Player Matchup

Khepri
Khepri
Luarian
Khepri
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
oprocessador
Arachne
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
varickzzz
Anubis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 60
1,500 SR
1,500 Elo+

VS

Team Averages
Level 126
1,499 SR
1,551 Elo+
Scylla
Scylla
Maytty
Scylla
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
OttusTheGreat
Hercules
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
Ymots
Apollo
Level 149
God Stats
5W - 6L
1,496 SR
Queue Stats
165W - 92L
1,654 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Luarian
Khepri
12
4 / 0 / 1
7,792
779
3,944
3,237
3,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Arachne
oprocessador
Arachne
8
1 / 1 / 2
6,429
643
1,050
4,192
1,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
varickzzz
Anubis
7
0 / 12 / 1
5,588
559
3,797
8,515
3,313
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Maytty
Scylla
10
7 / 1 / 5
7,801
780
4,458
3,560
1,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hercules
OttusTheGreat
Hercules
9
2 / 2 / 8
7,444
744
3,581
6,674
4,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Apollo
Ymots
Apollo
10
4 / 2 / 8
7,465
747
5,334
6,351
2,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
5
Kills
13
13
Deaths
5
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Khepri
Luarian
Khepri
4
0
1
4.5
W
Scylla
Maytty
Scylla
7
1
5
9.5
W
Hercules
OttusTheGreat
Hercules
2
2
8
3
W
Apollo
Ymots
Apollo
4
2
8
4
L
Arachne
oprocessador
Arachne
1
1
2
2
L
Anubis
varickzzz
Anubis
0
12
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,791
Damage
13,373
15,944
Taken
16,585
8,620
Mitigated
7,691
1,309
Healing
6,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Luarian
Khepri
3,944
46
0
658
3,237
3,598
0
163
3,053
19,209
0
W
Scylla
Maytty
Scylla
4,458
598
0
335
3,560
1,004
600
1,722
1,838
18,145
0
W
Hercules
OttusTheGreat
Hercules
3,581
1,290
0
3,052
6,674
4,474
56
2,954
3,720
0
9,045
W
Apollo
Ymots
Apollo
5,334
3,149
0
2,817
6,351
2,213
858
3,069
3,282
0
32,445
L
Arachne
oprocessador
Arachne
1,050
678
0
423
4,192
1,709
0
1,348
2,790
0
4,389
L
Anubis
varickzzz
Anubis
3,797
1,063
0
228
8,515
3,313
0
2,674
5,615
8,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,809
Gold Earned
22,710
28
Minions Killed
101
0
Camps Cleared
0
399,114
Distance Traveled
540,480
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,792
779
13
1
0
182,135
1
W
Scylla
7,801
780
31
3
0
175,493
4
W
Hercules
7,444
744
10
1
0
199,171
5
W
Apollo
7,465
747
60
6
0
165,816
0
L
Arachne
6,429
643
6
1
0
88,533
1
L
Anubis
5,588
559
9
1
0
128,446
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role