Player Matchup

Pele
Pele
 
Pele
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
 
Agni
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Poseidon
Poseidon
Captain-RedAlert
Poseidon
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,632 Elo+
Party 3
Neith
Neith
FUZIE123
Neith
Level 116
God Stats
0W - 3L
1,703 SR
Queue Stats
4W - 7L
1,376 Elo+
Party 2
Ares
Ares
Ossman0401
Ares
Level 49
God Stats
0W - 1L
1,472 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 81
1,535 SR
1,502 Elo+

VS

Team Averages
Level 87
1,540 SR
1,309 Elo+
Kukulkan
Kukulkan
CruzMissle24
Kukulkan
Level 62
God Stats
1W - 3L
1,437 SR
Queue Stats
10W - 10L
1,233 Elo+
Party 1
Izanami
Izanami
LilMall415
Izanami
Level 160
God Stats
4W - 1L
1,718 SR
Queue Stats
17W - 17L
1,395 Elo+
Party 1
Nu Wa
Nu Wa
NoIseGrunger
Nu Wa
Level 67
God Stats
51W - 35L
1,535 SR
Queue Stats
78W - 69L
1,449 Elo+
Solo
Arachne
Arachne
jellyjiggler94
Arachne
Level 67
God Stats
1W - 0L
1,649 SR
Queue Stats
3W - 6L
1,233 Elo+
Party 1
Discordia
Discordia
vanillataytay
Discordia
Level 77
God Stats
1W - 0L
1,360 SR
Queue Stats
10W - 9L
1,233 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
15
1 / 7 / 0
7,397
672
3,375
15,862
8,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
 
Agni
11
0 / 9 / 0
6,122
557
4,387
10,729
3,622
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
0 / 7 / 0
6,362
578
3,729
8,738
2,290
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
FUZIE123
Neith
12
0 / 1 / 1
6,377
580
7,321
10,212
3,158
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
0 / 7 / 1
6,375
580
4,289
12,576
8,812
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CruzMissle24
Kukulkan
15
2 / 0 / 12
8,771
797
7,187
2,827
1,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
LilMall415
Izanami
17
17 / 0 / 11
12,155
1,105
23,021
14,126
6,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
2 / 0 / 10
9,055
823
6,483
2,633
1,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
5 / 1 / 19
10,132
921
6,851
7,198
2,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Discordia
vanillataytay
Discordia
15
5 / 0 / 10
9,491
863
7,343
6,391
2,307
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
93
1
Kills
31
31
Deaths
1
2
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
1
7
0
0.14
L
Agni
 
Agni
0
9
0
0
L
0
7
0
0
W
Kukulkan
CruzMissle24
Kukulkan
2
0
12
8
L
Neith
FUZIE123
Neith
0
1
1
0.5
W
Izanami
LilMall415
Izanami
17
0
11
22.5
W
2
0
10
7
L
0
7
1
0.07
W
5
1
19
14.5
W
Discordia
vanillataytay
Discordia
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,101
Damage
50,885
58,117
Taken
33,175
26,703
Mitigated
13,272
4,649
Healing
13,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
3,375
299
261
1,484
15,862
8,821
0
4,121
11,535
0
37,043
L
Agni
 
Agni
4,387
519
0
407
10,729
3,622
0
5,477
5,056
19,291
0
L
3,729
674
0
0
8,738
2,290
0
3,966
4,532
22,718
0
W
Kukulkan
CruzMissle24
Kukulkan
7,187
399
0
1,015
2,827
1,134
349
1,490
1,312
29,425
0
L
Neith
FUZIE123
Neith
7,321
3,143
0
1,321
10,212
3,158
1
3,202
6,830
0
25,465
W
Izanami
LilMall415
Izanami
23,021
18,904
0
6,999
14,126
6,114
2,583
4,316
9,710
0
53,841
W
6,483
2,903
0
0
2,633
1,004
1,161
1,217
1,391
29,633
0
L
4,289
38
0
1,176
12,576
8,812
0
3,436
8,919
8,354
0
W
6,851
5,638
0
2,484
7,198
2,713
822
2,659
4,439
0
14,753
W
Discordia
vanillataytay
Discordia
7,343
89
621
2,436
6,391
2,307
457
3,191
3,150
25,057
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,633
Gold Earned
49,604
213
Minions Killed
267
3
Camps Cleared
11
839,394
Distance Traveled
1,012,234
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,397
672
72
7
0
176,305
1
L
Agni
6,122
557
41
4
1
148,175
1
L
Poseidon
6,362
578
53
5
0
143,586
0
W
Kukulkan
8,771
797
70
6
1
203,850
0
L
Neith
6,377
580
39
4
2
186,247
0
W
Izanami
12,155
1,105
66
6
4
169,044
0
W
Nu Wa
9,055
823
58
5
1
206,294
1
L
Ares
6,375
580
8
1
0
185,081
3
W
Arachne
10,132
921
18
2
3
209,474
0
W
Discordia
9,491
863
55
5
2
223,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role