Player Matchup

Neith
Neith
Connquistidor
Neith
Level 26
God Stats
50W - 62L
1,439 SR
Queue Stats
74W - 93L
1,384 Elo+
Solo
Bastet
Bastet
Mythosweet
Bastet
Level 29
God Stats
21W - 20L
1,543 SR
Queue Stats
84W - 106L
1,336 Elo+
Solo
Khepri
Khepri
NezzieSenpai
Khepri
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 68L
1,297 Elo+
Solo
Cthulhu
Cthulhu
OgBeanSock
Cthulhu
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 50L
1,313 Elo+
Party 1
Ra
Ra
Yuhhhhhhhhhhhhhh
Ra
Level 10
God Stats
9W - 3L
1,427 SR
Queue Stats
25W - 17L
1,313 Elo+
Party 1
Team Averages
Level 19
1,482 SR
1,328 Elo+

VS

Team Averages
Level 17
1,422 SR
1,402 Elo+
Neith
Neith
AllieKei
Neith
Level 9
God Stats
0W - 1L
1,220 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Nemesis
Nemesis
Darth malgus402
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 34L
1,269 Elo+
Solo
Ares
Ares
EstaVaPalKhan
Ares
Level 26
God Stats
20W - 28L
1,448 SR
Queue Stats
77W - 86L
1,387 Elo+
Solo
Ravana
Ravana
Quinta556
Ravana
Level 18
God Stats
40W - 62L
1,443 SR
Queue Stats
144W - 200L
1,312 Elo+
Solo
Baron Samedi
Baron Samedi
YungQuap
Baron Samedi
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
209W - 166L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 1
6,034
603
3,587
2,957
1,022
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bastet
Mythosweet
Bastet
10
3 / 2 / 1
5,971
597
3,072
7,061
1,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
9
1 / 1 / 2
6,158
616
2,146
3,712
2,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
OgBeanSock
Cthulhu
10
7 / 2 / 1
6,540
654
5,607
7,049
4,319
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 2 / 0
5,987
599
3,323
5,229
1,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AllieKei
Neith
5
0 / 3 / 1
4,202
420
71
2,570
600
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
1 / 1 / 3
4,814
481
1,537
6,737
1,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
1 / 1 / 1
4,891
489
1,292
6,789
3,680
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ravana
Quinta556
Ravana
7
2 / 6 / 0
5,037
504
3,514
6,949
2,376
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
YungQuap
Baron Samedi
10
4 / 3 / 1
5,776
578
5,995
6,008
2,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
14
14
Kills
8
8
Deaths
14
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Neith
AllieKei
Neith
0
3
1
0.17
W
2
1
1
2.5
L
1
1
3
2.5
L
1
1
1
1.5
W
Bastet
Mythosweet
Bastet
3
2
1
1.75
W
Khepri
1
1
2
2
W
Cthulhu
OgBeanSock
Cthulhu
7
2
1
3.75
L
Ravana
Quinta556
Ravana
2
6
0
0.33
W
1
2
0
0.5
L
Baron Samedi
YungQuap
Baron Samedi
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,735
Damage
12,409
26,008
Taken
29,053
11,063
Mitigated
10,870
7,847
Healing
6,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
AllieKei
Neith
71
0
0
259
2,570
600
0
1,246
1,324
0
7,740
W
3,587
2,305
0
734
2,957
1,022
1,615
1,655
1,200
0
27,936
L
1,537
830
0
3,622
6,737
1,786
0
951
5,762
0
13,912
L
1,292
170
0
168
6,789
3,680
0
1,874
4,875
16,842
0
W
Bastet
Mythosweet
Bastet
3,072
1,122
0
3,161
7,061
1,979
0
784
6,203
0
22,682
W
Khepri
2,146
350
0
556
3,712
2,029
756
1,702
1,974
14,359
0
W
Cthulhu
OgBeanSock
Cthulhu
5,607
957
0
1,683
7,049
4,319
0
0
7,049
26,402
0
L
Ravana
Quinta556
Ravana
3,514
1,037
0
251
6,949
2,376
192
4,064
2,885
0
12,852
W
3,323
385
221
1,492
5,229
1,714
461
2,627
2,295
29,590
0
L
Baron Samedi
YungQuap
Baron Samedi
5,995
1,117
621
1,763
6,008
2,428
0
2,711
3,131
22,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,690
Gold Earned
24,720
243
Minions Killed
134
0
Camps Cleared
0
975,143
Distance Traveled
913,194
17
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,202
420
17
2
0
162,740
0
W
Neith
6,034
603
50
5
0
175,584
4
L
Nemesis
4,814
481
28
3
0
203,920
1
L
Ares
4,891
489
19
2
0
195,224
0
W
Bastet
5,971
597
45
5
0
198,732
2
W
Khepri
6,158
616
32
3
0
203,407
3
W
Cthulhu
6,540
654
52
5
0
213,687
4
L
Ravana
5,037
504
24
2
0
196,734
0
W
Ra
5,987
599
64
6
0
183,733
4
L
Baron Samedi
5,776
578
46
5
0
154,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role