Player Matchup

Athena
Athena
Silver I
JcLiNx
Athena
Silver I
Level 112
God Stats
6W - 2L
1,500 SR
Queue Stats
88W - 74L
1,530 MMR
Solo
Scylla
Scylla
Gold III
LordeMatth
Scylla
Gold III
Level 89
God Stats
1W - 3L
1,544 SR
Queue Stats
90W - 102L
1,533 MMR
Solo
Nike
Nike
Bronze III
Mellow10110
Nike
Bronze III
Level 38
God Stats
1W - 1L
1,425 SR
Queue Stats
4W - 9L
1,561 MMR
Solo
Anhur
Anhur
Bronze III
TotalKraken
Anhur
Bronze III
Level 30
God Stats
4W - 4L
1,500 SR
Queue Stats
90W - 78L
1,500 MMR
Solo
Apollo
Apollo
Gold III
loooovooool
Apollo
Gold III
Level 65
God Stats
40W - 30L
1,634 SR
Queue Stats
248W - 257L
1,498 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 67
1,521 SR
1,524 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 131
1,632 SR
1,546 MMR
Merlin
Merlin
Platinum III
Alex0899
Merlin
Platinum III
Level 156
God Stats
5W - 6L
1,564 SR
Queue Stats
174W - 159L
1,749 MMR
Solo
Kali
Kali
Gold I
Arrozconleche200
Kali
Gold I
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
481W - 467L
1,487 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold V
DoujinOverlord
Cu Chulainn
Gold V
Level 160
God Stats
8W - 8L
1,569 SR
Queue Stats
79W - 68L
1,505 MMR
Solo
Chernobog
Chernobog
Gold IV
Isaaclml
Chernobog
Gold IV
Level 141
God Stats
5W - 1L
1,809 SR
Queue Stats
240W - 239L
1,469 MMR
Party 1
Kuzenbo
Kuzenbo
Gold III
bradyboy01
Kuzenbo
Gold III
Level 107
God Stats
4W - 1L
1,720 SR
Queue Stats
117W - 119L
1,519 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
JcLiNx
Athena
8
1 / 3 / 3
5,179
518
2,680
7,615
3,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Scylla
LordeMatth
Scylla
7
0 / 0 / 0
4,089
409
0
2,044
534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
0 / 1 / 2
4,839
484
3,311
6,719
3,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
3 / 0 / 0
6,283
628
5,467
5,512
1,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Apollo
9
2 / 2 / 0
5,163
516
2,000
5,825
2,088
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
AgniTsukuyomiAo KuangTiamatCupid

VS

Bans
DanzaburouSetRaGuan YuRatatoskr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Alex0899
Merlin
11
0 / 0 / 0
6,041
604
2,827
3,030
950
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
2 / 1 / 1
5,770
577
1,983
6,767
2,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cu Chulainn
DoujinOverlord
Cu Chulainn
10
1 / 1 / 0
5,875
588
4,764
5,283
2,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chernobog
Isaaclml
Chernobog
9
0 / 3 / 2
5,352
535
2,181
5,090
772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kuzenbo
bradyboy01
Kuzenbo
9
3 / 1 / 2
5,564
556
4,198
6,423
3,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
11
6
Kills
6
6
Deaths
6
5
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Merlin
Alex0899
Merlin
0
0
0
0
W
2
1
1
2.5
W
Cu Chulainn
DoujinOverlord
Cu Chulainn
1
1
0
1
W
Chernobog
Isaaclml
Chernobog
0
3
2
0.33
L
Athena
JcLiNx
Athena
1
3
3
0.83
L
Scylla
LordeMatth
Scylla
0
0
0
0
L
0
1
2
1
L
3
0
0
3
W
Kuzenbo
bradyboy01
Kuzenbo
3
1
2
4
L
Apollo
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,458
Damage
15,953
27,715
Taken
26,593
10,963
Mitigated
9,870
9,751
Healing
8,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Alex0899
Merlin
2,827
410
0
243
3,030
950
0
573
2,457
47,380
0
W
1,983
848
0
2,618
6,767
2,660
172
338
6,404
0
24,928
W
Cu Chulainn
DoujinOverlord
Cu Chulainn
4,764
547
0
2,600
5,283
2,403
0
498
4,460
0
32,441
W
Chernobog
Isaaclml
Chernobog
2,181
1,140
0
853
5,090
772
0
554
4,536
0
26,434
L
Athena
JcLiNx
Athena
2,680
891
0
1,288
7,615
3,703
0
2,938
4,652
11,307
0
L
Scylla
LordeMatth
Scylla
0
0
0
0
2,044
534
0
1,109
935
10,317
0
L
3,311
232
0
2,630
6,719
3,202
0
827
5,542
0
17,108
L
5,467
3,056
0
4,213
5,512
1,436
58
817
4,695
0
41,114
W
Kuzenbo
bradyboy01
Kuzenbo
4,198
1,644
0
1,915
6,423
3,085
280
717
5,664
14,858
0
L
Apollo
2,000
1,206
0
1,620
5,825
2,088
0
1,334
4,441
0
25,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,553
Gold Earned
28,602
207
Minions Killed
299
0
Camps Cleared
0
850,877
Distance Traveled
1,002,891
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,041
604
91
9
0
187,726
2
W
Kali
5,770
577
67
7
0
241,474
3
W
Cu Chulainn
5,875
588
61
6
0
192,523
1
W
Chernobog
5,352
535
60
6
0
188,057
3
L
Athena
5,179
518
19
2
0
193,485
4
L
Scylla
4,089
409
15
2
0
120,162
2
L
Nike
4,839
484
41
4
0
178,652
0
L
Anhur
6,283
628
76
8
0
164,533
2
W
Kuzenbo
5,564
556
20
2
0
193,111
4
L
Apollo
5,163
516
56
6
0
194,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role