Player Matchup

Guan Yu
Guan Yu
Bolainitas
Guan Yu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,566 Elo+
Party 1
Jormungandr
Jormungandr
Bollon
Jormungandr
Level 21
God Stats
0W - 2L
1,260 SR
Queue Stats
2W - 5L
1,586 Elo+
Party 1
Apollo
Apollo
PablitoLescano
Apollo
Level 26
God Stats
1W - 2L
1,312 SR
Queue Stats
4W - 7L
1,551 Elo+
Party 1
Ne Zha
Ne Zha
TWÖGK
Ne Zha
Level 24
God Stats
0W - 2L
1,260 SR
Queue Stats
7W - 11L
1,694 Elo+
Party 1
Hades
Hades
luixexy
Hades
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,586 Elo+
Party 1
Team Averages
Level 21
1,366 SR
1,597 Elo+

VS

Team Averages
Level 18
1,485 SR
1,508 Elo+
He Bo
He Bo
AndzaTK
He Bo
Level 16
God Stats
3W - 4L
1,500 SR
Queue Stats
61W - 40L
1,565 Elo+
Party 2
Apollo
Apollo
AnngnolioSom
Apollo
Level 15
God Stats
4W - 9L
1,500 SR
Queue Stats
142W - 109L
1,581 Elo+
Party 2
Tyr
Tyr
BaZuCa0o0o
Tyr
Level 29
God Stats
5W - 4L
1,500 SR
Queue Stats
100W - 78L
1,581 Elo+
Solo
Ares
Ares
PrebuiltMender
Ares
Level 29
God Stats
27W - 30L
1,425 SR
Queue Stats
230W - 329L
1,346 Elo+
Solo
Heimdallr
Heimdallr
housenetwork20
Heimdallr
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Bolainitas
Guan Yu
12
0 / 8 / 0
7,827
373
6,264
17,097
17,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jormungandr
Bollon
Jormungandr
13
3 / 6 / 3
8,982
428
7,239
13,118
9,544
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

15
6 / 7 / 1
9,557
455
7,969
14,267
5,567
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ne Zha
TWÖGK
Ne Zha
15
1 / 7 / 1
9,009
429
6,820
18,479
7,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hades
luixexy
Hades
14
3 / 8 / 3
8,782
418
7,227
17,091
8,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
AndzaTK
He Bo
17
10 / 7 / 7
11,370
541
15,729
11,742
4,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
20
11 / 0 / 8
12,326
587
17,652
16,360
6,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
13 / 0 / 10
12,105
576
17,507
16,656
13,680
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
1 / 5 / 11
9,695
462
5,035
15,949
16,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Heimdallr
housenetwork20
Heimdallr
6
1 / 1 / 1
6,829
325
1,997
1,783
696
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
73
13
Kills
36
36
Deaths
13
8
Assists
37
Player
Kills
Deaths
Assists
KDA
W
He Bo
AndzaTK
He Bo
10
7
7
1.93
W
Apollo
11
0
8
15
W
13
0
10
18
L
Guan Yu
Bolainitas
Guan Yu
0
8
0
0
L
Jormungandr
Bollon
Jormungandr
3
6
3
0.75
L
6
7
1
0.93
W
1
5
11
1.3
L
Ne Zha
TWÖGK
Ne Zha
1
7
1
0.21
W
Heimdallr
housenetwork20
Heimdallr
1
1
1
1.5
L
Hades
luixexy
Hades
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,519
Damage
57,920
80,052
Taken
62,490
48,248
Mitigated
41,474
19,477
Healing
18,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
AndzaTK
He Bo
15,729
1,123
0
1,002
11,742
4,175
188
3,121
8,542
75,627
0
W
Apollo
17,652
10,933
0
6,712
16,360
6,283
1,626
4,511
11,668
0
109,726
W
17,507
2,907
0
8,505
16,656
13,680
425
2,505
13,676
0
69,024
L
Guan Yu
Bolainitas
Guan Yu
6,264
1,088
840
2,852
17,097
17,280
290
2,679
14,294
0
30,324
L
Jormungandr
Bollon
Jormungandr
7,239
2,769
232
1,755
13,118
9,544
32
4,611
8,420
30,516
0
L
7,969
4,923
0
2,314
14,267
5,567
70
6,607
7,552
0
47,599
W
5,035
517
0
1,411
15,949
16,640
728
4,222
11,698
26,849
0
L
Ne Zha
TWÖGK
Ne Zha
6,820
2,348
0
7,461
18,479
7,601
0
1,975
16,412
0
67,179
W
Heimdallr
housenetwork20
Heimdallr
1,997
1,467
0
389
1,783
696
558
107
1,676
0
9,988
L
Hades
luixexy
Hades
7,227
1,006
40
3,983
17,091
8,256
767
4,264
12,610
33,025
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,157
Gold Earned
52,325
393
Minions Killed
447
0
Camps Cleared
0
1,714,966
Distance Traveled
1,607,013
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
11,370
541
109
5
0
367,584
1
W
Apollo
12,326
587
165
8
0
382,998
1
W
Tyr
12,105
576
127
6
0
432,436
2
L
Guan Yu
7,827
373
69
3
0
359,223
3
L
Jormungandr
8,982
428
52
2
0
345,750
1
L
Apollo
9,557
455
66
3
0
359,671
1
W
Ares
9,695
462
26
1
0
350,700
4
L
Ne Zha
9,009
429
123
6
0
337,587
2
W
Heimdallr
6,829
325
20
1
0
73,295
0
L
Hades
8,782
418
83
4
0
312,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role