Player Matchup

Nu Wa
Nu Wa
Caitlinrose7
Nu Wa
Level 87
God Stats
20W - 23L
1,589 SR
Queue Stats
156W - 201L
1,339 Elo+
Party 1
Ravana
Ravana
TrollorSolo
Ravana
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 12L
1,586 Elo+
Party 1
Fenrir
Fenrir
eAvi
Fenrir
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 43L
1,519 Elo+
Party 1
Athena
Athena
hectomodevil
Athena
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
141W - 135L
1,540 Elo+
Solo
Neith
Neith
kiritokx9
Neith
Level 6
God Stats
2W - 0L
1,297 SR
Queue Stats
7W - 9L
1,646 Elo+
Party 1
Team Averages
Level 44
1,477 SR
1,526 Elo+

VS

Team Averages
Level 23
1,531 SR
1,392 Elo+
Chaac
Chaac
Rehhqz
Chaac
Level 27
God Stats
1W - 1L
1,694 SR
Queue Stats
98W - 111L
1,348 Elo+
Party 2
Heimdallr
Heimdallr
Sihhn
Heimdallr
Level 24
God Stats
16W - 10L
1,637 SR
Queue Stats
44W - 53L
1,434 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SmoothMT
Tsukuyomi
Level 29
God Stats
18W - 16L
1,565 SR
Queue Stats
110W - 116L
1,356 Elo+
Party 2
Thoth
Thoth
god of deitys
Thoth
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 38L
1,397 Elo+
Solo
Cthulhu
Cthulhu
lucas1790010
Cthulhu
Level 6
God Stats
1W - 1L
1,257 SR
Queue Stats
2W - 5L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 7
8,893
523
6,224
4,929
1,475
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ravana
17
11 / 0 / 2
10,548
620
11,559
8,442
4,953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
eAvi
Fenrir
16
7 / 2 / 3
9,879
581
10,885
12,415
5,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Athena
12
2 / 6 / 1
7,604
447
5,798
14,919
7,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Neith
kiritokx9
Neith
10
0 / 6 / 1
6,792
400
3,244
8,962
2,573
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Rehhqz
Chaac
11
2 / 1 / 9
7,654
450
6,128
9,023
5,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heimdallr
Sihhn
Heimdallr
14
10 / 5 / 3
8,944
526
10,661
15,479
5,493
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
SmoothMT
Tsukuyomi
11
1 / 5 / 3
7,256
427
5,808
12,549
3,973
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
1 / 5 / 0
8,933
525
3,459
8,886
2,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
lucas1790010
Cthulhu
12
0 / 6 / 0
7,351
432
3,282
11,745
9,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
29
21
Kills
14
14
Deaths
22
14
Assists
15
Player
Kills
Deaths
Assists
KDA
W
1
0
7
4.5
L
Chaac
Rehhqz
Chaac
2
1
9
6.5
L
Heimdallr
Sihhn
Heimdallr
10
5
3
2.3
L
Tsukuyomi
SmoothMT
Tsukuyomi
1
5
3
0.5
W
Ravana
11
0
2
12
W
Fenrir
eAvi
Fenrir
7
2
3
4.25
L
1
5
0
0.2
W
Athena
2
6
1
0.42
W
Neith
kiritokx9
Neith
0
6
1
0.08
L
Cthulhu
lucas1790010
Cthulhu
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,710
Damage
29,338
49,667
Taken
57,682
21,948
Mitigated
27,096
15,181
Healing
14,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,224
1,225
0
1,470
4,929
1,475
1,115
2,415
2,254
47,361
0
L
Chaac
Rehhqz
Chaac
6,128
1,287
733
2,972
9,023
5,595
925
3,964
5,023
3,673
21,762
L
Heimdallr
Sihhn
Heimdallr
10,661
4,966
486
5,198
15,479
5,493
885
3,477
11,904
0
56,384
L
Tsukuyomi
SmoothMT
Tsukuyomi
5,808
1,825
0
3,549
12,549
3,973
0
1,944
10,575
0
35,657
W
Ravana
11,559
4,001
0
3,928
8,442
4,953
0
2,971
5,059
0
67,454
W
Fenrir
eAvi
Fenrir
10,885
1,548
0
5,356
12,415
5,139
0
708
11,613
0
66,850
L
3,459
277
0
1,307
8,886
2,633
608
1,442
7,232
53,845
0
W
Athena
5,798
635
0
2,740
14,919
7,808
0
873
14,046
27,683
0
W
Neith
kiritokx9
Neith
3,244
1,256
0
1,687
8,962
2,573
0
29
8,931
0
30,692
L
Cthulhu
lucas1790010
Cthulhu
3,282
615
0
742
11,745
9,402
452
797
10,926
26,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,716
Gold Earned
40,138
397
Minions Killed
357
0
Camps Cleared
0
1,712,596
Distance Traveled
1,459,452
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,893
523
87
5
0
297,603
2
L
Chaac
7,654
450
34
2
0
322,756
3
L
Heimdallr
8,944
526
84
5
0
287,637
0
L
Tsukuyomi
7,256
427
62
4
0
306,121
0
W
Ravana
10,548
620
116
7
0
350,020
0
W
Fenrir
9,879
581
108
6
0
336,454
2
L
Thoth
8,933
525
127
7
0
251,820
3
W
Athena
7,604
447
33
2
0
406,083
2
W
Neith
6,792
400
53
3
0
322,436
0
L
Cthulhu
7,351
432
50
3
0
291,118
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role