Player Matchup

Hun Batz
Hun Batz
ITHE BEARI88
Hun Batz
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
Incognitious
Erlang Shen
Level 6
God Stats
3W - 0L
1,500 SR
Queue Stats
11W - 15L
1,195 Elo+
Party 2
Kuzenbo
Kuzenbo
MRG0BBL3S
Kuzenbo
Level 14
God Stats
19W - 8L
1,746 SR
Queue Stats
36W - 32L
1,353 Elo+
Party 2
Izanami
Izanami
MissingnoVon
Izanami
Level 15
God Stats
30W - 26L
1,415 SR
Queue Stats
38W - 38L
1,339 Elo+
Party 2
Fenrir
Fenrir
xx ICaRnAgEZz
Fenrir
Level 22
God Stats
10W - 0L
1,884 SR
Queue Stats
29W - 18L
1,418 Elo+
Party 2
Team Averages
Level 12
1,609 SR
1,361 Elo+

VS

Team Averages
Level 12
1,457 SR
1,428 Elo+
Merlin
Merlin
 
Merlin
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Aquatic_Knight48
Fenrir
Level 5
God Stats
1W - 3L
1,539 SR
Queue Stats
1W - 4L
1,443 Elo+
Party 1
Hel
Hel
Fingers_562
Hel
Level 7
God Stats
0W - 2L
1,286 SR
Queue Stats
1W - 2L
1,443 Elo+
Party 1
Olorun
Olorun
RadiantPup22333
Olorun
Level 11
God Stats
16W - 20L
1,459 SR
Queue Stats
18W - 23L
1,410 Elo+
Solo
Artemis
Artemis
adrenalize4321
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ITHE BEARI88
Hun Batz
15
0 / 5 / 18
8,797
977
8,450
10,188
4,208
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Erlang Shen
Incognitious
Erlang Shen
15
2 / 3 / 17
8,916
991
7,090
10,877
5,770
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kuzenbo
MRG0BBL3S
Kuzenbo
15
2 / 1 / 12
9,457
1,051
5,237
5,511
7,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
MissingnoVon
Izanami
16
12 / 2 / 12
11,378
1,264
18,110
7,711
3,141
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
11 / 2 / 9
11,132
1,237
11,291
11,577
7,434
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Team 1 Tickets

304

VS

Team 2 Tickets

185

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
3 / 6 / 7
9,525
1,058
12,657
10,177
3,484
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 3 / 6
8,813
979
6,111
14,717
5,847
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
4 / 2 / 7
9,897
1,100
5,838
5,900
3,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
4 / 12 / 7
8,910
990
7,754
16,743
6,178
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
0 / 4 / 6
8,066
896
7,138
7,659
2,834
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
46
27
Kills
13
13
Deaths
27
68
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
3
6
7
1.08
L
2
3
6
1.67
L
4
2
7
3.75
W
Hun Batz
ITHE BEARI88
Hun Batz
0
5
18
1.8
W
Erlang Shen
Incognitious
Erlang Shen
2
3
17
3.5
W
Kuzenbo
MRG0BBL3S
Kuzenbo
2
1
12
8
W
Izanami
MissingnoVon
Izanami
12
2
12
9
L
4
12
7
0.63
L
0
4
6
0.75
W
11
2
9
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,178
Damage
39,498
45,864
Taken
55,196
28,293
Mitigated
22,258
1,164
Healing
10,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
12,657
534
0
0
10,177
3,484
0
878
9,299
40,549
0
L
6,111
2,177
317
1,426
14,717
5,847
0
1,525
13,192
0
14,187
L
5,838
615
2,807
1,715
5,900
3,915
0
570
5,330
10,667
0
W
Hun Batz
ITHE BEARI88
Hun Batz
8,450
1,501
0
0
10,188
4,208
0
5,798
4,390
0
22,290
W
Erlang Shen
Incognitious
Erlang Shen
7,090
4,027
0
411
10,877
5,770
0
5,845
5,032
0
18,994
W
Kuzenbo
MRG0BBL3S
Kuzenbo
5,237
1,834
0
516
5,511
7,740
0
3,173
2,338
12,461
0
W
Izanami
MissingnoVon
Izanami
18,110
14,925
0
0
7,711
3,141
0
4,033
3,678
0
36,239
L
7,754
4,727
276
2,977
16,743
6,178
0
1,628
15,115
14,051
0
L
7,138
3,768
0
891
7,659
2,834
0
636
7,023
0
14,806
W
11,291
1,355
0
237
11,577
7,434
0
7,400
4,177
0
18,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,680
Gold Earned
45,211
127
Minions Killed
118
3
Camps Cleared
3
851,201
Distance Traveled
735,222
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,525
1,058
70
8
0
141,978
0
L
Fenrir
8,813
979
15
2
1
178,435
2
L
Hel
9,897
1,100
10
1
0
158,338
1
W
Hun Batz
8,797
977
26
3
0
173,157
0
W
Erlang Shen
8,916
991
27
3
1
166,002
2
W
Kuzenbo
9,457
1,051
20
2
1
157,223
0
W
Izanami
11,378
1,264
41
5
1
166,635
0
L
Olorun
8,910
990
4
0
1
131,643
2
L
Artemis
8,066
896
19
2
1
124,828
0
W
Fenrir
11,132
1,237
13
1
0
188,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role