Player Matchup

Izanami
Izanami
Beef_Jurpi
Izanami
Level 28
God Stats
32W - 24L
1,650 SR
Queue Stats
143W - 106L
1,675 Elo+
Solo
Set
Set
LionSinEscanor7
Set
Level 29
God Stats
1W - 2L
1,238 SR
Queue Stats
47W - 59L
1,468 Elo+
Solo
Ares
Ares
artemis_or_troll
Ares
Level 25
God Stats
4W - 3L
1,765 SR
Queue Stats
127W - 123L
1,621 Elo+
Solo
Vulcan
Vulcan
l_ICardeI_l
Vulcan
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 8L
1,534 Elo+
Solo
Scylla
Scylla
mercYuriii
Scylla
Level 22
God Stats
75W - 59L
1,674 SR
Queue Stats
185W - 180L
1,633 Elo+
Solo
Team Averages
Level 24
1,565 SR
1,586 Elo+

VS

Team Averages
Level 15
1,568 SR
1,650 Elo+
Nemesis
Nemesis
Agus-_-60hz
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,740 Elo+
Solo
Chaac
Chaac
CNINJa6322
Chaac
Level 29
God Stats
4W - 6L
1,665 SR
Queue Stats
8W - 12L
1,613 Elo+
Solo
Ullr
Ullr
DemyAdrian
Ullr
Level 26
God Stats
2W - 5L
1,677 SR
Queue Stats
231W - 248L
1,521 Elo+
Solo
Tiamat
Tiamat
Nickisapoopi
Tiamat
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 3L
1,811 Elo+
Solo
Yemoja
Yemoja
XPROtectus12X
Yemoja
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Beef_Jurpi
Izanami
15
2 / 0 / 2
8,535
610
5,401
3,948
1,403
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
6 / 1 / 5
7,724
552
6,499
9,603
3,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 0 / 7
7,750
554
5,204
10,794
7,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vulcan
15
3 / 1 / 3
8,826
630
6,564
5,936
2,075
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Scylla
mercYuriii
Scylla
14
4 / 0 / 2
8,004
572
4,636
3,565
1,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Agus-_-60hz
Nemesis
7
0 / 7 / 0
4,906
350
631
6,754
2,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chaac
12
2 / 2 / 0
7,363
526
6,163
11,695
6,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 2 / 0
5,900
421
721
6,750
1,806
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tiamat
11
0 / 2 / 0
6,541
467
4,855
6,648
3,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 4 / 0
5,172
369
1,342
7,516
3,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
2
17
Kills
2
2
Deaths
17
19
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Agus-_-60hz
Nemesis
0
7
0
0
W
Izanami
Beef_Jurpi
Izanami
2
0
2
3
L
Chaac
2
2
0
1
L
0
2
0
0
W
6
1
5
8.5
L
Tiamat
0
2
0
0
L
0
4
0
0
W
2
0
7
5.5
W
Vulcan
3
1
3
4.5
W
Scylla
mercYuriii
Scylla
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,304
Damage
13,712
33,846
Taken
39,363
16,459
Mitigated
17,611
13,045
Healing
6,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Agus-_-60hz
Nemesis
631
400
0
45
6,754
2,279
0
3,792
2,904
0
9,519
W
Izanami
Beef_Jurpi
Izanami
5,401
3,161
0
2,904
3,948
1,403
2,006
395
3,553
0
65,463
L
Chaac
6,163
883
0
2,674
11,695
6,753
0
5,895
5,752
0
39,834
L
721
80
0
922
6,750
1,806
0
1,129
5,621
0
31,307
W
6,499
2,124
0
3,854
9,603
3,907
599
631
8,796
0
44,567
L
Tiamat
4,855
592
0
2,002
6,648
3,315
0
3,577
2,821
40,492
0
L
1,342
227
150
327
7,516
3,458
0
1,615
5,861
14,210
0
W
5,204
543
0
3,635
10,794
7,935
104
3,012
7,544
23,637
0
W
Vulcan
6,564
1,220
0
1,210
5,936
2,075
819
0
5,661
60,372
0
W
Scylla
mercYuriii
Scylla
4,636
8
0
1,442
3,565
1,139
241
1,691
1,670
45,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,839
Gold Earned
29,882
483
Minions Killed
266
0
Camps Cleared
0
1,327,138
Distance Traveled
1,272,392
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,906
350
26
2
0
244,409
5
W
Izanami
8,535
610
151
11
0
250,610
7
L
Chaac
7,363
526
79
6
0
284,339
4
L
Ullr
5,900
421
53
4
0
249,725
2
W
Set
7,724
552
82
6
0
294,028
2
L
Tiamat
6,541
467
89
6
0
234,078
3
L
Yemoja
5,172
369
19
1
0
259,841
1
W
Ares
7,750
554
38
3
0
267,825
4
W
Vulcan
8,826
630
116
8
0
262,753
4
W
Scylla
8,004
572
96
7
0
251,922
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role