Player Matchup

Neith
Neith
Betozila
Neith
Level 142
God Stats
2W - 0L
1,876 SR
Queue Stats
55W - 61L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Nuηes
Cu Chulainn
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
VirSaOo
Aphrodite
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,932 Elo+
Party 2
Awilix
Awilix
youOutfarmed
Awilix
Level 160
God Stats
1W - 1L
1,302 SR
Queue Stats
13W - 10L
1,587 Elo+
Party 2
Sobek
Sobek
zBlowder
Sobek
Level 120
God Stats
7W - 3L
1,834 SR
Queue Stats
336W - 252L
1,568 Elo+
Solo
Team Averages
Level 148
1,602 SR
1,617 Elo+

VS

Team Averages
Level 108
1,531 SR
1,553 Elo+
Skadi
Skadi
JoestarBr
Skadi
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Yemoja
Yemoja
Johtun
Yemoja
Level 105
God Stats
27W - 18L
1,568 SR
Queue Stats
179W - 170L
1,494 Elo+
Party 3
He Bo
He Bo
LordDamian99
He Bo
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
249W - 280L
1,600 Elo+
Solo
Hel
Hel
LordPaiva
Hel
Level 108
God Stats
2W - 3L
1,504 SR
Queue Stats
79W - 42L
1,630 Elo+
Party 1
Chaac
Chaac
eduLEE
Chaac
Level 74
God Stats
1W - 1L
1,582 SR
Queue Stats
48W - 35L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Betozila
Neith
10
1 / 0 / 3
6,183
562
2,456
3,785
1,115
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cu Chulainn
Nuηes
Cu Chulainn
10
1 / 2 / 4
6,157
560
4,019
7,702
4,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Aphrodite
VirSaOo
Aphrodite
11
4 / 2 / 2
6,608
601
5,905
7,148
2,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Awilix
12
6 / 0 / 4
7,356
669
8,781
5,887
2,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sobek
zBlowder
Sobek
10
2 / 1 / 3
5,635
512
1,601
8,041
5,373
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
JoestarBr
Skadi
9
0 / 1 / 0
4,974
452
2,960
3,761
1,099
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yemoja
Johtun
Yemoja
8
0 / 0 / 2
5,028
457
4,290
5,830
3,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
4 / 5 / 1
6,523
593
5,725
6,552
2,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
1 / 4 / 2
6,331
576
2,968
6,837
2,423
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Chaac
eduLEE
Chaac
9
0 / 4 / 2
5,326
484
2,878
8,619
7,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
14
Kills
5
5
Deaths
14
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Neith
Betozila
Neith
1
0
3
2.5
L
Skadi
JoestarBr
Skadi
0
1
0
0
L
Yemoja
Johtun
Yemoja
0
0
2
1
L
4
5
1
0.9
L
1
4
2
0.5
W
Cu Chulainn
Nuηes
Cu Chulainn
1
2
4
1.5
W
Aphrodite
VirSaOo
Aphrodite
4
2
2
2.5
L
Chaac
eduLEE
Chaac
0
4
2
0.25
W
Awilix
6
0
4
8
W
Sobek
zBlowder
Sobek
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,762
Damage
18,821
32,563
Taken
31,599
16,207
Mitigated
16,111
11,874
Healing
9,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Betozila
Neith
2,456
595
0
1,203
3,785
1,115
651
1,624
2,161
0
29,873
L
Skadi
JoestarBr
Skadi
2,960
1,095
0
1,188
3,761
1,099
0
830
2,931
0
26,775
L
Yemoja
Johtun
Yemoja
4,290
580
153
2,224
5,830
3,446
0
1,368
4,462
15,572
0
L
5,725
490
0
1,540
6,552
2,006
0
1,459
5,093
35,350
0
L
2,968
329
709
1,682
6,837
2,423
0
3,411
3,426
39,134
0
W
Cu Chulainn
Nuηes
Cu Chulainn
4,019
1,664
0
2,143
7,702
4,489
426
2,511
5,191
0
34,288
W
Aphrodite
VirSaOo
Aphrodite
5,905
747
1,374
3,468
7,148
2,752
0
4,576
2,572
33,584
0
L
Chaac
eduLEE
Chaac
2,878
574
0
1,911
8,619
7,137
0
438
8,181
0
23,087
W
Awilix
8,781
3,629
0
1,350
5,887
2,478
0
1,965
3,922
0
42,103
W
Sobek
zBlowder
Sobek
1,601
80
0
2,336
8,041
5,373
0
2,307
5,734
11,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,939
Gold Earned
28,182
276
Minions Killed
284
0
Camps Cleared
0
1,057,205
Distance Traveled
986,249
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,183
562
55
5
0
183,511
2
L
Skadi
4,974
452
53
5
0
195,360
3
L
Yemoja
5,028
457
21
2
0
222,110
4
L
He Bo
6,523
593
77
7
0
194,192
2
L
Hel
6,331
576
84
8
0
197,684
1
W
Cu Chulainn
6,157
560
67
6
0
204,317
5
W
Aphrodite
6,608
601
66
6
0
196,566
6
L
Chaac
5,326
484
49
4
0
176,903
1
W
Awilix
7,356
669
75
7
0
270,362
2
W
Sobek
5,635
512
13
1
0
202,449
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role