Player Matchup

King Arthur
King Arthur
Leqxy
King Arthur
Level 26
God Stats
8W - 3L
1,542 SR
Queue Stats
13W - 9L
1,434 Elo+
Party 1
Anubis
Anubis
MicroVibes
Anubis
Level 28
God Stats
26W - 17L
1,551 SR
Queue Stats
43W - 34L
1,436 Elo+
Party 1
Athena
Athena
MyLizardsRage
Athena
Level 16
God Stats
12W - 7L
1,536 SR
Queue Stats
155W - 154L
1,413 Elo+
Solo
Freya
Freya
YourNewGamertag
Freya
Level 44
God Stats
10W - 12L
1,539 SR
Queue Stats
78W - 88L
1,396 Elo+
Party 1
Erlang Shen
Erlang Shen
swaychizzle
Erlang Shen
Level 27
God Stats
9W - 6L
1,526 SR
Queue Stats
42W - 45L
1,370 Elo+
Party 1
Team Averages
Level 28
1,539 SR
1,410 Elo+

VS

Team Averages
Level 24
1,554 SR
1,363 Elo+
Agni
Agni
AngelHulkEnd
Agni
Level 24
God Stats
2W - 8L
1,449 SR
Queue Stats
70W - 88L
1,277 Elo+
Party 3
Danzaburou
Danzaburou
Cuults_-
Danzaburou
Level 29
God Stats
0W - 1L
1,771 SR
Queue Stats
27W - 22L
1,459 Elo+
Solo
Ares
Ares
DarthLiberator
Ares
Level 16
God Stats
8W - 4L
1,641 SR
Queue Stats
48W - 48L
1,423 Elo+
Party 2
Hades
Hades
Duskshadow46
Hades
Level 23
God Stats
2W - 11L
1,399 SR
Queue Stats
65W - 90L
1,240 Elo+
Party 3
Bakasura
Bakasura
RageFire124
Bakasura
Level 29
God Stats
14W - 21L
1,508 SR
Queue Stats
75W - 87L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Leqxy
King Arthur
8
1 / 0 / 1
4,921
492
465
3,419
1,044
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
MicroVibes
Anubis
10
6 / 1 / 3
6,141
614
5,368
3,787
1,824
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
6 / 1 / 5
6,381
638
4,311
5,297
2,370
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

10
8 / 1 / 2
6,563
656
6,593
6,349
2,699
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Erlang Shen
swaychizzle
Erlang Shen
8
0 / 0 / 0
4,734
473
165
3,300
1,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 6 / 0
4,737
474
2,247
4,865
1,785
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Danzaburou
Cuults_-
Danzaburou
7
1 / 3 / 0
4,797
480
2,613
4,346
931
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

7
0 / 5 / 1
4,578
458
842
6,576
2,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Talisman

Talisman

+75
Health
+15
Magical Protection

7
0 / 5 / 2
4,717
472
3,133
8,185
2,874
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
RageFire124
Bakasura
8
0 / 2 / 0
4,931
493
1,417
6,142
2,117
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
21
Kills
2
3
Deaths
21
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
L
Danzaburou
Cuults_-
Danzaburou
1
3
0
0.33
L
0
5
1
0.1
L
0
5
2
0.2
W
King Arthur
Leqxy
King Arthur
1
0
1
1.5
W
Anubis
MicroVibes
Anubis
6
1
3
7.5
W
6
1
5
8.5
L
Bakasura
RageFire124
Bakasura
0
2
0
0
W
8
1
2
9
W
Erlang Shen
swaychizzle
Erlang Shen
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,902
Damage
10,252
22,152
Taken
30,114
9,637
Mitigated
10,657
6,687
Healing
4,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,247
163
0
0
4,865
1,785
384
2,604
2,261
13,474
0
L
Danzaburou
Cuults_-
Danzaburou
2,613
1,471
0
1,035
4,346
931
678
3,077
1,269
0
19,526
L
842
175
152
750
6,576
2,950
82
3,110
3,466
10,511
0
L
3,133
384
165
1,742
8,185
2,874
0
4,806
3,379
20,460
0
W
King Arthur
Leqxy
King Arthur
465
0
0
856
3,419
1,044
149
150
3,269
0
19,969
W
Anubis
MicroVibes
Anubis
5,368
379
0
1,696
3,787
1,824
160
573
3,214
28,527
0
W
4,311
1,174
0
1,269
5,297
2,370
0
937
4,335
21,483
0
L
Bakasura
RageFire124
Bakasura
1,417
796
0
1,125
6,142
2,117
0
2,675
3,467
0
23,186
W
6,593
3,295
0
2,481
6,349
2,699
1,405
3,727
2,522
24,763
0
W
Erlang Shen
swaychizzle
Erlang Shen
165
61
0
385
3,300
1,700
439
835
2,465
0
13,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,740
Gold Earned
23,760
212
Minions Killed
185
0
Camps Cleared
0
901,374
Distance Traveled
910,772
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
4,737
474
20
2
0
167,210
2
L
Danzaburou
4,797
480
40
4
0
162,633
1
L
Ares
4,578
458
14
1
0
173,229
0
L
Hades
4,717
472
51
5
0
187,142
2
W
King Arthur
4,921
492
52
5
0
189,592
0
W
Anubis
6,141
614
42
4
0
160,820
3
W
Athena
6,381
638
37
4
0
207,420
4
L
Bakasura
4,931
493
60
6
0
220,558
0
W
Freya
6,563
656
39
4
0
186,581
1
W
Erlang Shen
4,734
473
42
4
0
156,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role