Player Matchup

Fenrir
Fenrir
DonGonorrea10
Fenrir
Level 49
God Stats
1W - 0L
1,236 SR
Queue Stats
2W - 1L
1,521 Elo+
Party 1
Hun Batz
Hun Batz
FlowingHawk
Hun Batz
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
iDompy
Sol
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 17L
1,500 Elo+
Party 1
Team Averages
Level 115
1,412 SR
1,507 Elo+

VS

Team Averages
Level 85
1,553 SR
1,534 Elo+
Merlin
Merlin
SpookyVennom475
Merlin
Level 66
God Stats
1W - 2L
1,646 SR
Queue Stats
93W - 98L
1,471 Elo+
Party 2
Bacchus
Bacchus
oDmonz
Bacchus
Level 106
God Stats
1W - 2L
1,304 SR
Queue Stats
54W - 60L
1,472 Elo+
Party 2
Skadi
Skadi
swiftnsly
Skadi
Level 84
God Stats
52W - 26L
1,710 SR
Queue Stats
665W - 498L
1,658 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 7
10,570
622
7,735
10,114
4,060
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hun Batz
FlowingHawk
Hun Batz
15
5 / 3 / 7
12,006
706
13,260
15,860
9,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sol
iDompy
Sol
18
8 / 2 / 3
13,007
765
18,207
16,793
6,385
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 0
10,928
643
9,735
12,463
5,144
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
oDmonz
Bacchus
15
3 / 2 / 5
12,014
707
9,987
17,545
23,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Skadi
swiftnsly
Skadi
14
2 / 6 / 3
10,172
598
11,964
15,211
5,882
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
16
14
Kills
8
8
Deaths
14
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
3
7
1.5
W
Hun Batz
FlowingHawk
Hun Batz
5
3
7
2.83
L
3
6
0
0.5
W
Sol
iDompy
Sol
8
2
3
4.75
L
Bacchus
oDmonz
Bacchus
3
2
5
2.75
L
Skadi
swiftnsly
Skadi
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,202
Damage
31,686
42,767
Taken
45,219
19,682
Mitigated
34,301
14,587
Healing
6,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,735
1,752
0
2,441
10,114
4,060
0
5,389
4,725
0
29,427
W
Hun Batz
FlowingHawk
Hun Batz
13,260
2,459
0
1,741
15,860
9,237
1,004
6,829
9,031
0
48,237
L
9,735
70
0
1,209
12,463
5,144
0
6,291
6,072
61,703
0
W
Sol
iDompy
Sol
18,207
5,004
0
10,405
16,793
6,385
2,270
7,623
9,170
101,633
0
L
Bacchus
oDmonz
Bacchus
9,987
642
294
2,514
17,545
23,275
0
3,977
13,246
22,822
0
L
Skadi
swiftnsly
Skadi
11,964
5,246
929
1,095
15,211
5,882
0
7,996
7,115
0
47,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,583
Gold Earned
33,114
218
Minions Killed
173
0
Camps Cleared
0
942,500
Distance Traveled
889,658
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,570
622
47
3
0
324,688
0
W
Hun Batz
12,006
706
63
4
0
317,266
1
L
Merlin
10,928
643
92
5
0
269,752
1
W
Sol
13,007
765
108
6
0
300,546
0
L
Bacchus
12,014
707
17
1
0
338,093
2
L
Skadi
10,172
598
64
4
0
281,813
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role