Player Matchup

Ymir
Ymir
Exotic Quantum
Ymir
Level 63
God Stats
1W - 2L
1,438 SR
Queue Stats
56W - 64L
1,351 Elo+
Party 1
Heimdallr
Heimdallr
LostBoyJae
Heimdallr
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 24L
1,307 Elo+
Party 1
Zhong Kui
Zhong Kui
MarcosJr367
Zhong Kui
Level 39
God Stats
3W - 3L
1,213 SR
Queue Stats
16W - 21L
1,361 Elo+
Party 1
Team Averages
Level 42
1,384 SR
1,340 Elo+

VS

Team Averages
Level 81
1,458 SR
1,440 Elo+
Sol
Sol
OMG_IsYourdead
Sol
Level 64
God Stats
1W - 4L
1,275 SR
Queue Stats
53W - 66L
1,435 Elo+
Solo
Ymir
Ymir
Sephiroth_Mx
Ymir
Level 152
God Stats
8W - 5L
1,598 SR
Queue Stats
109W - 156L
1,378 Elo+
Solo
Serqet
Serqet
blazenova999
Serqet
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 11L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 6 / 5
11,577
681
9,060
23,931
27,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Heimdallr
LostBoyJae
Heimdallr
13
2 / 11 / 6
10,129
596
12,018
16,995
6,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
MarcosJr367
Zhong Kui
12
3 / 8 / 5
10,105
594
10,032
13,986
7,639
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 0 / 13
12,741
749
24,808
15,106
5,846
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
13 / 1 / 11
13,273
781
14,292
15,118
12,018
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
12
3 / 9 / 14
10,621
625
5,107
13,966
5,071
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
63
9
Kills
25
25
Deaths
10
16
Assists
38
Player
Kills
Deaths
Assists
KDA
L
4
6
5
1.08
L
Heimdallr
LostBoyJae
Heimdallr
2
11
6
0.45
L
Zhong Kui
MarcosJr367
Zhong Kui
3
8
5
0.69
W
9
0
13
15.5
W
13
1
11
18.5
W
Serqet
3
9
14
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,110
Damage
44,207
54,912
Taken
44,190
40,924
Mitigated
22,935
6,828
Healing
11,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,060
1,133
0
3,455
23,931
27,230
0
16,261
7,206
34,630
0
L
Heimdallr
LostBoyJae
Heimdallr
12,018
5,810
0
2,297
16,995
6,055
825
12,707
4,288
0
45,289
L
Zhong Kui
MarcosJr367
Zhong Kui
10,032
1,454
0
1,076
13,986
7,639
54
10,213
3,131
29,281
0
W
24,808
7,642
0
6,421
15,106
5,846
1,973
7,086
8,020
78,684
0
W
14,292
1,221
717
4,551
15,118
12,018
713
8,156
6,962
53,185
0
W
Serqet
5,107
997
123
123
13,966
5,071
155
3,966
10,000
0
18,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,811
Gold Earned
36,635
135
Minions Killed
188
0
Camps Cleared
0
729,353
Distance Traveled
990,040
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,577
681
49
3
0
257,745
1
L
Heimdallr
10,129
596
46
3
0
243,024
0
L
Zhong Kui
10,105
594
40
2
0
228,584
0
W
Sol
12,741
749
93
5
0
300,101
2
W
Ymir
13,273
781
80
5
0
285,806
1
W
Serqet
10,621
625
15
1
0
404,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role