Player Matchup

Ra
Ra
FB_DIAMOND-_-
Ra
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
67W - 85L
1,340 Elo+
Solo
Hun Batz
Hun Batz
Thoruck01
Hun Batz
Level 29
God Stats
0W - 2L
1,355 SR
Queue Stats
85W - 98L
1,390 Elo+
Solo
Apollo
Apollo
lPaaniic
Apollo
Level 26
God Stats
19W - 12L
1,616 SR
Queue Stats
124W - 117L
1,416 Elo+
Solo
Guan Yu
Guan Yu
ramirezUpaladino
Guan Yu
Level 17
God Stats
1W - 1L
1,157 SR
Queue Stats
6W - 13L
1,215 Elo+
Solo
Neith
Neith
saynar_taylon
Neith
Level 17
God Stats
4W - 11L
1,461 SR
Queue Stats
19W - 41L
1,257 Elo+
Solo
Team Averages
Level 23
1,418 SR
1,324 Elo+

VS

Team Averages
Level 22
1,493 SR
1,395 Elo+
Anhur
Anhur
AbnerFodao
Anhur
Level 24
God Stats
2W - 3L
1,500 SR
Queue Stats
81W - 95L
1,449 Elo+
Solo
Agni
Agni
Hadagast
Agni
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,400 Elo+
Party 1
Artio
Artio
Loan015
Artio
Level 18
God Stats
3W - 2L
1,516 SR
Queue Stats
21W - 18L
1,329 Elo+
Solo
Yemoja
Yemoja
Squila0
Yemoja
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
11W - 8L
1,400 Elo+
Party 1
Olorun
Olorun
ban31
Olorun
Level 19
God Stats
8W - 6L
1,452 SR
Queue Stats
11W - 8L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 3
8,230
433
6,471
13,107
3,901
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hun Batz
Thoruck01
Hun Batz
14
4 / 4 / 3
8,725
459
7,772
14,115
4,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
lPaaniic
Apollo
13
4 / 4 / 2
8,620
454
11,893
14,748
3,726
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 8 / 2
7,299
384
3,412
18,582
14,263
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

11
1 / 4 / 4
7,595
400
2,020
7,506
1,716
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
14
4 / 0 / 6
9,326
491
7,564
9,138
3,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Agni
16
8 / 4 / 5
10,590
557
16,793
10,275
3,787
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artio
Loan015
Artio
14
3 / 3 / 12
9,020
475
5,501
17,195
11,234
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Yemoja
Squila0
Yemoja
15
6 / 3 / 10
10,212
537
8,700
10,793
10,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Olorun
ban31
Olorun
15
4 / 1 / 8
9,625
507
7,404
9,889
4,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
66
10
Kills
25
26
Deaths
11
14
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Anhur
4
0
6
7
L
1
6
3
0.42
W
Agni
8
4
5
2.63
W
Artio
Loan015
Artio
3
3
12
3
W
Yemoja
Squila0
Yemoja
6
3
10
3.67
L
Hun Batz
Thoruck01
Hun Batz
4
4
3
1.38
W
Olorun
ban31
Olorun
4
1
8
8
L
Apollo
lPaaniic
Apollo
4
4
2
1.25
L
0
8
2
0.13
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,568
Damage
45,962
68,058
Taken
57,290
28,319
Mitigated
32,563
19,567
Healing
17,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
7,564
3,129
0
3,561
9,138
3,018
564
792
8,346
0
50,287
L
6,471
1,127
285
4,429
13,107
3,901
0
6,529
6,516
46,242
0
W
Agni
16,793
1,578
0
1,836
10,275
3,787
2,616
924
9,251
67,492
0
W
Artio
Loan015
Artio
5,501
687
528
2,780
17,195
11,234
76
1,455
15,690
36,213
0
W
Yemoja
Squila0
Yemoja
8,700
2,148
2,333
1,665
10,793
10,423
856
1,182
9,611
29,386
0
L
Hun Batz
Thoruck01
Hun Batz
7,772
2,357
0
3,844
14,115
4,713
0
8,740
5,285
0
46,043
W
Olorun
ban31
Olorun
7,404
3,703
295
4,818
9,889
4,101
3,820
2,118
7,696
43,830
0
L
Apollo
lPaaniic
Apollo
11,893
7,132
0
4,966
14,748
3,726
0
5,981
8,683
0
59,826
L
3,412
1,116
405
4,088
18,582
14,263
0
12,891
5,141
0
28,809
L
2,020
680
748
802
7,506
1,716
0
3,453
4,035
0
19,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,469
Gold Earned
48,773
342
Minions Killed
379
0
Camps Cleared
0
1,530,683
Distance Traveled
1,580,785
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,326
491
78
4
0
348,737
5
L
Ra
8,230
433
69
4
0
284,649
0
W
Agni
10,590
557
117
6
0
299,772
1
W
Artio
9,020
475
76
4
0
345,445
0
W
Yemoja
10,212
537
32
2
0
311,156
4
L
Hun Batz
8,725
459
77
4
0
342,463
1
W
Olorun
9,625
507
76
4
0
275,675
4
L
Apollo
8,620
454
96
5
0
289,387
1
L
Guan Yu
7,299
384
58
3
0
318,317
2
L
Neith
7,595
400
42
2
0
295,867
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role