Player Matchup

Hera
Hera
ChikenFinder
Hera
Level 69
God Stats
24W - 20L
1,625 SR
Queue Stats
160W - 140L
1,596 Elo+
Party 1
Heimdallr
Heimdallr
FireLizard125
Heimdallr
Level 103
God Stats
11W - 5L
1,522 SR
Queue Stats
81W - 60L
1,583 Elo+
Party 1
Chaac
Chaac
McSwimm
Chaac
Level 82
God Stats
1W - 0L
1,729 SR
Queue Stats
125W - 107L
1,562 Elo+
Party 1
Team Averages
Level 85
1,625 SR
1,580 Elo+

VS

Team Averages
Level 109
1,500 SR
1,462 Elo+
Susano
Susano
KSI PRNinja
Susano
Level 107
God Stats
3W - 5L
1,422 SR
Queue Stats
138W - 159L
1,456 Elo+
Solo
Rama
Rama
Oc-Lee
Rama
Level 95
God Stats
0W - 2L
1,719 SR
Queue Stats
38W - 62L
1,434 Elo+
Solo
Scylla
Scylla
fexjn
Scylla
Level 124
God Stats
12W - 17L
1,358 SR
Queue Stats
264W - 296L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 7
10,448
653
7,943
8,416
2,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Heimdallr
FireLizard125
Heimdallr
14
5 / 3 / 8
10,965
685
6,384
11,680
4,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
McSwimm
Chaac
14
6 / 3 / 6
11,076
692
9,306
15,042
7,723
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
15
6 / 3 / 2
10,805
675
10,301
11,511
3,936
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rama
Oc-Lee
Rama
12
1 / 6 / 5
9,458
591
6,039
9,732
2,938
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
fexjn
Scylla
14
3 / 5 / 6
10,222
639
10,718
7,880
2,261
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
23
14
Kills
10
10
Deaths
14
21
Assists
13
Player
Kills
Deaths
Assists
KDA
W
3
4
7
1.63
W
Heimdallr
FireLizard125
Heimdallr
5
3
8
3
L
Susano
6
3
2
2.33
W
Chaac
McSwimm
Chaac
6
3
6
3
L
Rama
Oc-Lee
Rama
1
6
5
0.58
L
Scylla
fexjn
Scylla
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,633
Damage
27,058
35,138
Taken
29,123
14,883
Mitigated
9,135
7,816
Healing
4,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,943
1,525
0
492
8,416
2,765
402
3,168
5,248
42,915
0
W
Heimdallr
FireLizard125
Heimdallr
6,384
2,375
0
2,684
11,680
4,395
1,606
3,059
8,621
0
27,657
L
Susano
10,301
1,737
0
2,763
11,511
3,936
0
2,569
8,726
0
39,329
W
Chaac
McSwimm
Chaac
9,306
687
617
4,023
15,042
7,723
361
4,503
10,539
336
38,916
L
Rama
Oc-Lee
Rama
6,039
4,153
123
1,174
9,732
2,938
0
3,175
6,313
0
24,762
L
Scylla
fexjn
Scylla
10,718
123
570
135
7,880
2,261
44
1,829
5,925
51,558
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,489
Gold Earned
30,485
182
Minions Killed
165
0
Camps Cleared
0
768,992
Distance Traveled
830,140
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,448
653
80
5
0
272,089
0
W
Heimdallr
10,965
685
58
4
0
221,168
1
L
Susano
10,805
675
52
3
0
352,038
0
W
Chaac
11,076
692
44
3
0
275,735
0
L
Rama
9,458
591
37
2
0
213,728
0
L
Scylla
10,222
639
76
5
0
264,374
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role