Player Matchup

Nemesis
Nemesis
THEAFen3
Nemesis
Level 10
God Stats
2W - 1L
1,695 SR
Queue Stats
15W - 18L
1,584 Elo+
Party 2
Ah Puch
Ah Puch
THEKingCSD
Ah Puch
Level 14
God Stats
3W - 0L
1,695 SR
Queue Stats
23W - 14L
1,558 Elo+
Party 2
Bacchus
Bacchus
meyamolama
Bacchus
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 3L
1,565 Elo+
Party 2
Team Averages
Level 18
1,630 SR
1,569 Elo+

VS

Team Averages
Level 24
1,500 SR
1,573 Elo+
Ares
Ares
DaMoneyCreator
Ares
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
InfiniteAvo1733
Loki
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 40L
1,500 Elo+
Party 1
Hades
Hades
ProvenHERO55
Hades
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 74L
1,718 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
THEAFen3
Nemesis
13
7 / 3 / 12
11,059
790
8,170
10,232
5,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Ah Puch
THEKingCSD
Ah Puch
15
13 / 2 / 11
11,803
843
16,855
10,801
4,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
meyamolama
Bacchus
15
8 / 1 / 17
11,219
801
8,389
12,448
11,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 7 / 3
9,536
681
7,419
14,059
11,044
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
1 / 11 / 2
8,136
581
3,011
12,169
4,115
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
3 / 10 / 2
9,812
701
7,171
14,682
9,415
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
13
28
Kills
6
6
Deaths
28
40
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
7
3
0.5
L
1
11
2
0.18
L
3
10
2
0.4
W
Nemesis
THEAFen3
Nemesis
7
3
12
4.33
W
Ah Puch
THEKingCSD
Ah Puch
13
2
11
9.25
W
Bacchus
meyamolama
Bacchus
8
1
17
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,414
Damage
17,601
33,481
Taken
40,910
21,718
Mitigated
24,574
8,154
Healing
3,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,419
607
0
594
14,059
11,044
157
8,102
5,184
13,827
0
L
3,011
1,129
159
755
12,169
4,115
78
6,039
5,667
0
9,718
L
7,171
288
451
2,037
14,682
9,415
88
9,258
4,807
24,795
0
W
Nemesis
THEAFen3
Nemesis
8,170
4,269
0
4,121
10,232
5,433
444
5,112
5,120
0
65,718
W
Ah Puch
THEKingCSD
Ah Puch
16,855
1,185
0
3,429
10,801
4,363
785
2,216
8,585
60,866
0
W
Bacchus
meyamolama
Bacchus
8,389
859
0
604
12,448
11,922
202
7,663
4,785
20,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,081
Gold Earned
27,484
185
Minions Killed
78
0
Camps Cleared
0
782,899
Distance Traveled
658,382
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,536
681
15
1
0
238,673
1
L
Loki
8,136
581
13
1
0
211,165
2
L
Hades
9,812
701
50
4
0
208,544
2
W
Nemesis
11,059
790
65
5
0
283,085
2
W
Ah Puch
11,803
843
92
7
0
243,948
4
W
Bacchus
11,219
801
28
2
0
255,866
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role