Player Matchup

Sylvanus
Sylvanus
Dumas9002
Sylvanus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Artemis
Artemis
EclipsisGaming
Artemis
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,258 Elo+
Party 2
Merlin
Merlin
edudetamitlU80
Merlin
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Team Averages
Level 13
1,500 SR
1,419 Elo+

VS

Team Averages
Level 55
1,503 SR
1,479 Elo+
Baron Samedi
Baron Samedi
Phant0mW0lf
Baron Samedi
Level 88
God Stats
78W - 59L
1,645 SR
Queue Stats
307W - 297L
1,534 Elo+
Party 1
Fenrir
Fenrir
Yoloblitszer
Fenrir
Level 61
God Stats
16W - 11L
1,561 SR
Queue Stats
174W - 154L
1,554 Elo+
Party 1
Cthulhu
Cthulhu
YouGoSquirrel
Cthulhu
Level 15
God Stats
5W - 3L
1,304 SR
Queue Stats
24W - 22L
1,348 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Dumas9002
Sylvanus
12
4 / 6 / 1
10,281
685
10,104
15,156
13,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 9 / 2
8,665
578
2,175
11,236
4,079
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
0 / 8 / 3
8,624
575
9,288
12,078
4,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Phant0mW0lf
Baron Samedi
15
6 / 2 / 17
11,136
742
15,456
11,666
5,693
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
15
13 / 1 / 10
11,942
796
14,028
14,977
6,413
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
13
4 / 2 / 15
10,215
681
4,918
16,453
15,985
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
65
5
Kills
23
23
Deaths
5
6
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Dumas9002
Sylvanus
4
6
1
0.75
L
1
9
2
0.22
W
Baron Samedi
Phant0mW0lf
Baron Samedi
6
2
17
7.25
W
Fenrir
13
1
10
18
W
Cthulhu
4
2
15
5.75
L
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,567
Damage
34,402
38,470
Taken
43,096
22,183
Mitigated
28,091
5,879
Healing
15,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Dumas9002
Sylvanus
10,104
2,619
1,769
3,464
15,156
13,820
68
9,856
5,300
28,011
5,082
L
2,175
923
0
146
11,236
4,079
0
4,718
6,518
0
8,830
W
Baron Samedi
Phant0mW0lf
Baron Samedi
15,456
2,134
2,634
6,345
11,666
5,693
583
7,226
4,440
59,582
0
W
Fenrir
14,028
4,047
0
4,541
14,977
6,413
1,977
7,287
7,690
0
43,948
W
Cthulhu
4,918
168
0
1,551
16,453
15,985
629
4,463
11,990
18,313
0
L
9,288
661
0
500
12,078
4,284
0
5,815
6,263
49,068
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,570
Gold Earned
33,293
130
Minions Killed
141
0
Camps Cleared
0
665,492
Distance Traveled
793,391
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
10,281
685
45
3
0
227,265
3
L
Artemis
8,665
578
23
2
0
225,108
0
W
Baron Samedi
11,136
742
62
4
0
271,699
4
W
Fenrir
11,942
796
51
3
0
281,991
3
W
Cthulhu
10,215
681
28
2
0
239,701
1
L
Merlin
8,624
575
62
4
0
213,119
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role