Player Matchup

Ravana
Ravana
FunnyBones004
Ravana
Level 69
God Stats
11W - 9L
1,533 SR
Queue Stats
102W - 134L
1,434 Elo+
Party 1
Fenrir
Fenrir
JotunBlooded
Fenrir
Level 63
God Stats
11W - 18L
1,478 SR
Queue Stats
37W - 63L
1,371 Elo+
Party 3
Neith
Neith
King13579
Neith
Level 14
God Stats
5W - 4L
1,708 SR
Queue Stats
11W - 13L
1,461 Elo+
Party 3
Sol
Sol
TheCaring
Sol
Level 29
God Stats
0W - 4L
1,216 SR
Queue Stats
83W - 112L
1,409 Elo+
Party 3
Khepri
Khepri
Triton1908
Khepri
Level 21
God Stats
17W - 14L
1,722 SR
Queue Stats
122W - 112L
1,466 Elo+
Party 1
Team Averages
Level 39
1,531 SR
1,428 Elo+

VS

Team Averages
Level 55
1,526 SR
1,427 Elo+
Tsukuyomi
Tsukuyomi
BronzeWaffle
Tsukuyomi
Level 109
God Stats
16W - 10L
1,726 SR
Queue Stats
149W - 114L
1,591 Elo+
Solo
Athena
Athena
LadyWuh
Athena
Level 23
God Stats
41W - 100L
1,279 SR
Queue Stats
76W - 201L
1,161 Elo+
Party 2
Izanami
Izanami
crybby1217
Izanami
Level 63
God Stats
44W - 42L
1,453 SR
Queue Stats
385W - 514L
1,352 Elo+
Party 2
Merlin
Merlin
iOSBLowZz
Merlin
Level 36
God Stats
4W - 3L
1,674 SR
Queue Stats
130W - 127L
1,529 Elo+
Solo
Achilles
Achilles
lighthunter154
Achilles
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 7 / 1
7,148
477
6,714
11,713
4,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
12
5 / 2 / 0
7,881
525
4,360
7,540
3,463
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Neith
King13579
Neith
14
1 / 4 / 3
8,113
541
5,067
9,451
2,758
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
3 / 5 / 3
7,611
507
6,669
8,023
2,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Khepri
Triton1908
Khepri
9
2 / 4 / 2
6,416
428
5,008
9,881
6,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BronzeWaffle
Tsukuyomi
16
12 / 3 / 1
9,754
650
11,522
8,300
3,573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
LadyWuh
Athena
11
0 / 3 / 4
6,748
450
3,140
9,509
3,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
crybby1217
Izanami
13
1 / 3 / 4
7,903
527
5,677
8,293
2,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
iOSBLowZz
Merlin
15
3 / 3 / 5
8,654
577
5,801
6,732
2,354
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Achilles
12
6 / 2 / 1
7,692
513
6,855
8,705
6,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
37
14
Kills
22
22
Deaths
14
9
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
BronzeWaffle
Tsukuyomi
12
3
1
4.17
L
3
7
1
0.5
L
Fenrir
5
2
0
2.5
L
Neith
King13579
Neith
1
4
3
0.63
W
Athena
LadyWuh
Athena
0
3
4
0.67
L
3
5
3
0.9
L
Khepri
Triton1908
Khepri
2
4
2
0.75
W
Izanami
crybby1217
Izanami
1
3
4
1
W
Merlin
iOSBLowZz
Merlin
3
3
5
1.83
W
Achilles
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,818
Damage
32,995
46,608
Taken
41,539
19,347
Mitigated
18,416
9,798
Healing
8,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
BronzeWaffle
Tsukuyomi
11,522
2,698
0
637
8,300
3,573
0
242
8,018
0
70,910
L
6,714
1,638
0
2,271
11,713
4,809
255
1,665
9,689
0
29,635
L
Fenrir
4,360
1,653
0
1,976
7,540
3,463
0
159
7,381
0
34,157
L
Neith
King13579
Neith
5,067
2,667
0
2,348
9,451
2,758
0
1,022
8,429
0
49,613
W
Athena
LadyWuh
Athena
3,140
1,040
0
2,668
9,509
3,917
0
4,207
5,208
16,410
0
L
6,669
869
0
1,865
8,023
2,263
0
1,498
6,525
33,835
0
L
Khepri
Triton1908
Khepri
5,008
583
258
1,080
9,881
6,054
0
4,597
5,259
19,612
0
W
Izanami
crybby1217
Izanami
5,677
3,744
414
2,259
8,293
2,263
0
1,605
6,674
0
53,399
W
Merlin
iOSBLowZz
Merlin
5,801
516
0
1,626
6,732
2,354
450
3,594
2,866
60,013
0
W
Achilles
6,855
2,773
0
950
8,705
6,309
819
1,554
7,096
0
22,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,169
Gold Earned
40,751
325
Minions Killed
409
0
Camps Cleared
0
1,286,972
Distance Traveled
1,410,747
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,754
650
112
7
0
303,560
1
L
Ravana
7,148
477
57
4
0
230,586
2
L
Fenrir
7,881
525
56
4
0
271,665
2
L
Neith
8,113
541
105
7
0
262,530
4
W
Athena
6,748
450
30
2
0
285,096
0
L
Sol
7,611
507
89
6
0
218,668
2
L
Khepri
6,416
428
18
1
0
303,523
0
W
Izanami
7,903
527
100
7
0
271,205
0
W
Merlin
8,654
577
127
8
0
276,207
4
W
Achilles
7,692
513
40
3
0
274,679
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role