Player Matchup

Hercules
Hercules
 
Hercules
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
Etoto
Athena
Level 125
God Stats
6W - 4L
1,624 SR
Queue Stats
424W - 392L
1,458 Elo+
Party 3
Ra
Ra
alejocamuarte08
Ra
Level 99
God Stats
2W - 0L
1,725 SR
Queue Stats
56W - 58L
1,486 Elo+
Solo
Chernobog
Chernobog
nan2104
Chernobog
Level 126
God Stats
13W - 13L
1,506 SR
Queue Stats
399W - 381L
1,442 Elo+
Party 3
Fenrir
Fenrir
tdawgminer
Fenrir
Level 119
God Stats
5W - 3L
1,750 SR
Queue Stats
352W - 335L
1,536 Elo+
Party 1
Team Averages
Level 110
1,621 SR
1,484 Elo+

VS

Team Averages
Level 105
1,590 SR
1,502 Elo+
Chaac
Chaac
GABREALTHEGOD
Chaac
Level 139
God Stats
14W - 8L
1,543 SR
Queue Stats
30W - 18L
1,520 Elo+
Solo
Mulan
Mulan
SakurabaNekuX
Mulan
Level 101
God Stats
10W - 13L
1,493 SR
Queue Stats
333W - 357L
1,375 Elo+
Solo
Ganesha
Ganesha
The RocketMan3
Ganesha
Level 62
God Stats
1W - 2L
1,474 SR
Queue Stats
41W - 45L
1,518 Elo+
Solo
Izanami
Izanami
bsgarrett
Izanami
Level 63
God Stats
34W - 15L
1,641 SR
Queue Stats
161W - 130L
1,565 Elo+
Party 2
Hera
Hera
jpost
Hera
Level 160
God Stats
3W - 3L
1,799 SR
Queue Stats
258W - 209L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
2 / 0 / 1
6,321
632
2,723
5,214
2,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Athena
Etoto
Athena
10
3 / 1 / 5
6,128
613
3,414
7,951
3,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
0 / 2 / 0
5,946
595
292
3,603
1,142
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chernobog
nan2104
Chernobog
11
6 / 0 / 4
6,669
667
7,420
5,376
1,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
tdawgminer
Fenrir
10
2 / 2 / 1
5,735
574
4,072
6,685
2,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 1
5,943
594
3,890
6,401
3,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 2 / 2
5,070
507
3,557
5,667
3,072
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 5 / 0
4,622
462
2,162
7,537
2,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
bsgarrett
Izanami
8
0 / 3 / 0
4,745
475
4,628
6,280
1,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hera
jpost
Hera
11
2 / 2 / 1
6,133
613
2,947
5,462
1,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
13
Kills
4
5
Deaths
13
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
2
0
1
2.5
W
Athena
Etoto
Athena
3
1
5
5.5
L
2
1
1
2.5
L
0
2
2
0.5
L
0
5
0
0
W
0
2
0
0
L
Izanami
bsgarrett
Izanami
0
3
0
0
L
Hera
jpost
Hera
2
2
1
1.25
W
Chernobog
nan2104
Chernobog
6
0
4
8
W
Fenrir
tdawgminer
Fenrir
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,921
Damage
17,184
28,829
Taken
31,347
11,526
Mitigated
12,897
10,381
Healing
10,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
2,723
768
0
2,881
5,214
2,803
0
42
4,922
0
29,784
W
Athena
Etoto
Athena
3,414
1,279
0
2,807
7,951
3,539
0
2,989
4,912
15,254
0
L
3,890
925
0
2,823
6,401
3,805
0
651
5,750
0
29,347
L
3,557
483
0
1,052
5,667
3,072
0
65
5,360
0
18,021
L
2,162
496
314
1,568
7,537
2,859
0
1,646
5,891
11,146
0
W
292
72
166
1,004
3,603
1,142
172
0
3,603
40,334
0
L
Izanami
bsgarrett
Izanami
4,628
3,267
0
1,782
6,280
1,803
0
1,045
5,235
0
29,843
L
Hera
jpost
Hera
2,947
1,077
0
2,624
5,462
1,358
0
299
5,138
36,801
0
W
Chernobog
nan2104
Chernobog
7,420
4,220
0
1,598
5,376
1,777
40
928
4,448
0
40,397
W
Fenrir
tdawgminer
Fenrir
4,072
1,531
0
1,925
6,685
2,265
0
1,150
5,510
0
27,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,799
Gold Earned
26,513
325
Minions Killed
268
0
Camps Cleared
0
988,905
Distance Traveled
888,120
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,321
632
77
8
0
198,477
0
W
Athena
6,128
613
26
3
0
199,738
1
L
Chaac
5,943
594
65
7
0
191,545
1
L
Mulan
5,070
507
43
4
0
167,248
0
L
Ganesha
4,622
462
5
1
0
179,546
0
W
Ra
5,946
595
78
8
0
183,597
2
L
Izanami
4,745
475
77
8
0
169,448
0
L
Hera
6,133
613
78
8
0
180,333
0
W
Chernobog
6,669
667
85
9
0
191,540
3
W
Fenrir
5,735
574
59
6
0
215,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role