Player Matchup

Loki
Loki
FAKE_JUJO
Loki
Level 19
God Stats
5W - 2L
1,500 SR
Queue Stats
11W - 8L
987 Elo+
Party 1
Kali
Kali
Gxmewebttv
Kali
Level 9
God Stats
2W - 7L
1,500 SR
Queue Stats
33W - 43L
1,224 Elo+
Solo
Pele
Pele
SharissaBug
Pele
Level 16
God Stats
67W - 55L
1,466 SR
Queue Stats
117W - 125L
1,209 Elo+
Party 2
Cthulhu
Cthulhu
sa_nti382
Cthulhu
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 24L
1,171 Elo+
Party 1
Thor
Thor
xDevilDuckx
Thor
Level 12
God Stats
0W - 3L
1,116 SR
Queue Stats
13W - 15L
1,396 Elo+
Party 2
Team Averages
Level 14
1,417 SR
1,198 Elo+

VS

Team Averages
Level 28
1,548 SR
1,251 Elo+
Bellona
Bellona
Jungbuns2626
Bellona
Level 28
God Stats
6W - 10L
1,369 SR
Queue Stats
69W - 81L
1,224 Elo+
Solo
Danzaburou
Danzaburou
Kaosito JR
Danzaburou
Level 38
God Stats
2W - 4L
1,397 SR
Queue Stats
201W - 214L
1,387 Elo+
Party 3
Baron Samedi
Baron Samedi
Snoopkitten6872
Baron Samedi
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
11W - 25L
1,206 Elo+
Party 3
Sobek
Sobek
Terryblackauu
Sobek
Level 27
God Stats
4W - 4L
1,721 SR
Queue Stats
148W - 170L
1,368 Elo+
Party 3
Pele
Pele
aliceawarrior
Pele
Level 29
God Stats
2W - 0L
1,754 SR
Queue Stats
5W - 9L
1,067 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
13
0 / 10 / 2
8,529
341
6,580
15,131
4,277
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

17
7 / 4 / 1
11,397
456
16,784
21,597
11,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
0 / 7 / 1
11,100
444
5,253
18,205
8,953
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cthulhu
sa_nti382
Cthulhu
14
0 / 11 / 4
9,082
363
16,758
29,779
25,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
6 / 9 / 3
11,682
467
10,082
18,409
6,244
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Jungbuns2626
Bellona
19
8 / 4 / 2
13,086
523
11,889
16,294
11,532
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
Kaosito JR
Danzaburou
18
15 / 0 / 6
13,484
539
27,202
16,678
7,640
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Snoopkitten6872
Baron Samedi
19
3 / 9 / 4
12,402
496
12,281
15,195
7,852
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
3 / 1 / 17
11,900
476
8,418
28,375
33,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
10 / 1 / 4
12,865
515
16,167
19,248
8,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
72
13
Kills
39
41
Deaths
15
11
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Loki
0
10
2
0.1
L
7
4
1
1.88
W
Bellona
Jungbuns2626
Bellona
8
4
2
2.25
W
Danzaburou
Kaosito JR
Danzaburou
15
0
6
18
L
0
7
1
0.07
W
Baron Samedi
Snoopkitten6872
Baron Samedi
3
9
4
0.56
W
3
1
17
11.5
W
10
1
4
12
L
Cthulhu
sa_nti382
Cthulhu
0
11
4
0.18
L
6
9
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,457
Damage
75,957
103,121
Taken
95,790
56,766
Mitigated
68,689
9,833
Healing
27,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
6,580
1,342
0
558
15,131
4,277
0
2,266
12,865
0
27,239
L
16,784
8,212
0
2,416
21,597
11,848
0
5,614
15,983
0
50,370
W
Bellona
Jungbuns2626
Bellona
11,889
4,546
219
2,192
16,294
11,532
7,129
119
16,150
0
67,206
W
Danzaburou
Kaosito JR
Danzaburou
27,202
17,404
546
6,661
16,678
7,640
5,328
6,840
9,488
0
99,034
L
5,253
1,243
0
767
18,205
8,953
4,901
4,973
13,232
0
66,214
W
Baron Samedi
Snoopkitten6872
Baron Samedi
12,281
3,058
115
504
15,195
7,852
2,699
819
14,301
71,971
0
W
8,418
1,623
1,047
10,582
28,375
33,357
402
6,880
20,820
22,605
0
W
16,167
3,758
0
5,237
19,248
8,308
2,386
925
18,273
0
76,378
L
Cthulhu
sa_nti382
Cthulhu
16,758
1,698
0
3,671
29,779
25,444
0
6,204
23,575
50,922
0
L
10,082
2,412
0
2,421
18,409
6,244
1,082
1,642
16,767
0
57,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,790
Gold Earned
63,737
383
Minions Killed
494
0
Camps Cleared
0
2,263,116
Distance Traveled
2,107,448
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,529
341
49
2
0
422,951
0
L
Kali
11,397
456
64
3
0
499,055
0
W
Bellona
13,086
523
105
4
0
423,466
0
W
Danzaburou
13,484
539
125
5
0
447,007
0
L
Pele
11,100
444
134
5
0
470,650
1
W
Baron Samedi
12,402
496
127
5
0
356,138
0
W
Sobek
11,900
476
20
1
0
467,955
0
W
Pele
12,865
515
117
5
0
412,882
0
L
Cthulhu
9,082
363
66
3
0
429,932
0
L
Thor
11,682
467
70
3
0
440,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role