Player Matchup

Izanami
Izanami
FurryPhckr69
Izanami
Level 7
God Stats
3W - 0L
1,500 SR
Queue Stats
32W - 42L
1,488 Elo+
Party 1
Susano
Susano
Garglinkum
Susano
Level 7
God Stats
10W - 7L
1,607 SR
Queue Stats
41W - 40L
1,488 Elo+
Party 1
Tiamat
Tiamat
Phuckmyhole
Tiamat
Level 60
God Stats
1W - 2L
1,319 SR
Queue Stats
176W - 149L
1,487 Elo+
Party 1
Bellona
Bellona
stoplookinndfkme
Bellona
Level 6
God Stats
64W - 46L
1,506 SR
Queue Stats
96W - 81L
1,412 Elo+
Party 1
Zeus
Zeus
thiccHomo69
Zeus
Level 7
God Stats
10W - 13L
1,506 SR
Queue Stats
30W - 36L
1,488 Elo+
Party 1
Team Averages
Level 17
1,488 SR
1,473 Elo+

VS

Team Averages
Level 22
1,565 SR
1,431 Elo+
Sol
Sol
IceySquidz
Sol
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 32L
1,628 Elo+
Party 2
Ymir
Ymir
Rehhqz
Ymir
Level 27
God Stats
5W - 5L
1,601 SR
Queue Stats
98W - 111L
1,356 Elo+
Party 3
Chaac
Chaac
Sihhn
Chaac
Level 24
God Stats
3W - 4L
1,684 SR
Queue Stats
44W - 53L
1,445 Elo+
Party 3
Cupid
Cupid
SmoothMT
Cupid
Level 29
God Stats
0W - 1L
1,526 SR
Queue Stats
110W - 116L
1,364 Elo+
Party 3
Fenrir
Fenrir
Stay Frosty4634
Fenrir
Level 26
God Stats
2W - 3L
1,512 SR
Queue Stats
118W - 117L
1,363 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FurryPhckr69
Izanami
10
2 / 0 / 0
5,472
547
3,913
3,699
1,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Susano
Garglinkum
Susano
11
6 / 1 / 4
6,576
658
4,000
6,329
1,984
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
9
0 / 1 / 1
4,642
464
1,764
3,366
2,240
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
4 / 2 / 0
6,077
608
4,623
7,725
5,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
7 / 2 / 4
6,803
680
6,326
4,105
1,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 7 / 2
4,754
475
1,346
6,036
1,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
Rehhqz
Ymir
7
0 / 2 / 0
4,105
411
361
4,765
2,278
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chaac
Sihhn
Chaac
10
3 / 3 / 0
6,062
606
3,844
7,995
5,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cupid
SmoothMT
Cupid
7
1 / 0 / 0
4,262
426
1,424
3,011
520
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
2 / 7 / 0
5,390
539
2,464
7,445
2,223
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
19
Kills
6
6
Deaths
19
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Izanami
FurryPhckr69
Izanami
2
0
0
2
W
Susano
Garglinkum
Susano
6
1
4
8
L
0
7
2
0.14
W
Tiamat
0
1
1
0.5
L
Ymir
Rehhqz
Ymir
0
2
0
0
L
Chaac
Sihhn
Chaac
3
3
0
1
L
Cupid
SmoothMT
Cupid
1
0
0
1
L
2
7
0
0.29
W
4
2
0
2
W
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,626
Damage
9,439
25,224
Taken
29,252
12,398
Mitigated
12,302
8,117
Healing
4,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
FurryPhckr69
Izanami
3,913
2,643
0
1,421
3,699
1,347
913
53
3,646
0
40,534
W
Susano
Garglinkum
Susano
4,000
1,142
0
2,606
6,329
1,984
0
144
6,160
0
29,384
L
1,346
369
0
549
6,036
1,571
314
3,037
2,677
12,092
1,451
W
Tiamat
1,764
66
417
1,628
3,366
2,240
0
308
3,058
10,685
0
L
Ymir
Rehhqz
Ymir
361
29
357
357
4,765
2,278
0
1,423
3,342
10,610
0
L
Chaac
Sihhn
Chaac
3,844
712
0
1,858
7,995
5,710
0
0
7,995
0
26,508
L
Cupid
SmoothMT
Cupid
1,424
463
0
725
3,011
520
0
341
2,670
0
11,542
L
2,464
484
0
675
7,445
2,223
0
2,695
4,478
0
13,176
W
4,623
1,768
0
1,102
7,725
5,513
0
0
7,445
0
30,148
W
6,326
477
0
943
4,105
1,314
80
1,121
2,984
28,350
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,570
Gold Earned
24,573
279
Minions Killed
133
0
Camps Cleared
0
955,885
Distance Traveled
903,327
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,472
547
80
8
0
164,670
2
W
Susano
6,576
658
64
6
0
241,218
2
L
Sol
4,754
475
23
2
0
186,047
0
W
Tiamat
4,642
464
24
2
0
176,286
1
L
Ymir
4,105
411
13
1
0
170,202
2
L
Chaac
6,062
606
53
5
0
184,386
1
L
Cupid
4,262
426
24
2
0
191,968
0
L
Fenrir
5,390
539
20
2
0
170,724
3
W
Bellona
6,077
608
59
6
0
208,904
4
W
Zeus
6,803
680
52
5
0
164,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role