Player Matchup

Scylla
Scylla
Caitlinrose7
Scylla
Level 87
God Stats
2W - 2L
1,610 SR
Queue Stats
156W - 201L
1,352 Elo+
Party 1
Aphrodite
Aphrodite
SBlodreina
Aphrodite
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
TrollorSolo
Sylvanus
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 12L
1,602 Elo+
Party 1
Da Ji
Da Ji
eAvi
Da Ji
Level 89
God Stats
0W - 1L
1,265 SR
Queue Stats
46W - 43L
1,526 Elo+
Party 1
Medusa
Medusa
kiritokx9
Medusa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,717 Elo+
Party 1
Team Averages
Level 52
1,475 SR
1,539 Elo+

VS

Team Averages
Level 60
1,478 SR
1,447 Elo+
Izanami
Izanami
Alejo250509
Izanami
Level 32
God Stats
4W - 4L
1,125 SR
Queue Stats
235W - 259L
1,461 Elo+
Party 3
Set
Set
Bugs_bunny_baby
Set
Level 48
God Stats
17W - 13L
1,497 SR
Queue Stats
216W - 233L
1,379 Elo+
Party 3
Sobek
Sobek
GHOSTY117
Sobek
Level 89
God Stats
22W - 9L
1,575 SR
Queue Stats
87W - 62L
1,456 Elo+
Party 2
Odin
Odin
Tenshiber0
Odin
Level 28
God Stats
2W - 0L
1,750 SR
Queue Stats
158W - 120L
1,473 Elo+
Party 2
Aphrodite
Aphrodite
xxcarlosxx97531
Aphrodite
Level 101
God Stats
22W - 19L
1,443 SR
Queue Stats
200W - 172L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
0 / 3 / 0
6,288
393
1,876
7,843
2,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Aphrodite
SBlodreina
Aphrodite
11
0 / 6 / 1
6,287
393
3,844
11,405
5,187
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sylvanus
TrollorSolo
Sylvanus
15
1 / 2 / 0
8,459
529
9,041
13,439
7,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Da Ji
eAvi
Da Ji
7
1 / 1 / 0
5,991
374
2,267
5,898
1,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Medusa
kiritokx9
Medusa
11
0 / 5 / 0
6,519
407
5,024
9,495
2,574
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Alejo250509
Izanami
16
5 / 1 / 4
9,908
619
6,688
7,210
2,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
2 / 0 / 3
8,568
536
6,529
11,340
6,937
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
GHOSTY117
Sobek
12
2 / 0 / 6
8,223
514
4,473
10,686
6,613
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
0 / 1 / 1
7,685
480
2,366
7,262
4,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Aphrodite
xxcarlosxx97531
Aphrodite
16
8 / 0 / 5
9,769
611
12,999
12,252
4,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
36
2
Kills
17
17
Deaths
2
1
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Izanami
Alejo250509
Izanami
5
1
4
7
W
2
0
3
3.5
L
Scylla
0
3
0
0
W
Sobek
GHOSTY117
Sobek
2
0
6
5
L
Aphrodite
SBlodreina
Aphrodite
0
6
1
0.08
W
0
1
1
0.5
L
Sylvanus
TrollorSolo
Sylvanus
1
2
0
0.5
L
Da Ji
eAvi
Da Ji
1
1
0
1
L
Medusa
kiritokx9
Medusa
0
5
0
0
W
Aphrodite
xxcarlosxx97531
Aphrodite
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,052
Damage
33,055
48,080
Taken
48,750
19,267
Mitigated
25,356
15,983
Healing
24,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Alejo250509
Izanami
6,688
4,589
0
3,800
7,210
2,513
1,721
1,177
5,993
0
67,037
W
6,529
3,145
246
2,785
11,340
6,937
507
4,142
7,158
0
52,204
L
Scylla
1,876
248
0
1,724
7,843
2,228
512
2,906
4,703
22,449
0
W
Sobek
GHOSTY117
Sobek
4,473
537
0
3,649
10,686
6,613
482
1,769
8,877
18,030
0
L
Aphrodite
SBlodreina
Aphrodite
3,844
466
2,500
4,112
11,405
5,187
0
5,423
5,727
24,133
0
W
2,366
492
0
1,661
7,262
4,676
294
2,742
4,520
0
34,463
L
Sylvanus
TrollorSolo
Sylvanus
9,041
2,104
0
5,461
13,439
7,582
0
3,407
9,621
49,138
8,212
L
Da Ji
eAvi
Da Ji
2,267
497
0
2,146
5,898
1,696
0
2,645
3,045
0
14,059
L
Medusa
kiritokx9
Medusa
5,024
2,146
0
40
9,495
2,574
0
2,172
7,237
0
33,095
W
Aphrodite
xxcarlosxx97531
Aphrodite
12,999
1,451
3,510
9,114
12,252
4,617
947
4,188
7,865
57,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,544
Gold Earned
44,153
292
Minions Killed
448
0
Camps Cleared
0
1,220,521
Distance Traveled
1,520,718
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,908
619
148
9
0
271,829
0
W
Set
8,568
536
101
6
0
318,940
1
L
Scylla
6,288
393
46
3
0
247,904
1
W
Sobek
8,223
514
25
2
0
326,417
8
L
Aphrodite
6,287
393
52
3
0
288,394
4
W
Odin
7,685
480
78
5
0
276,629
2
L
Sylvanus
8,459
529
115
7
0
263,724
4
L
Da Ji
5,991
374
28
2
0
144,586
2
L
Medusa
6,519
407
51
3
0
275,913
3
W
Aphrodite
9,769
611
96
6
0
326,903
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role