Player Matchup

Raijin
Raijin
Dreezy7487
Raijin
Level 126
God Stats
4W - 2L
1,716 SR
Queue Stats
55W - 41L
1,660 Elo+
Party 1
Neith
Neith
insufferable
Neith
Level 157
God Stats
1W - 1L
1,623 SR
Queue Stats
255W - 173L
1,778 Elo+
Party 1
Osiris
Osiris
vinchxnzo
Osiris
Level 153
God Stats
4W - 5L
1,828 SR
Queue Stats
284W - 179L
1,793 Elo+
Party 1
Team Averages
Level 145
1,722 SR
1,744 Elo+

VS

Team Averages
Level 136
1,494 SR
1,629 Elo+
Anhur
Anhur
ConsumePollo
Anhur
Level 160
God Stats
1W - 2L
1,332 SR
Queue Stats
164W - 94L
1,849 Elo+
Solo
Sylvanus
Sylvanus
SamTheDinosaur
Sylvanus
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,531 Elo+
Solo
Ah Puch
Ah Puch
XxTrigga_DudexX
Ah Puch
Level 143
God Stats
5W - 5L
1,651 SR
Queue Stats
157W - 200L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Dreezy7487
Raijin
16
8 / 1 / 11
12,421
776
19,561
11,454
4,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
6 / 0 / 14
11,767
735
14,659
11,096
5,367
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Osiris
vinchxnzo
Osiris
15
8 / 3 / 9
11,749
734
9,599
15,081
13,137
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 9 / 0
10,824
677
7,412
17,286
6,486
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sylvanus
13
0 / 7 / 1
9,820
614
5,239
19,793
21,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
0 / 6 / 2
9,669
604
14,546
12,284
3,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
7
22
Kills
4
4
Deaths
22
34
Assists
3
Player
Kills
Deaths
Assists
KDA
L
4
9
0
0.44
W
Raijin
Dreezy7487
Raijin
8
1
11
13.5
L
Sylvanus
0
7
1
0.07
L
0
6
2
0.17
W
6
0
14
13
W
Osiris
vinchxnzo
Osiris
8
3
9
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,819
Damage
27,197
37,631
Taken
49,363
22,681
Mitigated
30,847
7,256
Healing
9,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,412
3,997
0
879
17,286
6,486
0
6,308
10,608
0
47,846
W
Raijin
Dreezy7487
Raijin
19,561
610
0
460
11,454
4,177
670
6,633
4,459
56,991
0
L
Sylvanus
5,239
810
2,125
5,034
19,793
21,107
0
7,433
11,789
13,487
0
L
14,546
341
0
1,935
12,284
3,254
0
4,709
7,369
60,851
0
W
14,659
5,190
0
2,719
11,096
5,367
2,075
5,262
5,502
0
60,580
W
Osiris
vinchxnzo
Osiris
9,599
3,546
2,021
2,056
15,081
13,137
814
6,657
7,829
0
33,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,937
Gold Earned
30,313
266
Minions Killed
191
0
Camps Cleared
0
901,570
Distance Traveled
743,564
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,824
677
78
5
0
219,182
3
W
Raijin
12,421
776
125
8
0
297,455
3
L
Sylvanus
9,820
614
23
1
0
242,539
3
L
Ah Puch
9,669
604
90
6
0
281,843
5
W
Neith
11,767
735
84
5
0
304,182
3
W
Osiris
11,749
734
57
4
0
299,933
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role