
11,958
1,532
0
4,464
16,013
7,237
2,986
2,384
13,629
0
84,417
W
Artio
8,831
1,024
3,176
7,664
24,953
24,149
108
7,153
17,800
29,185
0
L
13,367
5,945
0
2,446
15,822
5,421
968
7,321
8,501
0
85,693
W
Vulcan
WhiteBizon
Vulcan
17,868
7,440
261
4,997
12,383
5,320
1,354
5,153
7,230
96,947
0
L
14,843
433
1,991
3,225
12,665
4,781
162
8,318
4,347
100,795
0
L
14,010
2,912
0
4,638
18,266
8,130
0
10,956
7,310
0
58,928
W
Tsukuyomi
vixblood
Tsukuyomi
7,277
2,314
0
4,328
14,482
5,565
311
4,844
9,638
0
52,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,971
Gold Earned
62,206
589
Minions Killed
561
0
Camps Cleared
0
2,044,795
Distance Traveled
2,128,582
24
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
14,292
621
176
8
0
391,648
4
L
Chang'e
10,391
452
131
6
0
363,846
2
L
Horus
8,966
390
35
2
0
414,918
10
W
Mulan
12,760
555
122
5
0
422,801
6
W
Artio
12,334
536
33
1
0
426,162
7
L
Skadi
10,726
466
127
6
0
380,845
6
W
Vulcan
11,945
519
138
6
0
425,123
7
L
Ra
11,752
511
203
9
0
471,120
2
L
Da Ji
11,136
484
93
4
0
414,066
4
W
Tsukuyomi
10,875
473
92
4
0
462,848
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role