Player Matchup

Fenrir
Fenrir
ChargingBus9418
Fenrir
Level 82
God Stats
1W - 0L
1,570 SR
Queue Stats
9W - 7L
1,450 Elo+
Party 2
Guan Yu
Guan Yu
InverseTripod89
Guan Yu
Level 149
God Stats
17W - 6L
1,808 SR
Queue Stats
43W - 43L
1,464 Elo+
Party 2
Janus
Janus
MeTALLiCKRaGE10
Janus
Level 157
God Stats
5W - 14L
1,355 SR
Queue Stats
66W - 74L
1,457 Elo+
Party 2
Sylvanus
Sylvanus
Saltine Dalteen
Sylvanus
Level 121
God Stats
3W - 2L
1,620 SR
Queue Stats
23W - 21L
1,438 Elo+
Party 2
Medusa
Medusa
psuFL02
Medusa
Level 29
God Stats
15W - 5L
1,644 SR
Queue Stats
22W - 12L
1,492 Elo+
Party 2
Team Averages
Level 108
1,599 SR
1,460 Elo+

VS

Team Averages
Level 54
1,453 SR
1,412 Elo+
Bakasura
Bakasura
DerpySquidMan_
Bakasura
Level 61
God Stats
4W - 8L
1,325 SR
Queue Stats
1,082W - 1,003L
1,383 Elo+
Party 1
Neith
Neith
LordSesshomaru7
Neith
Level 17
God Stats
13W - 16L
1,247 SR
Queue Stats
14W - 20L
1,475 Elo+
Party 3
Chang'e
Chang'e
Lusk ll
Chang'e
Level 143
God Stats
58W - 53L
1,402 SR
Queue Stats
209W - 224L
1,430 Elo+
Party 3
King Arthur
King Arthur
White_knight6565
King Arthur
Level 23
God Stats
9W - 6L
1,697 SR
Queue Stats
163W - 156L
1,405 Elo+
Party 1
Skadi
Skadi
perkinsk17
Skadi
Level 28
God Stats
4W - 5L
1,594 SR
Queue Stats
508W - 500L
1,365 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 2
7,197
654
4,589
6,343
2,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 0 / 0
6,970
634
3,047
6,921
3,155
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
4 / 3 / 2
6,941
631
4,318
5,706
1,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
11
5 / 1 / 9
6,943
631
7,839
8,659
7,753
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Medusa
psuFL02
Medusa
10
4 / 0 / 6
6,648
604
8,101
4,970
1,698
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
10
1 / 3 / 1
5,700
518
2,809
7,588
2,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

7
0 / 7 / 2
4,686
426
3,040
7,789
2,258
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
Lusk ll
Chang'e
8
1 / 6 / 1
5,184
471
3,375
11,222
3,102
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
White_knight6565
King Arthur
9
0 / 2 / 0
5,197
472
1,595
6,879
4,184
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Skadi
10
1 / 4 / 1
5,991
545
2,644
7,662
1,998
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
8
22
Kills
3
4
Deaths
22
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
6
0
2
7
L
Bakasura
1
3
1
0.5
W
3
0
0
3
L
0
7
2
0.14
L
Chang'e
Lusk ll
Chang'e
1
6
1
0.25
W
4
3
2
1.67
W
Sylvanus
5
1
9
9.5
L
King Arthur
White_knight6565
King Arthur
0
2
0
0
L
Skadi
1
4
1
0.38
W
Medusa
psuFL02
Medusa
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,894
Damage
13,463
32,599
Taken
41,140
16,908
Mitigated
14,404
11,929
Healing
9,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,589
827
0
2,112
6,343
2,575
555
72
6,191
0
31,334
L
Bakasura
2,809
1,666
0
1,800
7,588
2,862
0
1,697
5,749
0
28,245
W
3,047
338
578
2,643
6,921
3,155
1,733
0
6,666
0
35,041
L
3,040
1,912
0
1,147
7,789
2,258
0
3,939
3,846
0
12,930
L
Chang'e
Lusk ll
Chang'e
3,375
320
754
4,098
11,222
3,102
0
3,800
7,392
16,658
0
W
4,318
134
0
758
5,706
1,727
1,221
0
5,541
38,645
0
W
Sylvanus
7,839
2,056
1,831
4,007
8,659
7,753
988
1,426
7,050
28,486
0
L
King Arthur
White_knight6565
King Arthur
1,595
250
0
180
6,879
4,184
0
0
6,879
0
21,433
L
Skadi
2,644
1,736
0
1,938
7,662
1,998
0
2,503
5,117
0
24,502
W
Medusa
psuFL02
Medusa
8,101
3,995
0
0
4,970
1,698
1,248
1,877
3,093
0
27,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,699
Gold Earned
26,758
325
Minions Killed
223
0
Camps Cleared
0
1,049,811
Distance Traveled
983,860
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,197
654
69
6
0
250,152
0
L
Bakasura
5,700
518
66
6
0
234,882
1
W
Guan Yu
6,970
634
77
7
0
195,273
4
L
Neith
4,686
426
37
3
0
164,065
0
L
Chang'e
5,184
471
23
2
0
202,957
0
W
Janus
6,941
631
82
7
0
200,180
3
W
Sylvanus
6,943
631
50
5
0
185,218
0
L
King Arthur
5,197
472
47
4
0
216,745
1
L
Skadi
5,991
545
50
5
0
165,211
0
W
Medusa
6,648
604
47
4
0
218,988
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role