Player Matchup

Khepri
Khepri
BewilderedBeast
Khepri
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 6L
1,481 Elo+
Party 1
Anubis
Anubis
CyberPanda2077
Anubis
Level 148
God Stats
1W - 0L
1,716 SR
Queue Stats
5W - 5L
1,371 Elo+
Party 1
Bastet
Bastet
DashingThrower3
Bastet
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 7L
1,490 Elo+
Party 1
Skadi
Skadi
RebornPandaV
Skadi
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Chaac
Chaac
XzBlaccJesusxZ
Chaac
Level 83
God Stats
1W - 0L
1,917 SR
Queue Stats
8W - 4L
1,591 Elo+
Party 1
Team Averages
Level 114
1,627 SR
1,486 Elo+

VS

Team Averages
Level 135
1,749 SR
1,566 Elo+
Khepri
Khepri
Lakeshow4Life
Khepri
Level 144
God Stats
43W - 30L
1,669 SR
Queue Stats
287W - 251L
1,577 Elo+
Party 2
Baba Yaga
Baba Yaga
aM LegacY
Baba Yaga
Level 112
God Stats
27W - 12L
1,641 SR
Queue Stats
317W - 285L
1,571 Elo+
Party 2
Skadi
Skadi
itsdarkness25
Skadi
Level 149
God Stats
3W - 2L
1,837 SR
Queue Stats
180W - 210L
1,554 Elo+
Party 3
Sun Wukong
Sun Wukong
money-_-mike68
Sun Wukong
Level 128
God Stats
2W - 3L
1,854 SR
Queue Stats
77W - 97L
1,526 Elo+
Party 3
Ne Zha
Ne Zha
pyespinkpony
Ne Zha
Level 140
God Stats
4W - 3L
1,746 SR
Queue Stats
186W - 164L
1,602 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 14
10,203
1,020
6,563
10,442
13,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
11 / 2 / 16
10,920
1,092
23,439
11,244
6,734
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
8 / 2 / 10
10,575
1,058
8,886
11,254
4,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
2 / 5 / 17
8,624
862
6,753
8,004
3,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
5 / 4 / 18
9,412
941
10,628
12,635
10,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 5
6,658
666
3,091
15,505
7,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baba Yaga
aM LegacY
Baba Yaga
13
3 / 8 / 7
7,587
759
9,445
10,542
3,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
5 / 6 / 7
9,362
936
13,144
12,263
3,549
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sun Wukong
money-_-mike68
Sun Wukong
12
2 / 6 / 6
7,411
741
4,611
12,999
7,001
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ne Zha
14
5 / 7 / 6
9,090
909
7,747
10,553
4,237
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
46
33
Kills
15
15
Deaths
33
75
Assists
31
Player
Kills
Deaths
Assists
KDA
W
7
2
14
7
W
11
2
16
9.5
W
8
2
10
6.5
L
0
6
5
0.42
W
2
5
17
2.1
W
5
4
18
3.5
L
Baba Yaga
aM LegacY
Baba Yaga
3
8
7
0.81
L
5
6
7
1.42
L
Sun Wukong
money-_-mike68
Sun Wukong
2
6
6
0.83
L
Ne Zha
5
7
6
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,269
Damage
38,038
53,579
Taken
61,862
38,817
Mitigated
26,018
15,642
Healing
4,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,563
1,296
0
1,433
10,442
13,729
95
2,004
8,438
20,685
0
W
23,439
2,340
1,184
6,965
11,244
6,734
432
3,737
7,507
47,246
0
W
8,886
3,848
160
1,270
11,254
4,508
1,550
2,876
8,378
0
30,228
L
3,091
405
0
475
15,505
7,868
0
9,504
5,826
12,436
0
W
6,753
3,222
0
0
8,004
3,489
769
1,785
6,219
0
19,517
W
10,628
2,606
744
3,886
12,635
10,357
587
2,807
9,828
0
19,872
L
Baba Yaga
aM LegacY
Baba Yaga
9,445
733
0
727
10,542
3,363
0
4,420
6,028
21,366
0
L
13,144
5,991
458
1,407
12,263
3,549
340
6,674
5,489
0
27,557
L
Sun Wukong
money-_-mike68
Sun Wukong
4,611
488
0
928
12,999
7,001
2
5,895
7,029
0
10,503
L
Ne Zha
7,747
2,694
0
805
10,553
4,237
0
3,661
6,817
0
24,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,734
Gold Earned
40,108
207
Minions Killed
157
10
Camps Cleared
4
917,237
Distance Traveled
813,946
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,203
1,020
28
3
0
178,278
2
W
Anubis
10,920
1,092
71
7
3
169,106
1
W
Bastet
10,575
1,058
59
6
5
220,584
1
L
Khepri
6,658
666
24
2
0
154,114
2
W
Skadi
8,624
862
22
2
0
150,454
0
W
Chaac
9,412
941
27
3
2
198,815
0
L
Baba Yaga
7,587
759
24
2
1
149,962
2
L
Skadi
9,362
936
55
6
1
162,064
1
L
Sun Wukong
7,411
741
16
2
1
173,941
1
L
Ne Zha
9,090
909
38
4
1
173,865
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role