Player Matchup

Olorun
Olorun
DaddyDupp
Olorun
Level 27
God Stats
1W - 8L
1,166 SR
Queue Stats
37W - 31L
1,407 Elo+
Party 2
Cerberus
Cerberus
Uncle Beanoo
Cerberus
Level 46
God Stats
0W - 3L
1,267 SR
Queue Stats
19W - 26L
1,341 Elo+
Party 2
Hou Yi
Hou Yi
aNarwalWithAIDs
Hou Yi
Level 17
God Stats
8W - 11L
1,559 SR
Queue Stats
102W - 152L
1,265 Elo+
Solo
Team Averages
Level 30
1,331 SR
1,338 Elo+

VS

Team Averages
Level 58
1,494 SR
1,351 Elo+
Rama
Rama
SkudLord
Rama
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,251 Elo+
Solo
Fenrir
Fenrir
UziVsDaWorld
Fenrir
Level 17
God Stats
48W - 55L
1,483 SR
Queue Stats
75W - 94L
1,302 Elo+
Party 1
Zhong Kui
Zhong Kui
YungDevil
Zhong Kui
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
DaddyDupp
Olorun
12
5 / 9 / 2
9,607
739
7,898
14,379
4,639
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
Uncle Beanoo
Cerberus
11
5 / 7 / 3
8,820
678
5,610
17,090
12,193
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
3 / 9 / 6
9,640
742
10,467
13,938
4,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
13
6 / 6 / 12
10,599
815
9,390
11,333
3,906
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
14
13 / 6 / 8
11,387
876
10,264
10,108
4,669
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zhong Kui
YungDevil
Zhong Kui
14
6 / 1 / 11
10,305
793
15,453
11,155
7,363
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
56
13
Kills
25
25
Deaths
13
11
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Olorun
DaddyDupp
Olorun
5
9
2
0.67
W
Rama
6
6
12
2
L
Cerberus
Uncle Beanoo
Cerberus
5
7
3
0.93
W
Fenrir
13
6
8
2.83
W
Zhong Kui
YungDevil
Zhong Kui
6
1
11
11.5
L
3
9
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,975
Damage
35,107
45,407
Taken
32,596
21,473
Mitigated
15,938
9,629
Healing
6,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
DaddyDupp
Olorun
7,898
4,137
497
2,857
14,379
4,639
220
4,361
10,018
21,088
0
W
Rama
9,390
8,184
0
2,973
11,333
3,906
1,615
5,190
6,143
0
33,233
L
Cerberus
Uncle Beanoo
Cerberus
5,610
194
111
4,530
17,090
12,193
0
6,028
11,062
19,174
0
W
Fenrir
10,264
2,110
0
567
10,108
4,669
942
4,318
5,773
0
17,696
W
Zhong Kui
YungDevil
Zhong Kui
15,453
886
0
3,432
11,155
7,363
319
4,024
7,131
42,298
0
L
10,467
5,800
405
1,229
13,938
4,641
252
5,173
8,765
0
39,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,067
Gold Earned
32,291
104
Minions Killed
112
0
Camps Cleared
0
523,060
Distance Traveled
645,063
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,607
739
15
1
0
160,418
1
W
Rama
10,599
815
49
4
0
174,712
0
L
Cerberus
8,820
678
28
2
0
209,522
2
W
Fenrir
11,387
876
16
1
0
242,685
0
W
Zhong Kui
10,305
793
47
4
0
227,666
0
L
Hou Yi
9,640
742
61
5
0
153,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role