Player Matchup

Tsukuyomi
Tsukuyomi
ItsBranDiesel
Tsukuyomi
Level 28
God Stats
3W - 1L
1,799 SR
Queue Stats
62W - 35L
1,632 Elo+
Solo
Neith
Neith
O0h N0Oo
Neith
Level 14
God Stats
0W - 1L
1,714 SR
Queue Stats
14W - 12L
1,687 Elo+
Solo
Nemesis
Nemesis
Phil F Swift
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,646 Elo+
Solo
Bellona
Bellona
Xvious6874
Bellona
Level 5
God Stats
10W - 8L
1,674 SR
Queue Stats
11W - 12L
1,559 Elo+
Solo
Discordia
Discordia
iimTubs
Discordia
Level 29
God Stats
41W - 41L
1,560 SR
Queue Stats
107W - 100L
1,602 Elo+
Solo
Team Averages
Level 16
1,649 SR
1,625 Elo+

VS

Team Averages
Level 19
1,615 SR
1,640 Elo+
Artio
Artio
Herewego4995
Artio
Level 29
God Stats
7W - 3L
1,717 SR
Queue Stats
36W - 19L
1,692 Elo+
Solo
Baron Samedi
Baron Samedi
IcaritoNLU
Baron Samedi
Level 8
God Stats
1W - 2L
1,311 SR
Queue Stats
10W - 8L
1,629 Elo+
Solo
Arachne
Arachne
IrishG4m3r
Arachne
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 20L
1,634 Elo+
Solo
Tyr
Tyr
XPechanX
Tyr
Level 16
God Stats
28W - 29L
1,771 SR
Queue Stats
182W - 190L
1,624 Elo+
Solo
Artemis
Artemis
alonsomonts
Artemis
Level 25
God Stats
51W - 25L
1,779 SR
Queue Stats
362W - 335L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ItsBranDiesel
Tsukuyomi
20
6 / 3 / 3
13,577
522
17,811
21,068
17,631
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Neith
O0h N0Oo
Neith
19
11 / 4 / 7
12,667
487
23,623
20,178
7,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Phil F Swift
Nemesis
3
0 / 2 / 0
6,573
253
987
1,333
376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bellona
Xvious6874
Bellona
17
3 / 9 / 2
10,704
412
7,076
19,303
18,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Discordia
iimTubs
Discordia
19
5 / 9 / 4
12,192
469
17,781
17,946
6,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 4 / 9
15,513
597
16,471
29,570
38,722
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Baron Samedi
IcaritoNLU
Baron Samedi
18
2 / 5 / 10
12,872
495
10,636
20,088
13,140
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
IrishG4m3r
Arachne
20
10 / 8 / 3
15,230
586
11,107
24,885
12,799
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
1 / 0 / 4
15,741
605
7,629
16,017
19,269
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Artemis
alonsomonts
Artemis
19
3 / 8 / 2
12,876
495
12,928
16,312
5,970
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
54
25
Kills
26
27
Deaths
25
16
Assists
28
Player
Kills
Deaths
Assists
KDA
W
10
4
9
3.63
W
Baron Samedi
IcaritoNLU
Baron Samedi
2
5
10
1.4
W
Arachne
IrishG4m3r
Arachne
10
8
3
1.44
L
Tsukuyomi
ItsBranDiesel
Tsukuyomi
6
3
3
2.5
L
Neith
O0h N0Oo
Neith
11
4
7
3.63
L
Nemesis
Phil F Swift
Nemesis
0
2
0
0
W
1
0
4
3
L
Bellona
Xvious6874
Bellona
3
9
2
0.44
W
Artemis
alonsomonts
Artemis
3
8
2
0.5
L
Discordia
iimTubs
Discordia
5
9
4
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,278
Damage
58,771
79,828
Taken
106,872
50,010
Mitigated
89,900
17,346
Healing
42,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,471
295
2,346
15,639
29,570
38,722
440
3,902
25,506
67,227
0
W
Baron Samedi
IcaritoNLU
Baron Samedi
10,636
868
1,123
5,175
20,088
13,140
1,299
9,122
10,234
71,406
0
W
Arachne
IrishG4m3r
Arachne
11,107
8,082
0
6,785
24,885
12,799
0
2,418
22,365
0
109,789
L
Tsukuyomi
ItsBranDiesel
Tsukuyomi
17,811
4,655
0
2,354
21,068
17,631
0
5,608
15,120
0
108,418
L
Neith
O0h N0Oo
Neith
23,623
10,584
0
9,075
20,178
7,555
0
6,970
13,136
0
84,384
L
Nemesis
Phil F Swift
Nemesis
987
535
0
0
1,333
376
0
0
1,333
0
2,700
W
7,629
582
0
7,341
16,017
19,269
1,440
924
15,027
0
122,835
L
Bellona
Xvious6874
Bellona
7,076
2,909
0
1,982
19,303
18,010
0
6,537
12,552
0
45,873
W
Artemis
alonsomonts
Artemis
12,928
8,303
0
4,229
16,312
5,970
6,469
349
15,959
0
72,576
L
Discordia
iimTubs
Discordia
17,781
283
112
3,823
17,946
6,438
0
7,434
10,242
89,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,713
Gold Earned
72,232
542
Minions Killed
685
0
Camps Cleared
0
1,820,485
Distance Traveled
2,488,170
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
15,513
597
91
4
0
550,273
2
W
Baron Samedi
12,872
495
123
5
0
455,028
6
W
Arachne
15,230
586
119
5
0
493,332
0
L
Tsukuyomi
13,577
522
225
9
0
457,690
0
L
Neith
12,667
487
121
5
0
447,605
1
L
Nemesis
6,573
253
6
0
0
60,933
0
W
Tyr
15,741
605
238
9
0
526,573
6
L
Bellona
10,704
412
62
2
0
435,131
3
W
Artemis
12,876
495
114
4
0
462,964
3
L
Discordia
12,192
469
128
5
0
419,126
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role