Player Matchup

Pele
Pele
MezZ-Up_HaYzOn
Pele
Level 62
God Stats
22W - 11L
1,658 SR
Queue Stats
96W - 85L
1,424 Elo+
Party 3
Ymir
Ymir
Or1g1ne_Dylan
Ymir
Level 26
God Stats
2W - 5L
1,500 SR
Queue Stats
7W - 10L
1,472 Elo+
Party 3
Sun Wukong
Sun Wukong
Palmier04
Sun Wukong
Level 68
God Stats
48W - 31L
1,495 SR
Queue Stats
105W - 96L
1,433 Elo+
Party 3
Hachiman
Hachiman
VAMINERTAMERRE
Hachiman
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sol
Sol
richardghoul315
Sol
Level 111
God Stats
8W - 11L
1,654 SR
Queue Stats
293W - 305L
1,424 Elo+
Solo
Team Averages
Level 59
1,561 SR
1,450 Elo+

VS

Team Averages
Level 120
1,490 SR
1,523 Elo+
Chang'e
Chang'e
 
Chang'e
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Jovogeeel
Jormungandr
Level 126
God Stats
3W - 0L
1,755 SR
Queue Stats
417W - 420L
1,502 Elo+
Party 1
Vulcan
Vulcan
ScaredyCat-99
Vulcan
Level 127
God Stats
2W - 4L
1,379 SR
Queue Stats
308W - 317L
1,596 Elo+
Party 2
Cernunnos
Cernunnos
ToJaco77
Cernunnos
Level 85
God Stats
5W - 4L
1,260 SR
Queue Stats
369W - 466L
1,441 Elo+
Party 1
Bastet
Bastet
kebabkingxxl
Bastet
Level 102
God Stats
5W - 6L
1,556 SR
Queue Stats
154W - 155L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
6,504
465
5,572
12,745
3,651
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 3 / 0
6,099
436
778
6,050
3,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
Palmier04
Sun Wukong
14
1 / 0 / 0
7,791
557
6,065
7,397
4,986
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hachiman
9
0 / 4 / 0
5,477
391
5,266
7,417
1,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 4 / 0
7,030
502
6,123
9,592
2,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
3 / 0 / 4
7,757
554
3,935
8,016
6,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Jormungandr
Jovogeeel
Jormungandr
14
0 / 0 / 0
7,384
527
5,549
9,151
5,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 1 / 6
7,234
517
6,028
5,474
1,917
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
ToJaco77
Cernunnos
13
4 / 0 / 5
7,298
521
6,490
8,391
2,763
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bastet
13
7 / 1 / 1
7,713
551
8,739
10,999
3,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
2
Kills
14
14
Deaths
2
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
3
0
4
5
W
Jormungandr
Jovogeeel
Jormungandr
0
0
0
0
L
0
3
1
0.17
L
0
3
0
0
L
Sun Wukong
Palmier04
Sun Wukong
1
0
0
1
W
0
1
6
3
W
Cernunnos
ToJaco77
Cernunnos
4
0
5
6.5
L
Hachiman
0
4
0
0
W
Bastet
7
1
1
7.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,804
Damage
30,741
43,201
Taken
42,031
16,951
Mitigated
20,813
13,106
Healing
18,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
3,935
321
1,642
5,066
8,016
6,285
173
1,027
6,989
25,661
0
W
Jormungandr
Jovogeeel
Jormungandr
5,549
1,306
0
2,650
9,151
5,938
0
0
9,151
47,243
0
L
5,572
1,379
147
3,914
12,745
3,651
0
2,907
9,813
0
41,036
L
778
307
0
743
6,050
3,779
528
1,377
4,673
17,958
0
L
Sun Wukong
Palmier04
Sun Wukong
6,065
1,636
0
2,000
7,397
4,986
336
4,326
2,596
0
47,872
W
6,028
1,124
0
1,459
5,474
1,917
53
2,472
3,002
45,066
0
W
Cernunnos
ToJaco77
Cernunnos
6,490
3,085
230
3,397
8,391
2,763
1,812
1,026
7,365
0
54,474
L
Hachiman
5,266
1,807
241
2,131
7,417
1,921
0
2,070
5,347
0
32,319
W
Bastet
8,739
2,994
0
4,188
10,999
3,910
12
2,376
8,623
0
41,653
L
6,123
548
0
3,930
9,592
2,614
1,168
4,332
5,260
40,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,901
Gold Earned
37,386
355
Minions Killed
371
0
Camps Cleared
0
1,225,921
Distance Traveled
1,294,882
0
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,757
554
34
2
0
245,273
0
W
Jormungandr
7,384
527
86
6
0
236,230
6
L
Pele
6,504
465
84
6
0
291,693
0
L
Ymir
6,099
436
38
3
0
217,915
0
L
Sun Wukong
7,791
557
110
8
0
275,974
0
W
Vulcan
7,234
517
86
6
0
275,813
11
W
Cernunnos
7,298
521
93
7
0
234,418
0
L
Hachiman
5,477
391
48
3
0
234,736
0
W
Bastet
7,713
551
72
5
0
303,148
2
L
Sol
7,030
502
75
5
0
205,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role