Player Matchup

Cerberus
Cerberus
Jameson6578
Cerberus
Level 12
God Stats
2W - 2L
1,643 SR
Queue Stats
30W - 65L
1,281 Elo+
Solo
Discordia
Discordia
KyaMantis
Discordia
Level 14
God Stats
8W - 4L
1,440 SR
Queue Stats
66W - 96L
1,331 Elo+
Party 2
Baron Samedi
Baron Samedi
Luan_encinas_
Baron Samedi
Level 28
God Stats
5W - 10L
1,440 SR
Queue Stats
80W - 124L
1,214 Elo+
Party 2
Kukulkan
Kukulkan
PanicoEnElAntro
Kukulkan
Level 6
God Stats
1W - 7L
1,107 SR
Queue Stats
1W - 9L
1,179 Elo+
Solo
Scylla
Scylla
Tharyus
Scylla
Level 18
God Stats
11W - 14L
1,450 SR
Queue Stats
44W - 40L
1,327 Elo+
Solo
Team Averages
Level 16
1,416 SR
1,266 Elo+

VS

Team Averages
Level 23
1,368 SR
1,320 Elo+
Sobek
Sobek
DopeMagikarp
Sobek
Level 67
God Stats
4W - 2L
1,156 SR
Queue Stats
178W - 200L
1,399 Elo+
Party 3
Kukulkan
Kukulkan
ImaDier
Kukulkan
Level 7
God Stats
34W - 32L
1,305 SR
Queue Stats
41W - 45L
1,210 Elo+
Party 3
Pele
Pele
Kadachiiva
Pele
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
113W - 97L
1,489 Elo+
Party 1
Neith
Neith
Zagswag
Neith
Level 8
God Stats
17W - 12L
1,350 SR
Queue Stats
30W - 24L
1,181 Elo+
Party 1
Izanami
Izanami
smokeyguns
Izanami
Level 6
God Stats
3W - 2L
1,527 SR
Queue Stats
3W - 3L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Jameson6578
Cerberus
17
0 / 8 / 4
11,115
794
1,387
14,104
5,028
Discordia
KyaMantis
Discordia
19
3 / 10 / 9
13,485
963
16,613
18,815
6,662
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
Luan_encinas_
Baron Samedi
18
4 / 8 / 7
12,996
928
15,962
23,423
9,403
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kukulkan
19
2 / 3 / 5
12,723
909
9,699
11,514
4,583
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Scylla
Tharyus
Scylla
19
5 / 5 / 5
13,803
986
16,238
14,618
4,216
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

209

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 4 / 13
12,924
923
8,827
20,872
32,435
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kukulkan
ImaDier
Kukulkan
19
9 / 3 / 8
13,359
954
12,105
10,688
4,459
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
18 / 3 / 4
15,795
1,128
29,228
18,818
6,790
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Neith
Zagswag
Neith
20
6 / 2 / 12
14,241
1,017
20,589
11,549
4,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
smokeyguns
Izanami
19
0 / 2 / 9
12,512
894
6,192
9,136
2,972
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
80
14
Kills
34
34
Deaths
14
30
Assists
46
Player
Kills
Deaths
Assists
KDA
W
1
4
13
1.88
W
Kukulkan
ImaDier
Kukulkan
9
3
8
4.33
L
Cerberus
Jameson6578
Cerberus
0
8
4
0.25
W
18
3
4
6.67
L
Discordia
KyaMantis
Discordia
3
10
9
0.75
L
Baron Samedi
Luan_encinas_
Baron Samedi
4
8
7
0.94
L
Kukulkan
2
3
5
1.5
L
Scylla
Tharyus
Scylla
5
5
5
1.5
W
Neith
Zagswag
Neith
6
2
12
6
W
Izanami
smokeyguns
Izanami
0
2
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,899
Damage
76,941
82,474
Taken
71,063
29,892
Mitigated
50,672
6,910
Healing
9,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,827
663
0
1,712
20,872
32,435
0
14,808
4,412
21,491
0
W
Kukulkan
ImaDier
Kukulkan
12,105
3,897
0
734
10,688
4,459
0
9,443
1,237
27,777
0
L
Cerberus
Jameson6578
Cerberus
1,387
185
0
703
14,104
5,028
0
3,643
10,461
8,111
0
W
29,228
6,317
0
3,650
18,818
6,790
0
16,111
2,517
0
45,097
L
Discordia
KyaMantis
Discordia
16,613
4,458
114
1,182
18,815
6,662
0
5,880
12,935
34,489
0
L
Baron Samedi
Luan_encinas_
Baron Samedi
15,962
3,204
886
2,459
23,423
9,403
0
6,703
16,720
22,085
0
L
Kukulkan
9,699
0
0
180
11,514
4,583
0
2,273
9,241
47,165
0
L
Scylla
Tharyus
Scylla
16,238
2,151
0
1,386
14,618
4,216
0
2,433
12,185
47,183
0
W
Neith
Zagswag
Neith
20,589
12,318
0
1,863
11,549
4,016
0
10,150
1,269
0
47,121
W
Izanami
smokeyguns
Izanami
6,192
4,059
0
1,066
9,136
2,972
0
8,687
359
0
35,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,122
Gold Earned
68,831
218
Minions Killed
236
10
Camps Cleared
7
1,078,661
Distance Traveled
1,054,337
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
12,924
923
15
1
1
231,912
0
W
Kukulkan
13,359
954
52
4
2
166,385
0
L
Cerberus
11,115
794
19
1
4
148,430
0
W
Pele
15,795
1,128
36
3
2
269,795
0
L
Discordia
13,485
963
40
3
4
204,783
0
L
Baron Samedi
12,996
928
5
0
2
238,867
0
L
Kukulkan
12,723
909
82
6
0
301,228
0
L
Scylla
13,803
986
72
5
0
185,353
0
W
Neith
14,241
1,017
50
4
2
199,452
0
W
Izanami
12,512
894
83
6
0
186,793
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role