Player Matchup

Jing Wei
Jing Wei
DecKinder
Jing Wei
Level 29
God Stats
1W - 10L
961 SR
Queue Stats
6W - 25L
1,286 Elo+
Party 3
Ares
Ares
GoPetch
Ares
Level 14
God Stats
3W - 5L
1,500 SR
Queue Stats
18W - 20L
1,317 Elo+
Party 4
Bellona
Bellona
IlIlIllIIIllIll
Bellona
Level 6
God Stats
3W - 2L
1,500 SR
Queue Stats
8W - 8L
1,153 Elo+
Party 4
Ao Kuang
Ao Kuang
Meilanjia
Ao Kuang
Level 10
God Stats
3W - 3L
1,410 SR
Queue Stats
5W - 6L
1,416 Elo+
Solo
Olorun
Olorun
SNÖẄ
Olorun
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Team Averages
Level 16
1,374 SR
1,334 Elo+

VS

Team Averages
Level 20
1,477 SR
1,330 Elo+
Hel
Hel
FlacKii
Hel
Level 19
God Stats
10W - 12L
1,453 SR
Queue Stats
70W - 79L
1,310 Elo+
Party 2
Cthulhu
Cthulhu
SleepingChaos
Cthulhu
Level 16
God Stats
8W - 8L
1,598 SR
Queue Stats
14W - 27L
1,361 Elo+
Party 1
Sylvanus
Sylvanus
Tazxz12
Sylvanus
Level 18
God Stats
16W - 15L
1,403 SR
Queue Stats
42W - 44L
1,207 Elo+
Solo
Chernobog
Chernobog
Wolfskiller
Chernobog
Level 19
God Stats
12W - 7L
1,463 SR
Queue Stats
141W - 150L
1,308 Elo+
Party 2
Thanatos
Thanatos
Zer0H4cker4224
Thanatos
Level 28
God Stats
9W - 17L
1,466 SR
Queue Stats
190W - 219L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DecKinder
Jing Wei
8
0 / 7 / 0
5,189
371
3,370
10,417
2,948
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ares
GoPetch
Ares
8
0 / 6 / 0
5,431
388
1,913
10,374
5,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
3 / 4 / 1
6,380
456
5,510
8,617
5,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ao Kuang
Meilanjia
Ao Kuang
9
2 / 6 / 2
6,065
433
5,807
11,816
2,939
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Olorun
SNÖẄ
Olorun
9
0 / 4 / 0
5,463
390
3,972
8,873
2,571
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
12
4 / 0 / 13
7,675
548
11,779
6,131
2,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
12
1 / 2 / 0
7,331
524
3,617
6,277
4,818
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sylvanus
Tazxz12
Sylvanus
14
7 / 0 / 5
8,405
600
4,710
7,564
4,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chernobog
Wolfskiller
Chernobog
13
9 / 0 / 9
8,098
578
9,481
6,600
2,295
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
12
6 / 3 / 7
7,691
549
7,099
10,226
3,511
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
61
5
Kills
27
27
Deaths
5
3
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
DecKinder
Jing Wei
0
7
0
0
W
Hel
4
0
13
10.5
L
Ares
GoPetch
Ares
0
6
0
0
L
3
4
1
0.88
L
Ao Kuang
Meilanjia
Ao Kuang
2
6
2
0.5
L
Olorun
SNÖẄ
Olorun
0
4
0
0
W
Cthulhu
1
2
0
0.5
W
Sylvanus
Tazxz12
Sylvanus
7
0
5
9.5
W
Chernobog
Wolfskiller
Chernobog
9
0
9
13.5
W
Thanatos
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,572
Damage
36,686
50,097
Taken
36,798
19,557
Mitigated
17,127
10,505
Healing
19,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
DecKinder
Jing Wei
3,370
2,872
0
2,568
10,417
2,948
234
3,484
6,625
0
23,805
W
Hel
11,779
1,012
1,912
3,946
6,131
2,003
897
2,531
3,600
36,928
0
L
Ares
GoPetch
Ares
1,913
117
0
540
10,374
5,259
146
5,433
4,544
11,063
0
L
5,510
1,199
0
1,130
8,617
5,840
0
4,185
4,390
0
25,985
L
Ao Kuang
Meilanjia
Ao Kuang
5,807
1,985
0
4,337
11,816
2,939
0
2,915
8,843
28,368
0
L
Olorun
SNÖẄ
Olorun
3,972
1,698
189
1,741
8,873
2,571
0
2,902
5,781
25,820
0
W
Cthulhu
3,617
423
0
1,701
6,277
4,818
335
2,690
3,587
35,193
0
W
Sylvanus
Tazxz12
Sylvanus
4,710
1,430
684
2,378
7,564
4,500
2,225
3,064
4,500
35,711
7,716
W
Chernobog
Wolfskiller
Chernobog
9,481
5,002
0
2,601
6,600
2,295
1,802
1,060
5,540
0
34,567
W
Thanatos
7,099
1,751
0
6,632
10,226
3,511
0
2,347
7,879
0
31,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,528
Gold Earned
39,200
220
Minions Killed
325
0
Camps Cleared
0
1,248,151
Distance Traveled
1,262,422
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,189
371
52
4
0
244,388
3
W
Hel
7,675
548
56
4
0
260,909
0
L
Ares
5,431
388
17
1
0
287,537
2
L
Bellona
6,380
456
53
4
0
290,030
3
L
Ao Kuang
6,065
433
44
3
0
223,104
3
L
Olorun
5,463
390
54
4
0
203,092
2
W
Cthulhu
7,331
524
65
5
0
256,772
0
W
Sylvanus
8,405
600
82
6
0
216,090
2
W
Chernobog
8,098
578
66
5
0
256,206
0
W
Thanatos
7,691
549
56
4
0
272,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role