Player Matchup

Sobek
Sobek
FemboySub
Sobek
Level 98
God Stats
10W - 8L
1,638 SR
Queue Stats
614W - 568L
1,560 Elo+
Party 1
Medusa
Medusa
Innerseeken
Medusa
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 34L
1,547 Elo+
Party 1
Pele
Pele
Kuristar
Pele
Level 157
God Stats
2W - 2L
1,548 SR
Queue Stats
264W - 244L
1,581 Elo+
Party 1
Ares
Ares
MrMewCatFireFace
Ares
Level 158
God Stats
7W - 8L
1,573 SR
Queue Stats
659W - 658L
1,568 Elo+
Party 1
Zeus
Zeus
itsbeaker
Zeus
Level 157
God Stats
0W - 1L
1,744 SR
Queue Stats
23W - 40L
1,466 Elo+
Party 1
Team Averages
Level 136
1,601 SR
1,544 Elo+

VS

Team Averages
Level 132
1,670 SR
1,620 Elo+
Cabrakan
Cabrakan
Andagio
Cabrakan
Level 135
God Stats
9W - 2L
1,946 SR
Queue Stats
526W - 480L
1,667 Elo+
Party 2
Odin
Odin
ShakespeareIV
Odin
Level 149
God Stats
20W - 9L
1,736 SR
Queue Stats
443W - 396L
1,618 Elo+
Party 2
Chiron
Chiron
nubwhisperer
Chiron
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
ohKirai
Ra
Level 117
God Stats
1W - 4L
1,198 SR
Queue Stats
92W - 75L
1,632 Elo+
Party 2
Ravana
Ravana
xKamaji
Ravana
Level 131
God Stats
21W - 6L
1,969 SR
Queue Stats
603W - 536L
1,685 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
FemboySub
Sobek
9
0 / 3 / 2
6,155
410
2,743
10,661
7,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
14
2 / 2 / 1
8,148
543
6,196
7,491
2,422
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Pele
12
3 / 5 / 0
7,508
501
5,673
12,911
4,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
3 / 5 / 1
7,417
494
9,821
13,664
11,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zeus
11
0 / 4 / 1
6,913
461
4,297
5,120
1,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Andagio
Cabrakan
13
3 / 1 / 11
7,492
499
8,663
10,194
6,772
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
2 / 3 / 2
8,228
549
3,746
10,214
5,916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Chiron
14
1 / 2 / 4
8,137
542
5,408
7,633
2,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
3 / 2 / 5
9,047
603
5,711
5,974
2,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
xKamaji
Ravana
15
10 / 0 / 6
9,424
628
10,739
7,933
3,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
47
8
Kills
19
19
Deaths
8
5
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Andagio
Cabrakan
3
1
11
8.5
L
Sobek
FemboySub
Sobek
0
3
2
0.33
L
Medusa
2
2
1
1.25
L
Pele
3
5
0
0.6
L
3
5
1
0.7
W
2
3
2
1
L
Zeus
0
4
1
0.13
W
Chiron
1
2
4
1.5
W
3
2
5
2.75
W
Ravana
xKamaji
Ravana
10
0
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,730
Damage
34,267
49,847
Taken
41,948
26,755
Mitigated
21,113
13,043
Healing
19,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Andagio
Cabrakan
8,663
1,097
0
3,342
10,194
6,772
0
3,700
6,322
21,205
0
L
Sobek
FemboySub
Sobek
2,743
165
0
2,355
10,661
7,029
0
4,172
6,347
14,688
0
L
Medusa
6,196
2,782
0
2,997
7,491
2,422
871
1,411
6,066
0
60,962
L
Pele
5,673
1,195
0
4,232
12,911
4,081
0
4,779
8,008
0
46,265
L
9,821
560
0
3,459
13,664
11,965
523
1,803
11,861
35,216
0
W
3,746
1,285
0
4,275
10,214
5,916
0
7,480
2,309
0
39,959
L
Zeus
4,297
386
0
0
5,120
1,258
0
1,865
3,191
38,173
0
W
Chiron
5,408
2,044
494
3,781
7,633
2,326
0
279
7,354
0
59,061
W
5,711
420
412
2,740
5,974
2,396
0
2,944
2,866
69,684
0
W
Ravana
xKamaji
Ravana
10,739
3,716
0
4,236
7,933
3,703
0
1,599
6,236
0
61,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,141
Gold Earned
42,328
369
Minions Killed
465
0
Camps Cleared
0
1,342,045
Distance Traveled
1,498,065
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
7,492
499
24
2
0
319,087
6
L
Sobek
6,155
410
10
1
0
313,304
3
L
Medusa
8,148
543
103
7
0
270,459
5
L
Pele
7,508
501
99
7
0
287,773
3
L
Ares
7,417
494
54
4
0
209,681
3
W
Odin
8,228
549
94
6
0
280,152
2
L
Zeus
6,913
461
103
7
0
260,828
3
W
Chiron
8,137
542
118
8
0
272,218
5
W
Ra
9,047
603
133
9
0
299,411
3
W
Ravana
9,424
628
96
6
0
327,197
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role