Player Matchup

Neith
Neith
Badfire
Neith
Level 22
God Stats
3W - 5L
1,405 SR
Queue Stats
9W - 17L
1,295 Elo+
Party 2
Khepri
Khepri
Wickedwaze
Khepri
Level 121
God Stats
1W - 1L
1,288 SR
Queue Stats
34W - 66L
1,296 Elo+
Party 2
Sol
Sol
WolfieXBlade
Sol
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 61
1,398 SR
1,364 Elo+

VS

Team Averages
Level 48
1,448 SR
1,356 Elo+
Zhong Kui
Zhong Kui
EncrgableOtter
Zhong Kui
Level 106
God Stats
28W - 24L
1,518 SR
Queue Stats
642W - 654L
1,382 Elo+
Party 1
Mercury
Mercury
Josiah330
Mercury
Level 21
God Stats
5W - 17L
1,274 SR
Queue Stats
55W - 104L
1,264 Elo+
Solo
Achilles
Achilles
diinklie
Achilles
Level 18
God Stats
50W - 40L
1,554 SR
Queue Stats
62W - 68L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Badfire
Neith
9
1 / 1 / 3
6,483
648
2,321
2,488
844
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
Wickedwaze
Khepri
10
2 / 0 / 3
7,436
744
2,979
6,998
5,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

10
2 / 0 / 3
7,047
705
7,914
3,274
1,051
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
EncrgableOtter
Zhong Kui
9
0 / 2 / 1
5,975
598
4,502
6,818
4,117
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
Josiah330
Mercury
8
0 / 2 / 1
5,980
598
1,112
6,083
2,077
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
diinklie
Achilles
8
0 / 1 / 0
5,798
580
1,942
5,212
3,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
2
5
Kills
0
1
Deaths
5
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Neith
Badfire
Neith
1
1
3
2.5
L
Zhong Kui
EncrgableOtter
Zhong Kui
0
2
1
0.25
L
Mercury
Josiah330
Mercury
0
2
1
0.25
W
Khepri
Wickedwaze
Khepri
2
0
3
3.5
W
2
0
3
3.5
L
Achilles
diinklie
Achilles
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,214
Damage
7,556
12,760
Taken
18,113
7,136
Mitigated
9,611
4,952
Healing
4,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Badfire
Neith
2,321
825
600
207
2,488
844
55
799
1,664
0
13,801
L
Zhong Kui
EncrgableOtter
Zhong Kui
4,502
780
0
2,949
6,818
4,117
0
4,101
2,717
23,366
0
L
Mercury
Josiah330
Mercury
1,112
329
426
1,050
6,083
2,077
0
4,074
2,009
0
15,280
W
Khepri
Wickedwaze
Khepri
2,979
46
308
2,889
6,998
5,241
176
2,496
4,352
15,316
0
W
7,914
1,883
0
948
3,274
1,051
360
1,228
2,021
29,527
0
L
Achilles
diinklie
Achilles
1,942
357
0
141
5,212
3,417
0
2,749
2,463
0
5,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,966
Gold Earned
17,753
90
Minions Killed
70
0
Camps Cleared
0
536,526
Distance Traveled
502,181
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,483
648
37
4
0
137,339
0
L
Zhong Kui
5,975
598
33
3
0
144,844
3
L
Mercury
5,980
598
25
3
0
184,517
3
W
Khepri
7,436
744
15
2
0
202,519
1
W
Sol
7,047
705
38
4
0
196,668
0
L
Achilles
5,798
580
12
1
0
172,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role