Player Matchup

Zeus
Zeus
 
Zeus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Tygrove
Osiris
Level 158
God Stats
10W - 9L
1,727 SR
Queue Stats
223W - 181L
1,557 Elo+
Solo
Ravana
Ravana
homebiscuit
Ravana
Level 127
God Stats
4W - 0L
1,744 SR
Queue Stats
63W - 52L
1,604 Elo+
Solo
Athena
Athena
mikypardo
Athena
Level 57
God Stats
25W - 14L
1,622 SR
Queue Stats
268W - 238L
1,631 Elo+
Solo
Medusa
Medusa
thefruit0114
Medusa
Level 107
God Stats
29W - 11L
1,727 SR
Queue Stats
194W - 194L
1,574 Elo+
Solo
Team Averages
Level 122
1,664 SR
1,573 Elo+

VS

Team Averages
Level 136
1,465 SR
1,564 Elo+
Danzaburou
Danzaburou
CoCoThunder2020
Danzaburou
Level 119
God Stats
7W - 6L
1,683 SR
Queue Stats
235W - 202L
1,564 Elo+
Solo
Sun Wukong
Sun Wukong
DominicanRaf
Sun Wukong
Level 128
God Stats
0W - 2L
1,315 SR
Queue Stats
99W - 102L
1,526 Elo+
Solo
Ra
Ra
Kazu02
Ra
Level 146
God Stats
2W - 5L
1,500 SR
Queue Stats
144W - 138L
1,585 Elo+
Party 1
Yemoja
Yemoja
ZidKina
Yemoja
Level 160
God Stats
6W - 10L
1,512 SR
Queue Stats
110W - 108L
1,531 Elo+
Solo
Fenrir
Fenrir
jorgeuriel167
Fenrir
Level 129
God Stats
2W - 2L
1,317 SR
Queue Stats
150W - 138L
1,614 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
19
11 / 4 / 7
13,247
576
20,559
18,132
8,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
Tygrove
Osiris
18
3 / 0 / 10
12,446
541
17,066
23,793
21,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ravana
20
6 / 1 / 15
13,779
599
14,676
15,852
14,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Athena
mikypardo
Athena
16
3 / 2 / 19
11,904
518
9,167
24,158
30,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
20
7 / 1 / 5
13,375
582
12,928
14,998
7,123
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CoCoThunder2020
Danzaburou
18
2 / 4 / 4
11,862
516
11,467
16,205
7,032
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
DominicanRaf
Sun Wukong
18
2 / 4 / 0
11,599
504
11,550
27,377
23,259
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ra
16
1 / 6 / 4
10,254
446
12,736
15,400
5,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
ZidKina
Yemoja
15
0 / 7 / 5
9,647
419
6,655
19,155
17,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
3 / 9 / 1
10,395
452
8,731
22,723
12,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
22
30
Kills
8
8
Deaths
30
56
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
11
4
7
3.63
L
Danzaburou
CoCoThunder2020
Danzaburou
2
4
4
1
L
Sun Wukong
DominicanRaf
Sun Wukong
2
4
0
0.5
L
Ra
1
6
4
0.5
W
Osiris
Tygrove
Osiris
3
0
10
8
L
Yemoja
ZidKina
Yemoja
0
7
5
0.36
W
Ravana
6
1
15
13.5
L
3
9
1
0.39
W
Athena
mikypardo
Athena
3
2
19
6.25
W
Medusa
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,396
Damage
51,139
96,933
Taken
100,860
82,514
Mitigated
66,202
43,711
Healing
31,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
20,559
2,218
729
7,189
18,132
8,223
1,565
5,172
12,739
95,449
0
L
Danzaburou
CoCoThunder2020
Danzaburou
11,467
5,254
0
6,214
16,205
7,032
730
2,677
13,482
0
84,339
L
Sun Wukong
DominicanRaf
Sun Wukong
11,550
2,575
0
7,939
27,377
23,259
609
7,742
19,389
686
72,145
L
Ra
12,736
944
1,841
2,913
15,400
5,979
0
4,845
10,267
80,665
0
W
Osiris
Tygrove
Osiris
17,066
8,259
0
12,709
23,793
21,819
1,353
5,781
17,856
96
82,944
L
Yemoja
ZidKina
Yemoja
6,655
1,002
2,751
2,951
19,155
17,866
0
6,197
12,754
26,503
0
W
Ravana
14,676
4,469
0
6,991
15,852
14,480
1,036
4,298
11,381
0
113,904
L
8,731
2,435
0
6,886
22,723
12,066
0
7,289
15,146
0
70,988
W
Athena
mikypardo
Athena
9,167
2,206
1,724
5,826
24,158
30,869
825
5,544
18,313
23,934
0
W
Medusa
12,928
5,833
0
8,543
14,998
7,123
6,535
2,402
12,570
0
108,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,751
Gold Earned
53,757
626
Minions Killed
556
0
Camps Cleared
0
2,235,852
Distance Traveled
2,021,152
24
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
13,247
576
125
5
0
373,750
4
L
Danzaburou
11,862
516
148
6
0
418,426
3
L
Sun Wukong
11,599
504
131
6
0
386,689
0
L
Ra
10,254
446
139
6
0
408,418
11
W
Osiris
12,446
541
135
6
0
461,642
0
L
Yemoja
9,647
419
38
2
0
397,339
5
W
Ravana
13,779
599
171
7
0
481,050
11
L
Fenrir
10,395
452
100
4
0
410,280
1
W
Athena
11,904
518
33
1
0
485,023
1
W
Medusa
13,375
582
162
7
0
434,387
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role