Player Matchup

Merlin
Merlin
Betozila
Merlin
Level 142
God Stats
3W - 4L
1,595 SR
Queue Stats
176W - 171L
1,627 Elo+
Party 3
Kumbhakarna
Kumbhakarna
BrENoCCuDDa
Kumbhakarna
Level 157
God Stats
0W - 4L
1,790 SR
Queue Stats
385W - 396L
1,496 Elo+
Party 2
Nemesis
Nemesis
Leoozin
Nemesis
Level 159
God Stats
0W - 2L
1,315 SR
Queue Stats
108W - 113L
1,426 Elo+
Party 2
Bellona
Bellona
MaestroPiero
Bellona
Level 102
God Stats
7W - 7L
1,500 SR
Queue Stats
556W - 565L
1,465 Elo+
Solo
Agni
Agni
VirSaOo
Agni
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,280 Elo+
Party 3
Team Averages
Level 144
1,540 SR
1,459 Elo+

VS

Team Averages
Level 146
1,543 SR
1,467 Elo+
Sobek
Sobek
Greydi
Sobek
Level 149
God Stats
2W - 3L
1,720 SR
Queue Stats
161W - 167L
1,512 Elo+
Solo
Apollo
Apollo
Kabure
Apollo
Level 160
God Stats
1W - 0L
1,316 SR
Queue Stats
13W - 12L
1,532 Elo+
Party 1
He Bo
He Bo
LKPK
He Bo
Level 160
God Stats
1W - 0L
1,722 SR
Queue Stats
24W - 31L
1,284 Elo+
Party 1
Baba Yaga
Baba Yaga
VenusLabel
Baba Yaga
Level 104
God Stats
10W - 8L
1,455 SR
Queue Stats
485W - 491L
1,506 Elo+
Solo
Poseidon
Poseidon
togurotokugawa
Poseidon
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Betozila
Merlin
20
4 / 6 / 18
11,568
723
21,104
12,176
6,232
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kumbhakarna
BrENoCCuDDa
Kumbhakarna
17
2 / 7 / 15
9,862
616
7,357
24,296
34,309
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Nemesis
Leoozin
Nemesis
20
7 / 5 / 15
11,514
720
13,762
17,708
17,150
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bellona
MaestroPiero
Bellona
16
5 / 10 / 13
9,832
615
7,911
23,398
19,833
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Agni
VirSaOo
Agni
19
9 / 7 / 13
12,029
752
18,011
15,760
6,914
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Greydi
Sobek
20
5 / 4 / 22
13,241
828
8,052
24,297
34,607
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
Kabure
Apollo
20
16 / 4 / 11
14,689
918
27,671
14,246
7,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

He Bo
LKPK
He Bo
19
9 / 7 / 15
12,622
789
19,970
13,475
6,248
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baba Yaga
VenusLabel
Baba Yaga
20
4 / 3 / 24
13,192
825
16,693
20,787
10,696
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Poseidon
15
1 / 9 / 13
10,509
657
9,073
14,643
5,575
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
120
27
Kills
35
35
Deaths
27
74
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Merlin
Betozila
Merlin
4
6
18
2.17
L
Kumbhakarna
BrENoCCuDDa
Kumbhakarna
2
7
15
1.36
W
Sobek
Greydi
Sobek
5
4
22
4
W
Apollo
Kabure
Apollo
16
4
11
5.38
W
He Bo
LKPK
He Bo
9
7
15
2.36
L
Nemesis
Leoozin
Nemesis
7
5
15
2.9
L
Bellona
MaestroPiero
Bellona
5
10
13
1.15
W
Baba Yaga
VenusLabel
Baba Yaga
4
3
24
5.33
L
Agni
VirSaOo
Agni
9
7
13
2.21
W
Poseidon
1
9
13
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,145
Damage
81,459
93,338
Taken
87,448
84,438
Mitigated
64,277
22,199
Healing
35,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Betozila
Merlin
21,104
785
1,143
1,440
12,176
6,232
956
7,367
4,809
51,955
0
L
Kumbhakarna
BrENoCCuDDa
Kumbhakarna
7,357
204
2,014
2,336
24,296
34,309
0
12,861
11,435
18,998
0
W
Sobek
Greydi
Sobek
8,052
202
2,205
7,019
24,297
34,607
54
11,109
13,034
16,642
0
W
Apollo
Kabure
Apollo
27,671
15,624
2,513
4,668
14,246
7,151
3,908
7,824
6,350
0
55,789
W
He Bo
LKPK
He Bo
19,970
556
2,954
2,016
13,475
6,248
535
7,535
5,852
26,552
0
L
Nemesis
Leoozin
Nemesis
13,762
3,740
2,286
4,487
17,708
17,150
0
9,469
8,239
0
22,928
L
Bellona
MaestroPiero
Bellona
7,911
943
2,222
1,713
23,398
19,833
0
12,869
10,529
0
12,040
W
Baba Yaga
VenusLabel
Baba Yaga
16,693
630
2,127
7,518
20,787
10,696
553
11,742
7,993
41,945
0
L
Agni
VirSaOo
Agni
18,011
1,978
1,866
2,692
15,760
6,914
299
11,222
4,538
33,921
0
W
Poseidon
9,073
957
2,520
1,486
14,643
5,575
433
7,666
6,841
24,809
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,805
Gold Earned
64,253
149
Minions Killed
172
0
Camps Cleared
0
1,389,596
Distance Traveled
1,534,864
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,568
723
63
4
0
282,722
2
L
Kumbhakarna
9,862
616
14
1
0
251,626
0
W
Sobek
13,241
828
17
1
0
309,990
4
W
Apollo
14,689
918
66
4
0
317,475
3
W
He Bo
12,622
789
17
1
0
288,666
2
L
Nemesis
11,514
720
18
1
0
322,688
3
L
Bellona
9,832
615
10
1
0
290,276
1
W
Baba Yaga
13,192
825
37
2
0
358,004
0
L
Agni
12,029
752
44
3
0
242,284
2
W
Poseidon
10,509
657
35
2
0
260,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role