Player Matchup

Tiamat
Tiamat
AzulStarGaming
Tiamat
Level 18
God Stats
20W - 20L
1,459 SR
Queue Stats
35W - 55L
1,414 Elo+
Solo
Bellona
Bellona
Kiddin101
Bellona
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 10L
1,597 Elo+
Party 1
Skadi
Skadi
MaSlu
Skadi
Level 69
God Stats
2W - 2L
1,597 SR
Queue Stats
26W - 19L
1,581 Elo+
Party 1
Izanami
Izanami
MonkaMOnk
Izanami
Level 18
God Stats
15W - 10L
1,665 SR
Queue Stats
35W - 36L
1,484 Elo+
Party 1
Kali
Kali
whodat13252
Kali
Level 4
God Stats
3W - 4L
1,500 SR
Queue Stats
26W - 23L
1,241 Elo+
Solo
Team Averages
Level 25
1,544 SR
1,463 Elo+

VS

Team Averages
Level 21
1,547 SR
1,576 Elo+
Achilles
Achilles
AdlaiApollo
Achilles
Level 26
God Stats
2W - 1L
1,531 SR
Queue Stats
34W - 29L
1,425 Elo+
Solo
Hera
Hera
BioFunes
Hera
Level 29
God Stats
7W - 12L
1,197 SR
Queue Stats
155W - 205L
1,378 Elo+
Solo
Thanatos
Thanatos
Rwandan
Thanatos
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,924 Elo+
Solo
Ymir
Ymir
SeoulBrother
Ymir
Level 7
God Stats
10W - 0L
1,901 SR
Queue Stats
96W - 85L
1,664 Elo+
Solo
Chiron
Chiron
bonitiGOD
Chiron
Level 24
God Stats
14W - 14L
1,604 SR
Queue Stats
118W - 131L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 1
5,030
503
2,149
7,088
2,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Kiddin101
Bellona
10
4 / 1 / 0
6,211
621
5,399
7,168
5,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Skadi
MaSlu
Skadi
8
1 / 3 / 0
5,182
518
4,932
6,182
2,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
MonkaMOnk
Izanami
8
0 / 2 / 0
4,613
461
1,950
4,120
1,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
1 / 5 / 0
5,184
518
1,570
6,878
3,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AdlaiApollo
Achilles
10
0 / 4 / 1
5,477
548
4,163
7,867
4,499
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hera
10
3 / 2 / 4
6,047
605
3,842
4,244
1,276
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Rwandan
Thanatos
12
12 / 0 / 2
7,267
727
9,028
6,495
2,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

9
0 / 0 / 1
5,352
535
1,225
5,674
2,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chiron
bonitiGOD
Chiron
10
0 / 0 / 2
5,472
547
1,887
3,618
883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
6
Kills
15
16
Deaths
6
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Achilles
AdlaiApollo
Achilles
0
4
1
0.13
L
0
5
1
0.1
W
Hera
3
2
4
2.5
L
Bellona
Kiddin101
Bellona
4
1
0
4
L
Skadi
MaSlu
Skadi
1
3
0
0.33
L
Izanami
MonkaMOnk
Izanami
0
2
0
0
W
Thanatos
Rwandan
Thanatos
12
0
2
13
W
0
0
1
0.5
W
Chiron
bonitiGOD
Chiron
0
0
2
1
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,000
Damage
20,145
31,436
Taken
27,898
14,765
Mitigated
11,381
7,786
Healing
15,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
AdlaiApollo
Achilles
4,163
1,446
0
401
7,867
4,499
504
0
7,517
0
28,849
L
2,149
552
0
1,419
7,088
2,915
79
2,087
5,001
21,479
0
W
Hera
3,842
1,447
0
0
4,244
1,276
500
1,563
2,553
26,578
0
L
Bellona
Kiddin101
Bellona
5,399
1,781
0
2,935
7,168
5,518
191
0
7,168
0
24,482
L
Skadi
MaSlu
Skadi
4,932
2,753
0
886
6,182
2,320
0
1,140
5,042
0
17,320
L
Izanami
MonkaMOnk
Izanami
1,950
908
0
996
4,120
1,009
0
793
3,327
0
18,891
W
Thanatos
Rwandan
Thanatos
9,028
3,226
0
8,757
6,495
2,127
0
398
6,012
0
32,708
W
1,225
131
0
2,728
5,674
2,596
0
0
5,674
15,202
0
W
Chiron
bonitiGOD
Chiron
1,887
835
795
2,575
3,618
883
0
0
3,618
0
27,349
L
1,570
543
0
1,550
6,878
3,003
0
1,047
5,831
0
22,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,220
Gold Earned
29,615
224
Minions Killed
264
0
Camps Cleared
0
911,962
Distance Traveled
974,220
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
5,477
548
51
5
0
190,091
3
L
Tiamat
5,030
503
52
5
0
175,229
2
W
Hera
6,047
605
64
6
0
161,725
0
L
Bellona
6,211
621
55
6
0
208,443
0
L
Skadi
5,182
518
23
2
0
183,122
5
L
Izanami
4,613
461
46
5
0
173,013
1
W
Thanatos
7,267
727
58
6
0
230,070
0
W
Ymir
5,352
535
19
2
0
201,186
2
W
Chiron
5,472
547
72
7
0
191,148
0
L
Kali
5,184
518
48
5
0
172,155
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role