Player Matchup

Cthulhu
Cthulhu
Dummples
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
KSIxGHOSTREAPER
Neith
Level 26
God Stats
88W - 90L
1,537 SR
Queue Stats
158W - 184L
1,359 Elo+
Solo
Ares
Ares
OGMcGriddles
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Hun Batz
Hun Batz
chaosfragz
Hun Batz
Level 7
God Stats
2W - 4L
1,500 SR
Queue Stats
149W - 164L
1,285 Elo+
Party 1
Eset
Eset
uwubait
Eset
Level 24
God Stats
8W - 15L
1,362 SR
Queue Stats
187W - 224L
1,218 Elo+
Party 1
Team Averages
Level 13
1,480 SR
1,372 Elo+

VS

Team Averages
Level 18
1,464 SR
1,403 Elo+
Camazotz
Camazotz
Dakchard
Camazotz
Level 28
God Stats
13W - 16L
1,349 SR
Queue Stats
15W - 17L
1,297 Elo+
Solo
Heimdallr
Heimdallr
Dragon7068
Heimdallr
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Olorun
Olorun
GP-James-06
Olorun
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
158W - 150L
1,339 Elo+
Solo
Pele
Pele
RickyKillman
Pele
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Tyr
Tyr
sefaoth
Tyr
Level 25
God Stats
8W - 5L
1,473 SR
Queue Stats
30W - 24L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dummples
Cthulhu
2
0 / 1 / 0
3,437
382
432
834
272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
3 / 3 / 1
5,362
596
2,584
6,186
1,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

7
3 / 2 / 1
4,491
499
1,583
6,314
3,280
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hun Batz
chaosfragz
Hun Batz
9
4 / 2 / 0
5,499
611
3,220
6,118
1,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eset
uwubait
Eset
7
1 / 3 / 3
4,683
520
2,007
2,586
664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Dakchard
Camazotz
8
0 / 4 / 1
4,680
520
1,296
4,947
1,223
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
Dragon7068
Heimdallr
7
1 / 3 / 3
4,911
546
2,807
5,084
1,390
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Olorun
8
1 / 1 / 4
5,075
564
1,941
3,110
871
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
6 / 2 / 0
6,123
680
3,324
6,253
1,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tyr
9
3 / 1 / 2
5,829
648
2,535
4,211
1,888
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
21
11
Kills
11
11
Deaths
11
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Camazotz
Dakchard
Camazotz
0
4
1
0.13
W
Heimdallr
Dragon7068
Heimdallr
1
3
3
0.83
L
Cthulhu
Dummples
Cthulhu
0
1
0
0
W
Olorun
1
1
4
3
L
3
3
1
1.17
L
3
2
1
1.75
W
6
2
0
3
L
Hun Batz
chaosfragz
Hun Batz
4
2
0
2
W
Tyr
3
1
2
4
L
Eset
uwubait
Eset
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,826
Damage
11,903
22,038
Taken
23,605
7,678
Mitigated
7,036
4,589
Healing
4,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
Dakchard
Camazotz
1,296
368
0
1,361
4,947
1,223
510
0
4,947
0
14,596
W
Heimdallr
Dragon7068
Heimdallr
2,807
1,857
0
437
5,084
1,390
11
1,226
3,768
0
13,013
L
Cthulhu
Dummples
Cthulhu
432
233
0
25
834
272
0
0
834
1,690
0
W
Olorun
1,941
618
74
173
3,110
871
396
1,223
1,779
17,430
0
L
2,584
1,417
0
2,806
6,186
1,577
980
0
6,186
0
22,149
L
1,583
441
0
0
6,314
3,280
209
1,228
5,086
6,461
0
W
3,324
1,235
0
2,034
6,253
1,664
244
529
5,656
0
25,975
L
Hun Batz
chaosfragz
Hun Batz
3,220
1,447
0
1,758
6,118
1,885
0
137
5,980
0
21,814
W
Tyr
2,535
330
0
564
4,211
1,888
1,165
728
3,433
0
19,046
L
Eset
uwubait
Eset
2,007
348
0
0
2,586
664
0
576
2,010
16,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,472
Gold Earned
26,618
133
Minions Killed
163
0
Camps Cleared
0
677,165
Distance Traveled
870,487
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
4,680
520
31
3
0
150,414
0
W
Heimdallr
4,911
546
17
2
0
161,048
0
L
Cthulhu
3,437
382
0
0
0
39,020
1
W
Olorun
5,075
564
29
3
0
169,234
0
L
Neith
5,362
596
39
4
0
159,662
0
L
Ares
4,491
499
11
1
0
136,347
0
W
Pele
6,123
680
42
5
0
194,639
0
L
Hun Batz
5,499
611
51
6
0
203,780
1
W
Tyr
5,829
648
44
5
0
195,152
3
L
Eset
4,683
520
32
4
0
138,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role