Player Matchup

Nu Wa
Nu Wa
ChallengerMaster
Nu Wa
Level 36
God Stats
4W - 8L
1,509 SR
Queue Stats
5W - 13L
1,172 Elo+
Party 2
Nemesis
Nemesis
Mivollin
Nemesis
Level 15
God Stats
0W - 2L
1,346 SR
Queue Stats
0W - 4L
1,087 Elo+
Party 2
Hachiman
Hachiman
bybarchaxx
Hachiman
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,138 Elo+
Solo
Team Averages
Level 21
1,452 SR
1,133 Elo+

VS

Team Averages
Level 40
1,634 SR
1,475 Elo+
Ymir
Ymir
Ilυмιиαтч
Ymir
Level 17
God Stats
3W - 0L
1,902 SR
Queue Stats
9W - 11L
1,425 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Mury14
Ah Muzen Cab
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
Paxiatico
Zeus
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 7 / 1
9,020
902
5,596
8,782
2,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Mivollin
Nemesis
9
1 / 10 / 4
6,810
681
4,982
11,268
4,794
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
bybarchaxx
Hachiman
10
0 / 7 / 6
6,921
692
2,765
9,567
2,828
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
13 / 4 / 9
10,242
1,024
9,982
8,557
6,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
Mury14
Ah Muzen Cab
14
8 / 0 / 11
9,742
974
9,716
6,432
1,959
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zeus
11
3 / 4 / 13
8,223
822
5,679
5,690
1,543
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
57
8
Kills
24
24
Deaths
8
11
Assists
33
Player
Kills
Deaths
Assists
KDA
L
7
7
1
1.07
W
13
4
9
4.38
L
Nemesis
Mivollin
Nemesis
1
10
4
0.3
W
Ah Muzen Cab
Mury14
Ah Muzen Cab
8
0
11
13.5
W
Zeus
3
4
13
2.38
L
Hachiman
bybarchaxx
Hachiman
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,343
Damage
25,377
29,617
Taken
20,679
10,462
Mitigated
10,287
1,650
Healing
6,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,596
1,160
0
290
8,782
2,840
0
5,048
3,734
22,911
0
W
9,982
2,360
0
1,127
8,557
6,785
453
1,234
7,186
29,597
0
L
Nemesis
Mivollin
Nemesis
4,982
2,849
0
605
11,268
4,794
0
5,953
5,315
0
12,450
W
Ah Muzen Cab
Mury14
Ah Muzen Cab
9,716
5,936
0
4,469
6,432
1,959
1,776
2,312
3,994
0
48,556
W
Zeus
5,679
916
0
891
5,690
1,543
632
1,745
3,819
20,524
0
L
Hachiman
bybarchaxx
Hachiman
2,765
1,514
0
755
9,567
2,828
0
4,660
4,907
0
13,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,751
Gold Earned
28,207
81
Minions Killed
148
0
Camps Cleared
0
378,521
Distance Traveled
504,830
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,020
902
36
4
0
103,502
0
W
Ymir
10,242
1,024
40
4
0
161,742
0
L
Nemesis
6,810
681
17
2
0
137,165
1
W
Ah Muzen Cab
9,742
974
85
9
0
194,776
0
W
Zeus
8,223
822
23
2
0
148,312
1
L
Hachiman
6,921
692
28
3
0
137,854
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role