Player Matchup

Terra
Terra
SadBenihime
Terra
Level 113
God Stats
2W - 2L
1,715 SR
Queue Stats
549W - 555L
1,506 Elo+
Solo
Ah Puch
Ah Puch
UltraVioletX206
Ah Puch
Level 83
God Stats
26W - 10L
1,873 SR
Queue Stats
523W - 519L
1,535 Elo+
Solo
Neith
Neith
oIR0N H1D3o
Neith
Level 138
God Stats
1W - 2L
1,111 SR
Queue Stats
68W - 53L
1,642 Elo+
Solo
Team Averages
Level 111
1,566 SR
1,561 Elo+

VS

Team Averages
Level 128
1,638 SR
1,634 Elo+
Fenrir
Fenrir
IxHATExJOUST
Fenrir
Level 156
God Stats
5W - 3L
1,670 SR
Queue Stats
412W - 240L
1,726 Elo+
Party 1
Ratatoskr
Ratatoskr
PotatoPye
Ratatoskr
Level 125
God Stats
3W - 1L
1,702 SR
Queue Stats
223W - 147L
1,687 Elo+
Party 1
Ah Puch
Ah Puch
christian5454
Ah Puch
Level 103
God Stats
4W - 3L
1,542 SR
Queue Stats
46W - 49L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 3
10,967
685
4,896
12,228
14,221
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 9 / 6
9,663
604
7,387
12,690
3,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
4 / 4 / 2
9,918
620
8,514
8,729
3,110
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
11 / 1 / 5
12,773
798
13,073
13,400
11,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ratatoskr
PotatoPye
Ratatoskr
14
4 / 4 / 11
11,017
689
8,586
11,956
9,799
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ah Puch
14
1 / 4 / 8
9,914
620
7,899
10,187
4,007
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
40
9
Kills
16
16
Deaths
9
11
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Fenrir
11
1
5
13.5
W
Ratatoskr
PotatoPye
Ratatoskr
4
4
11
2.38
L
4
3
3
1.83
L
1
9
6
0.44
W
Ah Puch
1
4
8
1.25
L
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,797
Damage
29,558
33,647
Taken
35,543
21,320
Mitigated
25,099
6,011
Healing
8,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
13,073
1,435
250
3,493
13,400
11,293
1,160
3,604
9,796
0
43,244
W
Ratatoskr
PotatoPye
Ratatoskr
8,586
1,199
0
1,350
11,956
9,799
711
3,984
7,972
0
28,714
L
4,896
649
398
1,452
12,228
14,221
0
4,827
7,401
28,832
0
L
7,387
260
0
1,866
12,690
3,989
27
1,430
11,260
40,650
0
W
Ah Puch
7,899
431
0
3,888
10,187
4,007
577
4,818
5,369
54,434
0
L
8,514
4,010
0
2,295
8,729
3,110
287
1,690
7,039
0
39,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,548
Gold Earned
33,704
193
Minions Killed
191
0
Camps Cleared
0
762,685
Distance Traveled
879,968
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,773
798
55
3
0
301,483
2
W
Ratatoskr
11,017
689
43
3
0
316,816
1
L
Terra
10,967
685
33
2
0
299,583
2
L
Ah Puch
9,663
604
86
5
0
237,756
4
W
Ah Puch
9,914
620
93
6
0
261,669
4
L
Neith
9,918
620
74
5
0
225,346
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role