Player Matchup

Rama
Rama
Ararhiel
Rama
Level 7
God Stats
1W - 4L
1,500 SR
Queue Stats
20W - 22L
1,583 Elo+
Solo
Ao Kuang
Ao Kuang
ConLaDon
Ao Kuang
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
344W - 412L
1,435 Elo+
Party 2
Ymir
Ymir
Deceptive710
Ymir
Level 29
God Stats
13W - 19L
1,228 SR
Queue Stats
708W - 746L
1,411 Elo+
Party 2
Baron Samedi
Baron Samedi
FURRY1000
Baron Samedi
Level 4
God Stats
8W - 16L
1,356 SR
Queue Stats
17W - 26L
1,461 Elo+
Solo
Anubis
Anubis
FXprime
Anubis
Level 15
God Stats
25W - 28L
1,578 SR
Queue Stats
333W - 343L
1,501 Elo+
Solo
Team Averages
Level 16
1,432 SR
1,478 Elo+

VS

Team Averages
Level 24
1,455 SR
1,506 Elo+
Freya
Freya
Aksycs
Freya
Level 16
God Stats
6W - 4L
1,494 SR
Queue Stats
38W - 27L
1,542 Elo+
Party 1
Mulan
Mulan
Goobkanoodler
Mulan
Level 30
God Stats
4W - 4L
1,500 SR
Queue Stats
332W - 254L
1,488 Elo+
Party 1
Bacchus
Bacchus
ImTravesty
Bacchus
Level 27
God Stats
2W - 1L
1,281 SR
Queue Stats
87W - 53L
1,597 Elo+
Party 1
Achilles
Achilles
T3cHinator
Achilles
Level 25
God Stats
11W - 4L
1,500 SR
Queue Stats
81W - 77L
1,342 Elo+
Solo
Nu Wa
Nu Wa
yellirs
Nu Wa
Level 23
God Stats
8W - 6L
1,500 SR
Queue Stats
85W - 61L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
18
1 / 5 / 15
11,677
973
13,473
18,328
7,607
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ao Kuang
ConLaDon
Ao Kuang
18
3 / 12 / 13
11,953
996
11,879
29,636
11,570
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
1 / 9 / 13
11,466
956
8,769
25,754
19,851
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
FURRY1000
Baron Samedi
17
1 / 8 / 8
10,887
907
2,449
17,211
7,506
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
FXprime
Anubis
19
14 / 7 / 5
15,885
1,324
23,898
22,750
13,624
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

224

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Aksycs
Freya
19
12 / 6 / 15
13,806
1,151
30,522
15,978
5,397
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
15 / 3 / 14
15,738
1,312
29,955
19,958
22,389
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bacchus
ImTravesty
Bacchus
20
6 / 2 / 21
12,864
1,072
18,026
13,453
20,988
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Achilles
T3cHinator
Achilles
19
3 / 5 / 18
12,731
1,061
13,227
14,783
16,253
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
yellirs
Nu Wa
18
5 / 4 / 13
12,138
1,012
14,765
9,474
2,954
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
122
20
Kills
41
41
Deaths
20
54
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Freya
Aksycs
Freya
12
6
15
3.25
L
Rama
1
5
15
1.7
L
Ao Kuang
ConLaDon
Ao Kuang
3
12
13
0.79
L
1
9
13
0.83
L
Baron Samedi
FURRY1000
Baron Samedi
1
8
8
0.63
L
Anubis
FXprime
Anubis
14
7
5
2.36
W
15
3
14
7.33
W
Bacchus
ImTravesty
Bacchus
6
2
21
8.25
W
Achilles
T3cHinator
Achilles
3
5
18
2.4
W
Nu Wa
yellirs
Nu Wa
5
4
13
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,468
Damage
106,495
113,679
Taken
73,646
60,158
Mitigated
67,981
18,455
Healing
10,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
Aksycs
Freya
30,522
12,532
0
4,674
15,978
5,397
0
11,172
4,806
50,105
0
L
Rama
13,473
11,574
500
4,799
18,328
7,607
0
11,151
7,177
0
30,235
L
Ao Kuang
ConLaDon
Ao Kuang
11,879
4,253
0
5,206
29,636
11,570
0
16,277
13,359
22,588
0
L
8,769
2,434
0
320
25,754
19,851
0
15,027
10,727
22,863
0
L
Baron Samedi
FURRY1000
Baron Samedi
2,449
538
608
964
17,211
7,506
0
9,684
7,527
16,669
0
L
Anubis
FXprime
Anubis
23,898
699
1,160
4,898
22,750
13,624
0
11,393
11,357
58,226
0
W
29,955
6,493
0
4,425
19,958
22,389
0
9,068
9,997
0
56,287
W
Bacchus
ImTravesty
Bacchus
18,026
2,373
0
0
13,453
20,988
0
8,567
4,886
25,209
0
W
Achilles
T3cHinator
Achilles
13,227
4,892
0
185
14,783
16,253
0
10,360
4,423
239
38,734
W
Nu Wa
yellirs
Nu Wa
14,765
3,394
0
1,109
9,474
2,954
0
7,828
1,646
20,782
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,868
Gold Earned
67,277
183
Minions Killed
177
4
Camps Cleared
9
841,953
Distance Traveled
974,827
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
13,806
1,151
42
4
2
186,580
0
L
Rama
11,677
973
32
3
0
148,017
0
L
Ao Kuang
11,953
996
17
1
2
185,671
0
L
Ymir
11,466
956
20
2
0
152,493
0
L
Baron Samedi
10,887
907
28
2
0
160,500
3
L
Anubis
15,885
1,324
86
7
2
195,272
0
W
Mulan
15,738
1,312
48
4
3
235,092
1
W
Bacchus
12,864
1,072
13
1
1
221,906
0
W
Achilles
12,731
1,061
60
5
3
184,839
0
W
Nu Wa
12,138
1,012
14
1
0
146,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role