Player Matchup

Guan Yu
Guan Yu
Kiddin101
Guan Yu
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,577 Elo+
Party 1
Izanami
Izanami
MaSlu
Izanami
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 19L
1,566 Elo+
Party 1
Nemesis
Nemesis
MonkaMOnk
Nemesis
Level 18
God Stats
11W - 8L
1,515 SR
Queue Stats
35W - 36L
1,475 Elo+
Party 1
Olorun
Olorun
PepegaMaestro
Olorun
Level 26
God Stats
2W - 3L
1,567 SR
Queue Stats
144W - 103L
1,663 Elo+
Solo
Serqet
Serqet
getyomoneyup
Serqet
Level 29
God Stats
1W - 2L
1,206 SR
Queue Stats
90W - 57L
1,721 Elo+
Solo
Team Averages
Level 31
1,458 SR
1,601 Elo+

VS

Team Averages
Level 20
1,521 SR
1,670 Elo+
Cerberus
Cerberus
Ampegg
Cerberus
Level 17
God Stats
9W - 9L
1,373 SR
Queue Stats
43W - 41L
1,514 Elo+
Solo
Tyr
Tyr
ForeverPlat
Tyr
Level 27
God Stats
8W - 3L
1,813 SR
Queue Stats
138W - 109L
1,705 Elo+
Solo
Anubis
Anubis
Rwandan
Anubis
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
15W - 11L
1,958 Elo+
Solo
Hercules
Hercules
bonitiGOD
Hercules
Level 24
God Stats
5W - 5L
1,668 SR
Queue Stats
118W - 131L
1,501 Elo+
Solo
Apollo
Apollo
lFreedom
Apollo
Level 14
God Stats
1W - 4L
1,250 SR
Queue Stats
23W - 15L
1,672 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Kiddin101
Guan Yu
12
1 / 7 / 5
7,693
453
6,126
13,014
8,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
MaSlu
Izanami
16
8 / 5 / 5
10,459
615
14,167
12,226
3,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
MonkaMOnk
Nemesis
13
2 / 5 / 6
8,364
492
7,171
12,146
3,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
6 / 2 / 4
9,970
586
10,442
10,023
3,343
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Serqet
14
4 / 4 / 7
9,149
538
7,602
15,725
6,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Ampegg
Cerberus
12
4 / 3 / 6
8,200
482
10,149
16,245
12,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
10 / 4 / 3
10,458
615
11,705
13,450
8,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
Rwandan
Anubis
16
5 / 4 / 5
9,291
547
9,315
10,290
3,831
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
bonitiGOD
Hercules
9
1 / 4 / 7
6,928
408
2,925
8,564
4,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Apollo
lFreedom
Apollo
14
3 / 6 / 3
8,536
502
8,838
15,876
4,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
47
21
Kills
23
23
Deaths
21
27
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Ampegg
Cerberus
4
3
6
2.33
L
10
4
3
2.88
W
Guan Yu
Kiddin101
Guan Yu
1
7
5
0.5
W
Izanami
MaSlu
Izanami
8
5
5
2.1
W
Nemesis
MonkaMOnk
Nemesis
2
5
6
1
W
6
2
4
4
L
Anubis
Rwandan
Anubis
5
4
5
1.88
L
Hercules
bonitiGOD
Hercules
1
4
7
1.13
W
Serqet
4
4
7
1.88
L
Apollo
lFreedom
Apollo
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,508
Damage
42,932
63,134
Taken
64,425
26,014
Mitigated
33,843
17,165
Healing
23,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Ampegg
Cerberus
10,149
919
0
6,579
16,245
12,277
735
1,023
14,655
38,337
0
L
11,705
1,954
0
4,287
13,450
8,668
397
565
12,692
0
76,492
W
Guan Yu
Kiddin101
Guan Yu
6,126
848
508
2,824
13,014
8,819
0
5,806
6,808
250
23,264
W
Izanami
MaSlu
Izanami
14,167
9,533
0
3,227
12,226
3,617
1,007
4,646
7,505
0
61,589
W
Nemesis
MonkaMOnk
Nemesis
7,171
3,688
0
1,297
12,146
3,873
0
4,049
8,047
0
42,987
W
10,442
6,493
661
4,194
10,023
3,343
2,524
1,053
8,945
66,511
0
L
Anubis
Rwandan
Anubis
9,315
251
0
4,950
10,290
3,831
0
124
9,908
63,300
0
L
Hercules
bonitiGOD
Hercules
2,925
639
333
2,440
8,564
4,531
0
2,793
5,553
1,517
11,255
W
Serqet
7,602
1,797
0
4,454
15,725
6,362
0
3,746
11,929
0
38,976
L
Apollo
lFreedom
Apollo
8,838
4,052
0
4,687
15,876
4,536
0
6,125
9,288
0
58,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,635
Gold Earned
43,413
407
Minions Killed
465
0
Camps Cleared
0
1,603,562
Distance Traveled
1,456,511
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,200
482
86
5
0
271,753
2
L
Tyr
10,458
615
137
8
0
351,967
5
W
Guan Yu
7,693
453
43
3
0
319,996
2
W
Izanami
10,459
615
115
7
0
295,373
7
W
Nemesis
8,364
492
68
4
0
308,970
0
W
Olorun
9,970
586
127
7
0
323,740
3
L
Anubis
9,291
547
117
7
0
297,438
1
L
Hercules
6,928
408
25
1
0
250,234
2
W
Serqet
9,149
538
54
3
0
355,483
1
L
Apollo
8,536
502
100
6
0
285,119
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role