Player Matchup

Jormungandr
Jormungandr
ChoppinKox
Jormungandr
Level 28
God Stats
9W - 21L
1,335 SR
Queue Stats
49W - 47L
1,147 Elo+
Solo
Artemis
Artemis
Stongbah
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
ZzZ-_0_-
Bellona
Level 6
God Stats
0W - 2L
1,314 SR
Queue Stats
0W - 4L
1,090 Elo+
Party 2
Sol
Sol
casp0r77
Sol
Level 24
God Stats
0W - 2L
1,499 SR
Queue Stats
12W - 33L
1,205 Elo+
Solo
Loki
Loki
oTrAuMaaZ
Loki
Level 14
God Stats
2W - 2L
1,526 SR
Queue Stats
6W - 13L
1,266 Elo+
Party 2
Team Averages
Level 15
1,435 SR
1,242 Elo+

VS

Team Averages
Level 13
1,497 SR
1,379 Elo+
Apollo
Apollo
GrinzlerELO
Apollo
Level 29
God Stats
34W - 17L
1,614 SR
Queue Stats
88W - 59L
1,400 Elo+
Solo
Kukulkan
Kukulkan
JUICY FRXIT6385
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Sol
Sol
Mmas0nator59
Sol
Level 4
God Stats
1W - 1L
1,201 SR
Queue Stats
1W - 1L
1,080 Elo+
Party 1
Sun Wukong
Sun Wukong
ThirdSkink99
Sun Wukong
Level 28
God Stats
13W - 8L
1,670 SR
Queue Stats
109W - 108L
1,413 Elo+
Solo
Nemesis
Nemesis
sunman12
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ChoppinKox
Jormungandr
15
7 / 7 / 5
10,056
387
11,474
23,406
18,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
Stongbah
Artemis
13
0 / 11 / 9
9,391
361
6,069
13,654
4,377
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
ZzZ-_0_-
Bellona
13
2 / 10 / 4
8,749
337
4,440
16,899
10,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 11 / 7
8,942
344
3,379
18,009
5,722
Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Loki
17
9 / 7 / 3
11,363
437
14,466
21,925
8,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
20
31 / 1 / 1
17,103
658
44,976
24,577
11,904
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
10
0 / 6 / 6
9,171
353
2,278
5,111
1,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 6 / 3
8,740
336
1,585
5,449
1,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
ThirdSkink99
Sun Wukong
20
14 / 2 / 9
14,020
539
20,427
17,675
9,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
sunman12
Nemesis
9
0 / 11 / 4
8,915
343
1,081
12,387
4,750
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
68
19
Kills
45
46
Deaths
26
28
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
ChoppinKox
Jormungandr
7
7
5
1.36
W
Apollo
31
1
1
31.5
W
Kukulkan
0
6
6
0.5
W
0
6
3
0.25
L
Artemis
Stongbah
Artemis
0
11
9
0.41
W
Sun Wukong
ThirdSkink99
Sun Wukong
14
2
9
9.25
L
Bellona
ZzZ-_0_-
Bellona
2
10
4
0.4
L
1
11
7
0.41
L
Loki
9
7
3
1.5
W
Nemesis
sunman12
Nemesis
0
11
4
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,828
Damage
70,347
93,893
Taken
65,199
47,360
Mitigated
28,752
6,635
Healing
20,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
ChoppinKox
Jormungandr
11,474
2,105
0
2,030
23,406
18,639
252
1,150
22,208
57,539
0
W
Apollo
44,976
34,028
0
14,797
24,577
11,904
15,036
5,080
19,222
0
137,765
W
Kukulkan
2,278
699
0
0
5,111
1,378
0
996
4,090
11,089
0
W
1,585
432
0
910
5,449
1,676
0
1,198
4,201
10,095
851
L
Artemis
Stongbah
Artemis
6,069
4,520
0
0
13,654
4,377
650
398
13,256
0
37,896
W
Sun Wukong
ThirdSkink99
Sun Wukong
20,427
7,490
0
4,438
17,675
9,044
0
3,679
13,821
0
73,786
L
Bellona
ZzZ-_0_-
Bellona
4,440
919
0
520
16,899
10,219
483
500
16,377
0
24,871
L
3,379
657
0
669
18,009
5,722
1,892
240
17,769
25,258
0
L
Loki
14,466
3,624
0
3,416
21,925
8,403
320
1,392
20,485
0
89,411
W
Nemesis
sunman12
Nemesis
1,081
1,019
0
720
12,387
4,750
72
3,275
9,012
0
14,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,501
Gold Earned
57,949
365
Minions Killed
341
0
Camps Cleared
0
1,857,770
Distance Traveled
1,661,855
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,056
387
80
3
0
364,050
0
W
Apollo
17,103
658
210
8
0
456,827
0
W
Kukulkan
9,171
353
7
0
0
215,351
1
W
Sol
8,740
336
15
1
0
165,544
0
L
Artemis
9,391
361
65
3
0
323,270
1
W
Sun Wukong
14,020
539
94
4
0
416,309
1
L
Bellona
8,749
337
39
2
0
396,612
0
L
Sol
8,942
344
42
2
0
336,306
5
L
Loki
11,363
437
139
5
0
437,532
0
W
Nemesis
8,915
343
15
1
0
407,824
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role