Player Matchup

Hades
Hades
Darmak33
Hades
Level 100
God Stats
2W - 2L
1,733 SR
Queue Stats
417W - 381L
1,495 Elo+
Solo
Kukulkan
Kukulkan
NotShabuubuu
Kukulkan
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
70W - 37L
1,629 Elo+
Solo
He Bo
He Bo
SheeeeentoWTFMan
He Bo
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Merlin
Merlin
TietanBDJ
Merlin
Level 126
God Stats
7W - 5L
1,293 SR
Queue Stats
249W - 254L
1,697 Elo+
Solo
Loki
Loki
caxios
Loki
Level 139
God Stats
0W - 2L
1,838 SR
Queue Stats
273W - 258L
1,537 Elo+
Solo
Team Averages
Level 109
1,573 SR
1,572 Elo+

VS

Team Averages
Level 150
1,550 SR
1,519 Elo+
Discordia
Discordia
Hi Kruzz
Discordia
Level 124
God Stats
1W - 1L
1,319 SR
Queue Stats
38W - 30L
1,591 Elo+
Solo
Zeus
Zeus
Juatman
Zeus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Snipin Fa Dayz
Osiris
Level 148
God Stats
2W - 1L
1,550 SR
Queue Stats
43W - 60L
1,453 Elo+
Party 1
Xing Tian
Xing Tian
Venard12
Xing Tian
Level 158
God Stats
7W - 3L
1,879 SR
Queue Stats
289W - 303L
1,554 Elo+
Party 1
Tiamat
Tiamat
mrgreekzies
Tiamat
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Darmak33
Hades
9
2 / 3 / 3
6,001
1,000
2,573
6,832
7,163
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
NotShabuubuu
Kukulkan
12
1 / 2 / 4
6,618
1,103
6,237
3,720
1,345
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
0 / 4 / 0
4,782
797
2,682
3,440
1,088
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
TietanBDJ
Merlin
10
0 / 3 / 2
5,365
894
4,099
4,381
2,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Loki
caxios
Loki
10
2 / 3 / 1
5,675
946
3,132
4,855
3,752
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Hi Kruzz
Discordia
13
5 / 1 / 7
7,251
1,209
3,630
3,519
1,217
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes

Shoes

+6%
Movement Speed

Zeus
Juatman
Zeus
12
3 / 1 / 5
6,679
1,113
6,018
2,979
1,658
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
3 / 1 / 10
6,950
1,158
6,139
8,835
6,099
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Xing Tian
Venard12
Xing Tian
11
1 / 2 / 11
6,650
1,108
2,115
7,930
6,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Tiamat
13
3 / 1 / 9
7,098
1,183
3,863
4,407
3,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
57
5
Kills
15
15
Deaths
6
10
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Hades
Darmak33
Hades
2
3
3
1.17
W
Discordia
Hi Kruzz
Discordia
5
1
7
8.5
W
Zeus
Juatman
Zeus
3
1
5
5.5
L
Kukulkan
NotShabuubuu
Kukulkan
1
2
4
1.5
L
0
4
0
0
W
3
1
10
8
L
Merlin
TietanBDJ
Merlin
0
3
2
0.33
W
Xing Tian
Venard12
Xing Tian
1
2
11
3.25
L
Loki
caxios
Loki
2
3
1
0.83
W
Tiamat
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,723
Damage
21,765
23,228
Taken
27,670
15,854
Mitigated
19,447
5,677
Healing
13,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
Darmak33
Hades
2,573
188
539
2,466
6,832
7,163
0
4,581
2,128
3,386
0
W
Discordia
Hi Kruzz
Discordia
3,630
241
1,790
927
3,519
1,217
954
1,466
2,053
7,773
0
W
Zeus
Juatman
Zeus
6,018
381
1,041
810
2,979
1,658
784
2,134
765
13,105
0
L
Kukulkan
NotShabuubuu
Kukulkan
6,237
666
65
770
3,720
1,345
0
2,649
1,021
19,772
0
L
2,682
137
0
64
3,440
1,088
0
2,450
915
2,949
0
W
6,139
961
134
3,769
8,835
6,099
298
5,377
3,330
0
8,770
L
Merlin
TietanBDJ
Merlin
4,099
183
509
438
4,381
2,506
0
2,981
1,276
9,476
0
W
Xing Tian
Venard12
Xing Tian
2,115
22
0
2,159
7,930
6,790
495
3,823
3,963
5,425
0
L
Loki
caxios
Loki
3,132
485
432
394
4,855
3,752
0
2,965
1,765
0
5,275
W
Tiamat
3,863
277
561
1,968
4,407
3,683
459
2,404
1,968
14,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,441
Gold Earned
34,628
47
Minions Killed
67
0
Camps Cleared
0
534,003
Distance Traveled
605,788
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,001
1,000
0
0
0
109,830
1
W
Discordia
7,251
1,209
11
2
0
115,683
3
W
Zeus
6,679
1,113
16
3
0
93,776
3
L
Kukulkan
6,618
1,103
35
6
0
108,046
0
L
He Bo
4,782
797
1
0
0
83,233
1
W
Osiris
6,950
1,158
11
2
0
135,474
0
L
Merlin
5,365
894
10
2
0
123,529
0
W
Xing Tian
6,650
1,108
2
0
0
125,088
1
L
Loki
5,675
946
1
0
0
109,365
2
W
Tiamat
7,098
1,183
27
5
0
135,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role