Player Matchup

Thor
Thor
Poparoxi7897
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Set
Set
RedAspero
Set
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 25L
1,500 Elo+
Solo
Ymir
Ymir
Scarletking00
Ymir
Level 32
God Stats
1W - 1L
1,438 SR
Queue Stats
4W - 4L
1,669 Elo+
Party 1
Skadi
Skadi
XxGiankarloxX
Skadi
Level 26
God Stats
4W - 8L
1,365 SR
Queue Stats
41W - 47L
1,407 Elo+
Solo
Anubis
Anubis
huygo
Anubis
Level 4
God Stats
14W - 13L
1,500 SR
Queue Stats
92W - 110L
1,500 Elo+
Solo
Team Averages
Level 14
1,461 SR
1,515 Elo+

VS

Team Averages
Level 35
1,497 SR
1,288 Elo+
Osiris
Osiris
Addictive Nk
Osiris
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 59L
1,172 Elo+
Party 2
Guan Yu
Guan Yu
WaffleTroll5390
Guan Yu
Level 7
God Stats
1W - 2L
1,287 SR
Queue Stats
2W - 2L
1,172 Elo+
Party 2
Neith
Neith
Why9306
Neith
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
129W - 159L
1,405 Elo+
Party 2
Bacchus
Bacchus
XxHUNTMAN10xX
Bacchus
Level 40
God Stats
18W - 16L
1,453 SR
Queue Stats
57W - 78L
1,360 Elo+
Party 2
Tiamat
Tiamat
ceasarsalad04
Tiamat
Level 18
God Stats
12W - 12L
1,745 SR
Queue Stats
113W - 143L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
5,726
409
2,012
8,913
2,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 9 / 1
5,553
397
2,250
8,597
3,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 7 / 1
5,445
389
3,704
8,556
2,495
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
3 / 3 / 0
7,987
571
3,479
5,979
1,609
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Anubis
huygo
Anubis
7
0 / 10 / 0
5,299
379
1,973
9,615
3,351
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
15
18 / 2 / 4
9,485
678
11,036
9,477
6,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
9 / 0 / 5
8,217
587
5,788
7,695
6,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
Why9306
Neith
12
4 / 0 / 7
7,766
555
4,136
4,395
1,406
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bacchus
10
2 / 0 / 12
6,915
494
3,734
4,842
3,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
1 / 1 / 8
7,179
513
4,569
4,202
2,191
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
70
3
Kills
34
34
Deaths
3
2
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Osiris
18
2
4
10
L
0
5
0
0
L
0
9
1
0.06
L
0
7
1
0.07
W
9
0
5
11.5
W
Neith
Why9306
Neith
4
0
7
7.5
L
3
3
0
1
W
Bacchus
2
0
12
8
W
1
1
8
5
L
Anubis
huygo
Anubis
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,418
Damage
29,263
41,660
Taken
30,611
12,798
Mitigated
20,234
3,846
Healing
14,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
11,036
5,272
0
2,938
9,477
6,385
36
1,502
7,975
0
60,086
L
2,012
254
0
2,002
8,913
2,316
0
1,467
7,421
0
23,025
L
2,250
933
0
160
8,597
3,027
175
1,812
6,685
0
18,803
L
3,704
612
0
224
8,556
2,495
200
2,193
6,292
21,166
0
W
5,788
1,439
680
3,698
7,695
6,258
1,537
2,439
5,256
0
28,580
W
Neith
Why9306
Neith
4,136
2,204
0
3,410
4,395
1,406
1,641
365
4,030
0
39,999
L
3,479
1,390
0
750
5,979
1,609
0
443
5,536
0
27,084
W
Bacchus
3,734
253
0
2,188
4,842
3,994
287
956
3,886
8,773
0
W
4,569
394
0
2,036
4,202
2,191
0
415
3,787
26,138
0
L
Anubis
huygo
Anubis
1,973
72
0
710
9,615
3,351
180
2,388
7,102
16,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,010
Gold Earned
39,562
196
Minions Killed
295
0
Camps Cleared
0
1,290,226
Distance Traveled
1,381,237
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,485
678
104
7
0
295,450
1
L
Thor
5,726
409
43
3
0
291,632
0
L
Set
5,553
397
32
2
0
279,342
1
L
Ymir
5,445
389
34
2
0
208,582
0
W
Guan Yu
8,217
587
59
4
0
252,043
2
W
Neith
7,766
555
71
5
0
263,860
4
L
Skadi
7,987
571
54
4
0
267,013
0
W
Bacchus
6,915
494
8
1
0
307,905
3
W
Tiamat
7,179
513
53
4
0
261,979
2
L
Anubis
5,299
379
33
2
0
243,657
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role