Player Matchup

Scylla
Scylla
Gold II
IAte_B00ty
Scylla
Gold II
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
277W - 254L
1,503 MMR
Solo
Neith
Neith
Bronze III
Japanapino
Neith
Bronze III
Level 126
God Stats
0W - 1L
1,690 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Ymir
Ymir
Bronze III
StanleyEiki10
Ymir
Bronze III
Level 82
God Stats
0W - 1L
1,834 SR
Queue Stats
3W - 3L
1,495 MMR
Party 4
Yemoja
Yemoja
Bronze III
XxAuricaxX
Yemoja
Bronze III
Level 124
God Stats
0W - 1L
1,531 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Thanatos
Thanatos
Silver II
derecho11andy
Thanatos
Silver II
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
82W - 103L
1,501 MMR
Party 4
Team Averages
Silver V
Silver V
Average Tier
Level 111
1,611 SR
1,500 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 94
1,490 SR
1,499 MMR
Bakasura
Bakasura
Bronze III
CozyDuckymomo
Bakasura
Bronze III
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 4L
1,508 MMR
Party 1
Cerberus
Cerberus
Bronze III
Dale0902
Cerberus
Bronze III
Level 129
God Stats
2W - 3L
1,336 SR
Queue Stats
11W - 21L
1,500 MMR
Solo
Zeus
Zeus
Gold III
Ms_Juul
Zeus
Gold III
Level 105
God Stats
12W - 6L
1,578 SR
Queue Stats
41W - 44L
1,514 MMR
Party 3
Bellona
Bellona
Silver II
Pitufo360
Bellona
Silver II
Level 118
God Stats
18W - 16L
1,394 SR
Queue Stats
107W - 115L
1,486 MMR
Party 1
Cernunnos
Cernunnos
Gold III
lldamanll
Cernunnos
Gold III
Level 77
God Stats
14W - 6L
1,641 SR
Queue Stats
96W - 96L
1,489 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
IAte_B00ty
Scylla
11
0 / 2 / 0
5,759
480
2,007
5,123
1,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Neith
11
1 / 1 / 0
6,407
534
2,189
5,073
1,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 2 / 0
5,926
494
3,047
11,085
6,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Yemoja
XxAuricaxX
Yemoja
7
0 / 5 / 0
5,092
424
2,354
6,455
3,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Thanatos
derecho11andy
Thanatos
10
1 / 5 / 0
5,877
490
2,425
9,791
2,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bans
SetTiamatAthenaDanzaburouHe Bo

VS

Bans
CthulhuApolloAnhurCu ChulainnCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CozyDuckymomo
Bakasura
14
9 / 0 / 3
8,161
680
11,130
6,080
2,747
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cerberus
Dale0902
Cerberus
10
2 / 0 / 3
6,377
531
1,601
5,490
2,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Zeus
Ms_Juul
Zeus
13
1 / 1 / 3
7,253
604
3,790
3,848
1,065
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bellona
Pitufo360
Bellona
12
2 / 0 / 1
7,061
588
5,762
8,114
4,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
lldamanll
Cernunnos
12
1 / 1 / 2
6,660
555
3,677
6,602
2,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
27
2
Kills
15
15
Deaths
2
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bakasura
CozyDuckymomo
Bakasura
9
0
3
10.5
W
Cerberus
Dale0902
Cerberus
2
0
3
3.5
L
Scylla
IAte_B00ty
Scylla
0
2
0
0
L
Neith
1
1
0
1
W
Zeus
Ms_Juul
Zeus
1
1
3
2.5
W
Bellona
Pitufo360
Bellona
2
0
1
2.5
L
0
2
0
0
L
Yemoja
XxAuricaxX
Yemoja
0
5
0
0
L
Thanatos
derecho11andy
Thanatos
1
5
0
0.2
W
Cernunnos
lldamanll
Cernunnos
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,022
Damage
25,960
37,527
Taken
30,134
16,241
Mitigated
13,552
12,727
Healing
13,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
CozyDuckymomo
Bakasura
11,130
7,210
0
3,023
6,080
2,747
730
478
5,576
0
52,097
W
Cerberus
Dale0902
Cerberus
1,601
0
0
2,806
5,490
2,937
330
1,703
3,679
17,518
0
L
Scylla
IAte_B00ty
Scylla
2,007
78
0
1,433
5,123
1,620
0
2,497
2,441
33,626
0
L
Neith
2,189
1,027
0
1,046
5,073
1,417
0
81
4,832
0
39,124
W
Zeus
Ms_Juul
Zeus
3,790
41
0
750
3,848
1,065
324
924
2,880
52,463
0
W
Bellona
Pitufo360
Bellona
5,762
2,510
0
3,919
8,114
4,501
0
2,722
5,067
0
35,352
L
3,047
680
0
3,669
11,085
6,473
0
0
10,651
30,947
0
L
Yemoja
XxAuricaxX
Yemoja
2,354
414
353
508
6,455
3,963
0
1,976
3,718
14,328
0
L
Thanatos
derecho11andy
Thanatos
2,425
544
0
5,718
9,791
2,768
0
837
8,125
0
29,960
W
Cernunnos
lldamanll
Cernunnos
3,677
1,542
0
3,483
6,602
2,302
25
1,078
5,524
0
43,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,061
Gold Earned
35,512
324
Minions Killed
414
0
Camps Cleared
0
1,048,815
Distance Traveled
1,202,104
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,161
680
106
9
0
291,204
4
W
Cerberus
6,377
531
25
2
0
247,476
3
L
Scylla
5,759
480
69
6
0
223,199
7
L
Neith
6,407
534
100
8
0
211,570
2
W
Zeus
7,253
604
116
10
0
216,600
1
W
Bellona
7,061
588
71
6
0
238,007
0
L
Ymir
5,926
494
73
6
0
200,417
2
L
Yemoja
5,092
424
19
2
0
194,539
4
L
Thanatos
5,877
490
63
5
0
219,090
1
W
Cernunnos
6,660
555
96
8
0
208,817
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role