Player Matchup

Horus
Horus
Fuyu_Okami-Kun
Horus
Level 117
God Stats
7W - 3L
1,711 SR
Queue Stats
240W - 227L
1,611 Elo+
Party 2
Loki
Loki
LBB_Des10
Loki
Level 109
God Stats
4W - 4L
1,769 SR
Queue Stats
261W - 251L
1,661 Elo+
Party 2
Olorun
Olorun
PaladinPigeon
Olorun
Level 26
God Stats
8W - 11L
1,399 SR
Queue Stats
31W - 19L
1,620 Elo+
Party 2
Set
Set
TheLuxrayKing
Set
Level 147
God Stats
1W - 5L
1,398 SR
Queue Stats
777W - 757L
1,619 Elo+
Party 2
Eset
Eset
autumnwindjay
Eset
Level 155
God Stats
15W - 14L
1,616 SR
Queue Stats
621W - 605L
1,552 Elo+
Party 2
Team Averages
Level 111
1,579 SR
1,613 Elo+

VS

Team Averages
Level 78
1,566 SR
1,564 Elo+
Hercules
Hercules
FruitK1ller
Hercules
Level 45
God Stats
304W - 281L
1,329 SR
Queue Stats
1,107W - 1,031L
1,464 Elo+
Solo
Freya
Freya
KaIIeeb
Freya
Level 158
God Stats
3W - 3L
1,773 SR
Queue Stats
457W - 366L
1,648 Elo+
Party 1
Nu Wa
Nu Wa
PrisonedFurball
Nu Wa
Level 48
God Stats
2W - 4L
1,464 SR
Queue Stats
590W - 560L
1,569 Elo+
Party 1
Sobek
Sobek
TastyToddlers
Sobek
Level 81
God Stats
5W - 3L
1,793 SR
Queue Stats
363W - 315L
1,512 Elo+
Solo
Danzaburou
Danzaburou
lReibel
Danzaburou
Level 60
God Stats
22W - 25L
1,474 SR
Queue Stats
225W - 208L
1,625 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 7
7,729
595
5,187
7,503
3,546
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
14
5 / 0 / 1
7,978
614
7,634
7,877
3,443
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
2 / 0 / 3
6,628
510
4,284
4,222
1,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
2 / 1 / 12
7,933
610
8,836
8,818
3,985
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
7 / 1 / 10
8,219
632
9,877
6,301
2,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
FruitK1ller
Hercules
10
0 / 3 / 0
5,779
445
2,870
10,667
6,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Freya
KaIIeeb
Freya
11
1 / 6 / 0
6,479
498
7,583
12,106
3,705
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 7 / 1
5,973
459
5,394
8,938
2,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
0 / 5 / 1
5,715
440
2,904
13,466
7,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
lReibel
Danzaburou
12
0 / 1 / 0
7,031
541
1,905
6,393
1,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
4
22
Kills
2
2
Deaths
22
33
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hercules
FruitK1ller
Hercules
0
3
0
0
W
6
0
7
9.5
L
Freya
KaIIeeb
Freya
1
6
0
0.17
W
Loki
5
0
1
5.5
W
2
0
3
3.5
L
1
7
1
0.21
L
0
5
1
0.1
W
2
1
12
8
W
7
1
10
12
L
Danzaburou
lReibel
Danzaburou
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,818
Damage
20,656
34,721
Taken
51,570
14,728
Mitigated
22,422
9,685
Healing
17,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
FruitK1ller
Hercules
2,870
1,039
0
4,576
10,667
6,657
0
0
10,667
0
29,957
W
5,187
2,327
750
1,665
7,503
3,546
327
3,011
4,364
0
14,532
L
Freya
KaIIeeb
Freya
7,583
2,866
0
4,071
12,106
3,705
0
2,723
9,263
48,582
0
W
Loki
7,634
2,461
0
2,528
7,877
3,443
558
2,392
5,135
0
46,978
W
4,284
1,092
68
1,821
4,222
1,376
520
1,826
2,292
36,519
0
L
5,394
1,180
0
360
8,938
2,436
208
3,748
4,780
30,521
0
L
2,904
139
0
4,193
13,466
7,769
0
4,573
8,765
12,612
0
W
8,836
4,995
0
858
8,818
3,985
0
4,382
4,293
0
54,606
W
9,877
810
858
1,137
6,301
2,378
1,417
3,580
2,515
44,389
0
L
Danzaburou
lReibel
Danzaburou
1,905
832
0
3,855
6,393
1,855
932
2,437
3,934
0
47,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,487
Gold Earned
30,977
376
Minions Killed
306
0
Camps Cleared
0
1,306,715
Distance Traveled
1,119,809
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,779
445
54
4
0
243,835
3
W
Horus
7,729
595
21
2
0
252,361
3
L
Freya
6,479
498
81
6
0
221,322
2
W
Loki
7,978
614
95
7
0
285,010
0
W
Olorun
6,628
510
69
5
0
251,164
2
L
Nu Wa
5,973
459
56
4
0
210,894
1
L
Sobek
5,715
440
16
1
0
239,412
6
W
Set
7,933
610
99
8
0
276,457
2
W
Eset
8,219
632
92
7
0
241,723
1
L
Danzaburou
7,031
541
99
8
0
204,346
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role