Player Matchup

Ne Zha
Ne Zha
Comfor7
Ne Zha
Level 148
God Stats
2W - 1L
1,798 SR
Queue Stats
418W - 400L
1,598 Elo+
Party 1
Merlin
Merlin
Darmak33
Merlin
Level 100
God Stats
6W - 4L
1,696 SR
Queue Stats
417W - 381L
1,504 Elo+
Solo
Bacchus
Bacchus
FTC
Bacchus
Level 109
God Stats
0W - 3L
1,179 SR
Queue Stats
201W - 192L
1,522 Elo+
Party 1
Thanatos
Thanatos
TenshiVibraxus
Thanatos
Level 84
God Stats
4W - 6L
1,495 SR
Queue Stats
598W - 613L
1,510 Elo+
Solo
Danzaburou
Danzaburou
zebramf
Danzaburou
Level 107
God Stats
1W - 3L
1,844 SR
Queue Stats
56W - 47L
1,849 Elo+
Solo
Team Averages
Level 110
1,603 SR
1,597 Elo+

VS

Team Averages
Level 145
1,500 SR
1,543 Elo+
Vamana
Vamana
GGasoline
Vamana
Level 136
God Stats
1W - 3L
1,500 SR
Queue Stats
161W - 141L
1,576 Elo+
Party 2
Medusa
Medusa
Katdabra
Medusa
Level 144
God Stats
4W - 2L
1,311 SR
Queue Stats
101W - 95L
1,560 Elo+
Party 2
Bacchus
Bacchus
ManBearPossum
Bacchus
Level 147
God Stats
4W - 1L
1,903 SR
Queue Stats
152W - 162L
1,540 Elo+
Party 3
Ao Kuang
Ao Kuang
PipeTrepo
Ao Kuang
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Zenzingten
Skadi
Level 143
God Stats
1W - 1L
1,285 SR
Queue Stats
156W - 160L
1,540 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Comfor7
Ne Zha
18
5 / 6 / 9
11,381
711
12,166
17,484
17,501
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Merlin
Darmak33
Merlin
19
5 / 5 / 7
11,663
729
18,603
10,265
4,750
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
FTC
Bacchus
16
0 / 5 / 18
10,082
630
11,558
17,784
22,762
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thanatos
18
6 / 5 / 12
11,416
714
14,087
15,452
9,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
zebramf
Danzaburou
20
7 / 4 / 11
13,205
825
19,060
13,813
7,280
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
GGasoline
Vamana
18
2 / 5 / 14
11,068
692
11,871
22,336
21,300
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Medusa
Katdabra
Medusa
19
7 / 5 / 14
12,042
753
18,971
15,663
7,836
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
19
2 / 3 / 19
12,119
757
15,423
16,258
26,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ao Kuang
PipeTrepo
Ao Kuang
16
6 / 6 / 11
10,917
682
5,562
14,189
6,758
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
20
8 / 4 / 13
12,808
801
16,356
15,433
8,818
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
96
23
Kills
25
25
Deaths
23
57
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Comfor7
Ne Zha
5
6
9
1.58
L
Merlin
Darmak33
Merlin
5
5
7
1.7
L
Bacchus
FTC
Bacchus
0
5
18
1.8
W
Vamana
GGasoline
Vamana
2
5
14
1.8
W
Medusa
Katdabra
Medusa
7
5
14
2.8
W
Bacchus
2
3
19
3.83
W
Ao Kuang
PipeTrepo
Ao Kuang
6
6
11
1.92
L
Thanatos
6
5
12
2.4
W
Skadi
8
4
13
3.63
L
Danzaburou
zebramf
Danzaburou
7
4
11
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,474
Damage
68,183
74,798
Taken
83,879
61,707
Mitigated
71,177
25,987
Healing
29,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Comfor7
Ne Zha
12,166
2,404
1,343
4,232
17,484
17,501
0
4,548
12,936
0
26,907
L
Merlin
Darmak33
Merlin
18,603
1,210
0
1,465
10,265
4,750
381
4,350
5,915
40,180
0
L
Bacchus
FTC
Bacchus
11,558
734
1,611
2,136
17,784
22,762
0
4,839
12,945
14,417
0
W
Vamana
GGasoline
Vamana
11,871
4,298
3,474
6,600
22,336
21,300
35
7,687
14,449
0
25,299
W
Medusa
Katdabra
Medusa
18,971
6,965
2,291
2,355
15,663
7,836
2,284
5,003
10,554
0
38,425
W
Bacchus
15,423
892
2,854
3,643
16,258
26,465
208
5,708
10,435
21,066
0
W
Ao Kuang
PipeTrepo
Ao Kuang
5,562
378
700
2,543
14,189
6,758
513
5,521
8,593
7,340
0
L
Thanatos
14,087
1,876
1,208
7,845
15,452
9,414
112
4,970
10,482
0
20,609
W
Skadi
16,356
4,966
3,124
2,336
15,433
8,818
381
6,242
9,116
0
48,526
L
Danzaburou
zebramf
Danzaburou
19,060
9,400
1,937
4,210
13,813
7,280
2,999
2,278
11,535
0
42,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,747
Gold Earned
58,954
162
Minions Killed
171
0
Camps Cleared
0
1,396,665
Distance Traveled
1,517,470
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
11,381
711
26
2
0
284,411
0
L
Merlin
11,663
729
53
3
0
262,414
3
L
Bacchus
10,082
630
9
1
0
307,097
4
W
Vamana
11,068
692
22
1
0
309,321
0
W
Medusa
12,042
753
54
3
0
288,312
4
W
Bacchus
12,119
757
15
1
0
332,477
1
W
Ao Kuang
10,917
682
7
0
0
276,556
0
L
Thanatos
11,416
714
14
1
0
261,843
0
W
Skadi
12,808
801
73
5
0
310,804
0
L
Danzaburou
13,205
825
60
4
0
280,900
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role