Player Matchup

Nu Wa
Nu Wa
Platinum IV
CloudStrife117
Nu Wa
Platinum IV
Level 146
God Stats
17W - 13L
1,824 SR
Queue Stats
435W - 442L
1,807 MMR
Party 1
Kumbhakarna
Kumbhakarna
Platinum IV
JESUS64655
Kumbhakarna
Platinum IV
Level 143
God Stats
26W - 11L
1,936 SR
Queue Stats
408W - 387L
1,648 MMR
Solo
Guan Yu
Guan Yu
Gold V
NickChubb
Guan Yu
Gold V
Level 33
God Stats
1W - 2L
1,680 SR
Queue Stats
15W - 13L
1,676 MMR
Solo
Artemis
Artemis
Platinum V
PEEP001
Artemis
Platinum V
Level 64
God Stats
3W - 2L
1,736 SR
Queue Stats
52W - 50L
1,648 MMR
Solo
Pele
Pele
Gold II
YoTeDoyDuro
Pele
Gold II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 109
1,735 SR
1,656 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 129
1,620 SR
1,694 MMR
King Arthur
King Arthur
Platinum V
Hectorz540
King Arthur
Platinum V
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Platinum V
ReaperPeach
Janus
Platinum V
Level 91
God Stats
69W - 58L
1,581 SR
Queue Stats
481W - 484L
1,730 MMR
Solo
Ares
Ares
Platinum IV
Sebastiaη
Ares
Platinum IV
Level 149
God Stats
6W - 7L
1,584 SR
Queue Stats
70W - 63L
1,729 MMR
Party 2
Chernobog
Chernobog
Gold I
SplatSplatz
Chernobog
Gold I
Level 139
God Stats
4W - 4L
1,782 SR
Queue Stats
57W - 54L
1,758 MMR
Party 2
Fenrir
Fenrir
Platinum III
rg1550
Fenrir
Platinum III
Level 160
God Stats
83W - 71L
1,654 SR
Queue Stats
1,154W - 1,137L
1,752 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 1
7,243
517
7,527
6,322
1,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
JESUS64655
Kumbhakarna
9
1 / 6 / 4
6,303
450
3,612
12,198
5,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
NickChubb
Guan Yu
13
4 / 5 / 2
7,912
565
13,374
16,924
15,397
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
PEEP001
Artemis
12
1 / 5 / 0
6,995
500
6,654
9,784
2,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
6 / 6 / 1
7,951
568
6,949
12,564
4,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
ApolloSetDanzaburouScyllaAthena

VS

Bans
TiamatYmirSobekKhepriCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Hectorz540
King Arthur
13
2 / 5 / 6
7,501
536
9,948
18,151
8,233
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
8 / 2 / 4
9,184
656
9,659
7,230
2,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 3 / 10
7,877
563
5,227
12,723
8,446
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chernobog
SplatSplatz
Chernobog
15
5 / 1 / 3
8,909
636
6,363
11,528
3,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
rg1550
Fenrir
15
9 / 2 / 9
9,161
654
7,960
10,555
4,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
58
12
Kills
26
26
Deaths
13
8
Assists
32
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
King Arthur
Hectorz540
King Arthur
2
5
6
1
L
Kumbhakarna
JESUS64655
Kumbhakarna
1
6
4
0.5
L
Guan Yu
NickChubb
Guan Yu
4
5
2
1
L
Artemis
PEEP001
Artemis
1
5
0
0.2
W
8
2
4
5
W
2
3
10
2.33
W
Chernobog
SplatSplatz
Chernobog
5
1
3
6.5
L
6
6
1
1.08
W
Fenrir
rg1550
Fenrir
9
2
9
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,116
Damage
39,157
57,792
Taken
60,187
29,796
Mitigated
27,512
15,587
Healing
18,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,527
892
0
500
6,322
1,973
0
2,057
4,107
58,693
0
W
King Arthur
Hectorz540
King Arthur
9,948
1,838
0
4,932
18,151
8,233
45
1,057
17,036
0
43,768
L
Kumbhakarna
JESUS64655
Kumbhakarna
3,612
682
0
1,759
12,198
5,567
0
5,231
6,871
8,256
0
L
Guan Yu
NickChubb
Guan Yu
13,374
4,463
368
6,571
16,924
15,397
78
1,300
15,604
0
50,627
L
Artemis
PEEP001
Artemis
6,654
2,825
0
3,041
9,784
2,720
0
2,874
6,802
0
40,057
W
9,659
1,141
0
1,910
7,230
2,413
0
3,401
3,649
70,784
0
W
5,227
67
0
2,010
12,723
8,446
0
2,577
10,040
11,154
0
W
Chernobog
SplatSplatz
Chernobog
6,363
3,668
0
6,523
11,528
3,900
1,747
1,401
10,039
0
63,592
L
6,949
1,748
0
3,348
12,564
4,139
53
2,946
9,522
0
46,184
W
Fenrir
rg1550
Fenrir
7,960
2,129
0
3,572
10,555
4,520
20
2,109
8,284
0
47,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,404
Gold Earned
42,632
375
Minions Killed
430
0
Camps Cleared
0
1,334,007
Distance Traveled
1,415,281
15
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,243
517
123
9
0
260,924
6
W
King Arthur
7,501
536
84
6
0
290,642
5
L
Kumbhakarna
6,303
450
8
1
0
287,923
1
L
Guan Yu
7,912
565
87
6
0
261,155
0
L
Artemis
6,995
500
72
5
0
258,099
3
W
Janus
9,184
656
130
9
0
281,380
4
W
Ares
7,877
563
14
1
0
295,904
3
W
Chernobog
8,909
636
114
8
0
240,703
7
L
Pele
7,951
568
85
6
0
265,906
5
W
Fenrir
9,161
654
88
6
0
306,652
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role