Player Matchup

Tyr
Tyr
EpicJameš
Tyr
Level 153
God Stats
42W - 46L
1,553 SR
Queue Stats
487W - 446L
1,651 Elo+
Party 1
Nox
Nox
Eveefail
Nox
Level 154
God Stats
7W - 3L
1,808 SR
Queue Stats
345W - 218L
1,702 Elo+
Party 1
Ullr
Ullr
LittleViking
Ullr
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Zαρργ
Amaterasu
Level 155
God Stats
5W - 2L
1,639 SR
Queue Stats
465W - 216L
1,805 Elo+
Party 1
Sun Wukong
Sun Wukong
lNich
Sun Wukong
Level 160
God Stats
9W - 7L
1,571 SR
Queue Stats
311W - 224L
1,724 Elo+
Party 1
Team Averages
Level 154
1,614 SR
1,676 Elo+

VS

Team Averages
Level 107
1,577 SR
1,545 Elo+
Persephone
Persephone
Moonfinne
Persephone
Level 119
God Stats
7W - 13L
1,460 SR
Queue Stats
485W - 409L
1,571 Elo+
Party 2
Cerberus
Cerberus
ReportMeYouNoob
Cerberus
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,472 Elo+
Party 2
Khepri
Khepri
Shadowheals
Khepri
Level 125
God Stats
43W - 26L
1,734 SR
Queue Stats
324W - 264L
1,571 Elo+
Party 2
Hun Batz
Hun Batz
Zchxz
Hun Batz
Level 128
God Stats
16W - 11L
1,645 SR
Queue Stats
360W - 267L
1,577 Elo+
Party 2
Skadi
Skadi
xizuhox
Skadi
Level 85
God Stats
5W - 3L
1,547 SR
Queue Stats
213W - 190L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 10
12,029
547
7,827
16,575
14,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
6 / 0 / 4
13,320
605
10,918
11,919
5,065
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
7 / 2 / 6
13,971
635
14,835
13,711
6,891
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Amaterasu
Zαρργ
Amaterasu
20
3 / 0 / 4
12,984
590
7,450
21,426
14,953
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sun Wukong
lNich
Sun Wukong
20
13 / 2 / 10
15,027
683
27,435
23,623
18,339
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Moonfinne
Persephone
15
1 / 6 / 0
9,186
418
9,851
9,714
3,857
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
18
1 / 8 / 1
10,619
483
11,488
27,179
23,845
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Khepri
13
1 / 7 / 0
9,505
432
5,946
19,788
20,238
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
Zchxz
Hun Batz
15
0 / 5 / 1
9,399
427
8,787
15,318
6,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Skadi
xizuhox
Skadi
15
0 / 7 / 1
9,518
433
8,889
13,616
4,915
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
6
33
Kills
3
4
Deaths
33
34
Assists
3
Player
Kills
Deaths
Assists
KDA
W
4
0
10
9
W
6
0
4
8
W
7
2
6
5
L
Persephone
Moonfinne
Persephone
1
6
0
0.17
L
Cerberus
1
8
1
0.19
L
Khepri
1
7
0
0.14
L
Hun Batz
Zchxz
Hun Batz
0
5
1
0.1
W
Amaterasu
Zαρργ
Amaterasu
3
0
4
5
W
Sun Wukong
lNich
Sun Wukong
13
2
10
9
L
Skadi
xizuhox
Skadi
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,465
Damage
44,961
87,254
Taken
85,615
59,394
Mitigated
59,778
33,457
Healing
18,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,827
1,110
0
10,286
16,575
14,146
0
7,076
9,499
0
36,876
W
10,918
570
0
952
11,919
5,065
0
4,502
7,417
95,047
0
W
14,835
5,739
0
2,781
13,711
6,891
6,028
1,481
12,230
0
121,190
L
Persephone
Moonfinne
Persephone
9,851
585
0
1,386
9,714
3,857
0
1,552
8,157
52,163
0
L
Cerberus
11,488
861
0
8,593
27,179
23,845
0
2,710
24,469
87,995
0
L
Khepri
5,946
730
0
1,940
19,788
20,238
0
4,490
15,298
23,804
0
L
Hun Batz
Zchxz
Hun Batz
8,787
1,776
0
4,708
15,318
6,923
0
2,165
13,153
0
82,880
W
Amaterasu
Zαρργ
Amaterasu
7,450
4,633
0
7,166
21,426
14,953
4,169
4,035
17,391
0
129,736
W
Sun Wukong
lNich
Sun Wukong
27,435
8,079
0
12,272
23,623
18,339
113
10,695
12,928
0
104,459
L
Skadi
xizuhox
Skadi
8,889
2,916
0
1,856
13,616
4,915
0
0
13,616
0
75,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,331
Gold Earned
48,227
755
Minions Killed
640
0
Camps Cleared
0
2,333,216
Distance Traveled
1,964,629
20
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
12,029
547
51
2
0
507,628
2
W
Nox
13,320
605
160
7
0
478,145
4
W
Ullr
13,971
635
195
9
0
406,096
8
L
Persephone
9,186
418
104
5
0
391,571
6
L
Cerberus
10,619
483
217
10
0
388,607
9
L
Khepri
9,505
432
38
2
0
411,754
3
L
Hun Batz
9,399
427
147
7
0
436,283
5
W
Amaterasu
12,984
590
166
8
0
479,758
6
W
Sun Wukong
15,027
683
183
8
0
461,589
0
L
Skadi
9,518
433
134
6
0
336,414
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role