Player Matchup

Cerberus
Cerberus
ChrispyBacon1990
Cerberus
Level 82
God Stats
3W - 3L
1,376 SR
Queue Stats
286W - 290L
1,436 Elo+
Party 2
Sol
Sol
DuhMeatt
Sol
Level 136
God Stats
9W - 2L
1,877 SR
Queue Stats
60W - 59L
1,510 Elo+
Party 2
Ra
Ra
J1mmyJames404
Ra
Level 104
God Stats
14W - 26L
1,415 SR
Queue Stats
131W - 127L
1,444 Elo+
Party 2
Nemesis
Nemesis
SaltySeaSerpent
Nemesis
Level 8
God Stats
3W - 0L
1,500 SR
Queue Stats
152W - 173L
1,546 Elo+
Party 2
Apollo
Apollo
lopkKing3
Apollo
Level 62
God Stats
4W - 1L
1,512 SR
Queue Stats
108W - 118L
1,418 Elo+
Party 2
Team Averages
Level 78
1,536 SR
1,471 Elo+

VS

Team Averages
Level 116
1,526 SR
1,513 Elo+
Janus
Janus
MasterKeef06
Janus
Level 157
God Stats
3W - 4L
1,495 SR
Queue Stats
181W - 155L
1,546 Elo+
Party 1
Ymir
Ymir
TheStumpADump
Ymir
Level 63
God Stats
2W - 3L
1,514 SR
Queue Stats
8W - 6L
1,568 Elo+
Party 1
Ao Kuang
Ao Kuang
Zaldrizez
Ao Kuang
Level 160
God Stats
3W - 5L
1,717 SR
Queue Stats
347W - 315L
1,547 Elo+
Party 1
King Arthur
King Arthur
lo-dor
King Arthur
Level 78
God Stats
16W - 14L
1,510 SR
Queue Stats
107W - 84L
1,375 Elo+
Solo
Ullr
Ullr
sG i IK ii IN G
Ullr
Level 123
God Stats
5W - 12L
1,397 SR
Queue Stats
238W - 207L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 12
11,123
463
7,566
18,643
10,133
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
13 / 3 / 3
14,952
623
30,222
27,543
11,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
3 / 4 / 6
12,900
538
14,862
17,181
8,665
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

19
3 / 4 / 4
12,289
512
8,739
17,210
7,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Apollo
lopkKing3
Apollo
15
3 / 6 / 4
10,733
447
8,046
16,251
6,037
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 6 / 4
11,768
490
13,513
16,709
6,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 4 / 6
10,740
448
5,837
19,089
17,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ao Kuang
Zaldrizez
Ao Kuang
19
9 / 5 / 4
12,344
514
17,249
22,900
9,034
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

King Arthur
lo-dor
King Arthur
17
2 / 5 / 4
10,566
440
13,909
22,811
21,331
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
6 / 4 / 4
11,752
490
11,194
12,697
4,934
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
44
24
Kills
22
23
Deaths
24
29
Assists
22
Player
Kills
Deaths
Assists
KDA
W
2
6
12
1.33
W
13
3
3
4.83
W
3
4
6
1.5
L
2
6
4
0.67
W
3
4
4
1.25
L
3
4
6
1.5
L
Ao Kuang
Zaldrizez
Ao Kuang
9
5
4
2.2
L
King Arthur
lo-dor
King Arthur
2
5
4
0.8
W
Apollo
lopkKing3
Apollo
3
6
4
0.83
L
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,435
Damage
61,702
96,828
Taken
94,206
43,849
Mitigated
59,609
43,329
Healing
21,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,566
816
854
4,123
18,643
10,133
0
5,638
13,005
56,546
0
W
30,222
9,974
0
19,189
27,543
11,343
6,070
8,281
19,212
134,309
0
W
14,862
1,566
4,613
6,667
17,181
8,665
1,219
8,585
8,065
99,099
0
L
13,513
600
348
5,218
16,709
6,621
0
10,194
6,515
101,583
0
W
8,739
2,278
0
5,647
17,210
7,671
82
5,913
11,193
0
82,741
L
5,837
498
0
1,544
19,089
17,689
492
10,782
8,307
28,807
0
L
Ao Kuang
Zaldrizez
Ao Kuang
17,249
4,301
0
8,839
22,900
9,034
0
12,075
10,825
85,717
0
L
King Arthur
lo-dor
King Arthur
13,909
1,019
0
3,428
22,811
21,331
180
14,987
7,824
0
58,997
W
Apollo
lopkKing3
Apollo
8,046
5,155
0
2,236
16,251
6,037
2,841
7,653
8,568
0
51,328
L
11,194
3,628
0
1,624
12,697
4,934
27
4,612
8,085
0
71,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,997
Gold Earned
57,170
666
Minions Killed
610
0
Camps Cleared
0
2,277,065
Distance Traveled
2,233,674
19
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,123
463
89
4
0
461,864
7
W
Sol
14,952
623
187
8
0
396,716
0
W
Ra
12,900
538
157
7
0
466,970
3
L
Janus
11,768
490
206
9
0
434,832
2
W
Nemesis
12,289
512
137
6
0
508,296
7
L
Ymir
10,740
448
50
2
0
474,728
0
L
Ao Kuang
12,344
514
120
5
0
429,687
11
L
King Arthur
10,566
440
109
5
0
459,166
3
W
Apollo
10,733
447
96
4
0
443,219
2
L
Ullr
11,752
490
125
5
0
435,261
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role