Player Matchup

Skadi
Skadi
ArtSch72
Skadi
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,373 Elo+
Party 1
Ah Puch
Ah Puch
JotahBr
Ah Puch
Level 63
God Stats
11W - 6L
1,737 SR
Queue Stats
21W - 24L
1,701 Elo+
Solo
Thanatos
Thanatos
OrfeuBR
Thanatos
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Fenrir
Fenrir
jcsert123
Fenrir
Level 43
God Stats
2W - 0L
1,744 SR
Queue Stats
17W - 15L
1,472 Elo+
Party 1
Discordia
Discordia
lShiroe
Discordia
Level 89
God Stats
13W - 7L
1,830 SR
Queue Stats
84W - 96L
1,438 Elo+
Party 4
Team Averages
Level 72
1,662 SR
1,497 Elo+

VS

Team Averages
Level 95
1,562 SR
1,517 Elo+
Zeus
Zeus
DeanWincherterr
Zeus
Level 141
God Stats
25W - 8L
1,606 SR
Queue Stats
25W - 13L
1,653 Elo+
Solo
Poseidon
Poseidon
DonaSoneca
Poseidon
Level 48
God Stats
5W - 3L
1,732 SR
Queue Stats
192W - 185L
1,490 Elo+
Party 3
Bacchus
Bacchus
EuSouNumeroSeis
Bacchus
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Scarlet3989
Izanami
Level 29
God Stats
45W - 47L
1,472 SR
Queue Stats
90W - 97L
1,440 Elo+
Party 3
Neith
Neith
midoria
Neith
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
ArtSch72
Skadi
18
1 / 0 / 8
11,482
883
8,500
6,797
2,040
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ah Puch
JotahBr
Ah Puch
20
3 / 0 / 10
13,098
1,008
18,055
5,453
1,849
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
OrfeuBR
Thanatos
19
7 / 2 / 8
13,044
1,003
7,683
7,386
2,389
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
jcsert123
Fenrir
18
3 / 2 / 6
11,992
922
5,042
12,968
4,863
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Discordia
lShiroe
Discordia
19
2 / 1 / 7
12,037
926
3,732
4,496
1,394
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

197

VS

Team 2 Tickets

123

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 1
12,461
959
20,745
7,749
3,214
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Poseidon
DonaSoneca
Poseidon
18
1 / 1 / 1
12,332
949
4,652
5,393
2,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
0 / 7 / 4
11,572
890
8,532
19,009
27,229
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
Scarlet3989
Izanami
17
0 / 4 / 0
10,925
840
552
13,220
4,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
midoria
Neith
14
0 / 0 / 0
9,770
752
0
0
0

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
11
16
Kills
5
5
Deaths
16
39
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Skadi
ArtSch72
Skadi
1
0
8
5
L
4
4
1
1.13
L
Poseidon
DonaSoneca
Poseidon
1
1
1
1.5
L
0
7
4
0.29
W
Ah Puch
JotahBr
Ah Puch
3
0
10
8
W
Thanatos
OrfeuBR
Thanatos
7
2
8
5.5
L
Izanami
Scarlet3989
Izanami
0
4
0
0
W
Fenrir
jcsert123
Fenrir
3
2
6
3
W
Discordia
lShiroe
Discordia
2
1
7
5.5
L
Neith
midoria
Neith
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,012
Damage
34,481
37,100
Taken
45,371
12,535
Mitigated
37,571
5,942
Healing
761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
ArtSch72
Skadi
8,500
3,720
0
182
6,797
2,040
0
6,221
428
0
26,763
L
20,745
1,464
0
373
7,749
3,214
0
4,730
2,969
44,173
0
L
Poseidon
DonaSoneca
Poseidon
4,652
163
0
0
5,393
2,231
0
4,265
1,128
44,032
0
L
8,532
644
0
0
19,009
27,229
0
6,252
12,665
23,264
0
W
Ah Puch
JotahBr
Ah Puch
18,055
392
0
938
5,453
1,849
0
4,825
594
61,297
0
W
Thanatos
OrfeuBR
Thanatos
7,683
3,061
0
3,995
7,386
2,389
0
6,551
778
0
15,932
L
Izanami
Scarlet3989
Izanami
552
0
0
388
13,220
4,897
0
6,540
6,605
0
25,125
W
Fenrir
jcsert123
Fenrir
5,042
529
0
595
12,968
4,863
0
11,828
908
0
12,870
W
Discordia
lShiroe
Discordia
3,732
338
0
232
4,496
1,394
0
4,027
463
33,249
0
L
Neith
midoria
Neith
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,653
Gold Earned
57,060
263
Minions Killed
282
10
Camps Cleared
8
1,307,521
Distance Traveled
970,578
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,482
883
46
4
1
244,425
0
L
Zeus
12,461
959
52
4
6
253,658
0
L
Poseidon
12,332
949
140
11
1
262,571
1
L
Bacchus
11,572
890
24
2
1
237,155
0
W
Ah Puch
13,098
1,008
108
8
0
259,521
1
W
Thanatos
13,044
1,003
14
1
2
255,800
3
L
Izanami
10,925
840
66
5
0
217,194
0
W
Fenrir
11,992
922
11
1
4
283,913
0
W
Discordia
12,037
926
84
6
3
263,862
0
L
Neith
9,770
752
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role